@captain_kido it seems to be the hardware (in your case as in mine, a GPU). If my memory serves me right I only saw it running on Maxwell v1 (GT750) and latter (maybe Kepler). I posted logs a few times but it seems that it didn't help devs.
(11-19-2016, 09:26 PM)Gundark Wrote: @captain_kido it seems to be the hardware (in your case as in mine, a GPU). If my memory serves me right I only saw it running on Maxwell v1 (GT750) and latter (maybe Kepler). I posted logs a few times but it seems that it didn't help devs.
Has nothing to do with it. He needs to post the log file.
(11-20-2016, 05:52 AM)gsr325 Wrote: I have rpcs3-ReleaseLLVM-fcb85379. I have God Of War 3, but when I try to run it, the screen is blank. Can someone help me out here?
The game dosen't work. And also at least read the thread and you would have learned this.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
12-18-2016, 11:45 PM (This post was last modified: 12-19-2016, 12:15 AM by Neo Cyrus.)
(12-18-2016, 10:25 PM)Annie Wrote: It needs LibResc to be LLEd, then try again. Also, load libsre and libspurs_jq.
Thanks for the info. I'm new to all this, my first time trying this emulation, so I had to look it up. I'm getting mixed info, but the FAQ on this site says to decrypt sprx files. They decrypt into prx files.
I've tried using libresc, libsre, and libspurs_jq files ending with prx and sprx.elf. I'm not even sure what the .elf files are if prx is decrypted sprx. I just get a blank screen no matter what I try. If I load those 3 .elf versions, I get sound, but still a blank screen.
Edit: After looking further into it I see all sorts of recommendations like a video showing sync2, rtc, and fiber LLEs being used to get the game running. No such luck for me.