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Stealth Inc: A Clone in the Dark [NPUB31260]
#1
Hello,
the game loads with really nice speed, but stuck in the loop (I've waited few minutes and there was same message in the log all time)
http://pastebin.com/sxKJ41Jq


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#2
That is the kind of message you would expect when a game displays something, like in the attached picture. Strange that it doesn't in this case. Can you check the RSX debugger? Spam Get/Put a few times and see if there is anything non black in the texture field, or the buffers.


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Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#3
I've tried RSX debugger. Color buffer A and B are black, other fields show nothing.
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#4
Now shows this with write color buffer and write depth buffer both disabled.


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#5
I think this should be moved in intro now...
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#6
rpcs3-v0.0.1-2017-02-04-a809f334_win64

Goes ingame now, but it has missing graphic, otherwise you can play it.

Code:
F {PPU[0x1000008] Thread (HLE Video Decoder)} class std::runtime_error thrown: Interlaced frames not supported (0x1)

Never seen this error before.


Attached Files
.rar   RPCS3INC.rar (Size: 47.92 KB / Downloads: 143)
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#7
(02-05-2017, 09:22 AM)digitaldude Wrote: rpcs3-v0.0.1-2017-02-04-a809f334_win64

Goes ingame now, but it has missing graphic, otherwise you can play it.

Code:
F {PPU[0x1000008] Thread (HLE Video Decoder)} class std::runtime_error thrown: Interlaced frames not supported (0x1)

Never seen this error before.

Post a screenshot or two and I will move the thread.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#8
(02-05-2017, 12:58 PM)ssshadow Wrote:
(02-05-2017, 09:22 AM)digitaldude Wrote: rpcs3-v0.0.1-2017-02-04-a809f334_win64

Goes ingame now, but it has missing graphic, otherwise you can play it.

Code:
F {PPU[0x1000008] Thread (HLE Video Decoder)} class std::runtime_error thrown: Interlaced frames not supported (0x1)

Never seen this error before.

Post a screenshot or two and I will move the thread.

Posted.


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