This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Is it possible to emulate Scott Pilgrim vs the world: the game?
#1
ps3 
Apparently The Simpsons arcade game can be now emulated so I was wondering if Scott Pilgrim could also be a thing. And maybe Turtles in time reshelled, too.
Reply
#2
Statistically speaking no, but I don't think anyone has tried. You could be the first with some luck...
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Reply
#3
ps3 
(12-11-2016, 01:17 AM)ssshadow Wrote: Statistically speaking no, but I don't think anyone has tried. You could be the first with some luck...

Bummer! I was hoping someone else could do it because I don't have the game, only the trial version. :/
Reply
#4
(12-11-2016, 02:30 PM)Koblasco Wrote:
(12-11-2016, 01:17 AM)ssshadow Wrote: Statistically speaking no, but I don't think anyone has tried. You could be the first with some luck...

Bummer! I was hoping someone else could do it because I don't have the game, only the trial version. :/

Well try the trial version. If that works then the full game should too.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Reply
#5
ps3 
I guess I should have been more specific.
The trial version has already been emulated so my original question was more like "Is it possible to emulate the entire Scott Pilgrim game and not only the demo?".
And since the game has vanished into thin air, I was hoping that somebody else would be working on it :/
Reply
#6
Strange, I can't get it to load on the nightly build. Tried base, 1.01, 1.03. Log attached.

Let me know how it goes with you. I would think if this was playable it would have come up by now...but maybe not!


Attached Files
.txt   log.txt (Size: 47.08 KB / Downloads: 106)
Intel Core i7 6700k @ 4.5 ghz. / GeForce GTX 970 / 16 Gig Ram / Win 10
Reply
#7
(12-13-2016, 07:51 AM)legend80 Wrote: Strange, I can't get it to load on the nightly build. Tried base, 1.01, 1.03. Log attached.

Let me know how it goes with you. I would think if this was playable it would have come up by now...but maybe not!

That's not a log, that's the console output.
Nevertheless the game needs libsre and libspurs_jq LLE loaded.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Reply
#8
Thanks, switched to those libs but still just a grey screen. Hmmm......
Intel Core i7 6700k @ 4.5 ghz. / GeForce GTX 970 / 16 Gig Ram / Win 10
Reply
#9
(12-14-2016, 08:31 AM)legend80 Wrote: Thanks, switched to those libs but still just a grey screen. Hmmm......

Again, the log. How are we supposed to help you with a "gray screen hmmm..."?
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Reply
#10
See attached log.


Attached Files
.zip   RPCS3.zip (Size: 682.01 KB / Downloads: 138)
Intel Core i7 6700k @ 4.5 ghz. / GeForce GTX 970 / 16 Gig Ram / Win 10
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)