(09-05-2011, 04:03 PM)Hykem Wrote: Could someone please post a SAVEDATA file right before the crash? I happen to own this game, so I'll try checking this error myself.
10-07-2011, 10:00 PM (This post was last modified: 10-07-2011, 10:01 PM by digiadventures.)
It is shame that this game is not working,because this is one of the best games available for psp.
If any of the devs are reading this,can you please atleast revert the 2291 revision because it broke this game completely,now it doesnt load at all.
I always got java array out of bounds error when game used to crash in battles,now I read that these errors are fixed,but that doesnt metter when game doesnt load at all !
I just have a feeling if the game would load now,it would work,so if anybody can look into r2291 and what it broke that would be great !
(10-07-2011, 10:00 PM)digiadventures Wrote: It is shame that this game is not working,because this is one of the best games available for psp.
If any of the devs are reading this,can you please atleast revert the 2291 revision because it broke this game completely,now it doesnt load at all.
I always got java array out of bounds error when game used to crash in battles,now I read that these errors are fixed,but that doesnt metter when game doesnt load at all !
I just have a feeling if the game would load now,it would work,so if anybody can look into r2291 and what it broke that would be great !
Could you post a log file?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
10-08-2011, 04:46 PM (This post was last modified: 10-08-2011, 05:53 PM by digiadventures.)
(10-08-2011, 06:34 AM)gid15 Wrote:
(10-07-2011, 10:00 PM)digiadventures Wrote: It is shame that this game is not working,because this is one of the best games available for psp.
If any of the devs are reading this,can you please atleast revert the 2291 revision because it broke this game completely,now it doesnt load at all.
I always got java array out of bounds error when game used to crash in battles,now I read that these errors are fixed,but that doesnt metter when game doesnt load at all !
I just have a feeling if the game would load now,it would work,so if anybody can look into r2291 and what it broke that would be great !
Could you post a log file?
Sure I attached log file at INFO level.
I also attached the second log from older revision when game would load,but crash when battle starts.The emulator pauses at that case.
However if "ignore invalid memory access" is checked then java console will display "array out of bounds".
If that option is not checked,java console wont display anything.
Thanks for looking into this !
I just compared 2 logs one from the revision where game starts and another one from new revision where game doesnt start,and they seem to be identical except the one warn "Unsupported syscall 207D" in new revision and "Unsupported syscall 207F" in old.
So I could post more detailed log for example with debug option if needed
10-12-2011, 01:22 AM (This post was last modified: 10-12-2011, 01:24 AM by digiadventures.)
Yeah game loads again but still crashes at battles. This is not just Almorica castle crash as some people think - game can't load any battles its just so happens that Almorica castle is the first real battle. I know because I tried save game from psp.
There is no java error or memory errors now - just a black screen
I have already posted log before the game crashes,its same now,but without memory error.
I think this might be relevent
1693 [taco_thread] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
It does say its blocking display output
10-12-2011, 09:08 AM (This post was last modified: 10-12-2011, 09:11 AM by victor sant.)
My log of amorika crash. Also the game runs very slow in some parts (like the party menu) without the GE only graphics, but GE only graphics makes the screen flicker a lot.
Code:
94 [GUI] INFO emu - Java version: 1.6.0_26 (1.6.0_26-b03)
94 [GUI] INFO emu - Jpcsp v0.6 2341
94 [GUI] INFO emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10565
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
DRIVER_PATH =
GAMEDATA_ID = ULUS10565
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.35
REGION = 32768
TITLE = TACTICS OGRE Let Us Cling Together
USE_USB = 0
probably homebrew? false
187 [GUI] INFO emu - Loading global compatibility settings:
187 [GUI] INFO emu - Configuration / Region
187 [GUI] INFO emu - Language [Português]
187 [GUI] INFO emu - Button preference: ["O" for "Enter"]
187 [GUI] INFO emu - Daylight savings: [Off]
187 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
187 [GUI] INFO emu - Time format: [24H]
187 [GUI] INFO emu - Date format: [DD-MM-YYYY]
187 [GUI] INFO emu - WLAN power saving mode: [Off]
187 [GUI] INFO emu - Ad hoc channel: [Auto]
187 [GUI] INFO emu - Nickname: [Victor Sant]
187 [GUI] INFO emu - Configuration / Video
187 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
187 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
187 [GUI] INFO emu - [X] Use vertex cache
187 [GUI] INFO emu - [ ] Use shaders (experimental)
187 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
187 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
187 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
187 [GUI] INFO emu - [X] Enable saving GE screen to Textures instead of Memory
187 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
187 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
187 [GUI] INFO emu - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
187 [GUI] INFO emu - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
187 [GUI] INFO emu - Configuration / Audio
187 [GUI] INFO emu - [ ] Disable audio threads
187 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
187 [GUI] INFO emu - [ ] Disable audio blocking
187 [GUI] INFO emu - Configuration / Memory
187 [GUI] INFO emu - [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
187 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
203 [GUI] INFO emu - Configuration / Media
203 [GUI] INFO emu - [X] Use Media Engine
203 [GUI] INFO emu - [ ] Extract media files to tmp folder
203 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
203 [GUI] INFO emu - [X] Use non-native fonts from flash0 folder
203 [GUI] INFO emu - Configuration / Compiler
203 [GUI] INFO emu - [X] Use compiler (dynarec)
203 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
203 [GUI] INFO emu - [3000] Maximum method size
203 [GUI] INFO emu - Configuration / Crypto
203 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
203 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
203 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
203 [GUI] INFO emu - Configuration / Display
203 [GUI] INFO emu - Anti-aliasing: [OFF]
203 [GUI] INFO emu - Resolution: [Native]
203 [GUI] INFO emu - [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
203 [GUI] INFO ge - Only GE Graphics: false
203 [GUI] INFO hle.sceMpeg - Media Engine enabled
234 [GUI] INFO ge - Using Async Vertex Cache
234 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
234 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
234 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
234 [GUI] INFO memory - Ignore invalid memory access: true
8625 [GUI] INFO hle.sceDisplay - Saving GE to Textures
8719 [GUI] INFO hle - Using the external audio decoder (SonicStage)
8859 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
8859 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
8875 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
8875 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
8875 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
8891 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
8891 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
8891 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
8906 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
8906 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
8906 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
8922 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
8922 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
8937 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
8937 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
8937 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
8937 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
9000 [GUI] INFO ge - Using RenderingEngineLwjgl31
9000 [GUI] INFO ge - OpenGL version: 3.3.0
9000 [GUI] INFO ge - Shading Language version: 3.30 NVIDIA via Cg compiler
9000 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
9000 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
9016 [GUI] INFO ge - Using VBO
12156 [root] WARN hle - Unsupported syscall 207D SysMemUserForUser_1B4217BC 06030010 09FFFE00 00000000
12281 [taco_thread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=13
12344 [taco_thread] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
12344 [taco_thread] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
12344 [taco_thread] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
12391 [taco_thread] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
12391 [taco_thread] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
12391 [taco_thread] INFO hle.sceMpeg - sceMpegInit
12406 [taco_thread] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded
12406 [taco_thread] INFO hle.scePspNpDrm_user - NPDRM Encryption key detected: 0xe6a5e1e7561f805548112ef5663364de
12422 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/FILETABLE.BIN flags = 4001 permissions = 00
12469 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0000.BIN flags = 1 permissions = 00
12484 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0014.BIN flags = 1 permissions = 00
12500 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/001E.BIN flags = 1 permissions = 00
12516 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0064.BIN flags = 1 permissions = 00
12531 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/00C8.BIN flags = 1 permissions = 00
12547 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/012C.BIN flags = 1 permissions = 00
12547 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0190.BIN flags = 1 permissions = 00
12562 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/01F4.BIN flags = 1 permissions = 00
12578 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0258.BIN flags = 1 permissions = 00
12594 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/02BC.BIN flags = 1 permissions = 00
12609 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0320.BIN flags = 1 permissions = 00
12625 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0352.BIN flags = 1 permissions = 00
12625 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0384.BIN flags = 1 permissions = 00
12641 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0385.BIN flags = 1 permissions = 00
12656 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0386.BIN flags = 1 permissions = 00
12672 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0387.BIN flags = 1 permissions = 00
12687 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0388.BIN flags = 1 permissions = 00
12687 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0389.BIN flags = 1 permissions = 00
12703 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/038A.BIN flags = 1 permissions = 00
12719 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/038B.BIN flags = 1 permissions = 00
12734 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/038C.BIN flags = 1 permissions = 00
12734 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/038D.BIN flags = 1 permissions = 00
12750 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/03E8.BIN flags = 1 permissions = 00
12766 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/03E9.BIN flags = 1 permissions = 00
12781 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/07D0.BIN flags = 1 permissions = 00
12797 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/09C4.BIN flags = 1 permissions = 00
12812 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0A28.BIN flags = 1 permissions = 00
12812 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0A8C.BIN flags = 1 permissions = 00
12828 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/0ABE.BIN flags = 1 permissions = 00
12859 [taco_thread] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
12859 [taco_thread] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded
12859 [taco_thread] WARN hle.IoFileMgrForUser - sceIoDopen 'ms0/PSP/SAVEDATA/ULUS10565SQEXTACO' not a directory! (could be missing)
12875 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0xDF80_size0x10C2AC flags = 1 permissions = 00
13109 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x3A730_size0x1A10B0 flags = 1 permissions = 00
13797 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x473B0_size0x2FF490 flags = 1 permissions = 00
14125 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0xE1A0_size0x147EE0 flags = 1 permissions = 00
14312 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x4AF30_size0x6970 flags = 1 permissions = 00
20375 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0xE430_size0x775B0 flags = 1 permissions = 00
20500 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x32280_size0x138 flags = 1 permissions = 00
20531 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x32210_size0x2840 flags = 1 permissions = 00
20578 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x32090_size0x24F0 flags = 1 permissions = 00
20594 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x31F60_size0x12C0 flags = 1 permissions = 00
20625 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x31F70_size0x84B0 flags = 1 permissions = 00
20656 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x31F90_size0x224B0 flags = 1 permissions = 00
20687 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x320E0_size0xEC0 flags = 1 permissions = 00
26250 [taco_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10565/APPENDCC.EDAT flags = 40000001 permissions = 00
26297 [taco_thread] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=1, syncType=1) (blocking display output)
26391 [taco_thread] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=1) ok
26469 [taco_thread] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x099CDB9C, mode=11(LIST), gameName=ULUS10565, saveName=DATA*, fileName=
26578 [taco_thread] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x099CDB9C, mode=11(LIST), gameName=ULUS10565, saveName=SUSP*, fileName=
26687 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x4AF40_size0x995F0 flags = 1 permissions = 00
26797 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x3AA80_size0xFDD50 flags = 1 permissions = 00
26891 [SoundDevice] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x096B28F0, bufferSize=0x3E00, fileSize=0xFDB50
26891 [SoundDevice] INFO hle - Decodable AT3 data detected.
30453 [SoundDevice] WARN hle.sceAtrac3plus - sceAtracGetRemainFrame: bad atracID= 255
30500 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x3DF30_size0x155984 flags = 1 permissions = 00
30547 [SoundDevice] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x096B28E0, bufferSize=0x3E10, fileSize=0x155794
30547 [SoundDevice] INFO hle - Decodable AT3 data detected.
30766 [taco_thread] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x099CDB9C, mode=4(LISTLOAD), gameName=ULUS10565, saveName=SQEXTACO, fileName=TACO.BIN, saveNameList=[DATA00, DATA01, DATA02, DATA03, DATA04, DATA05, DATA06, DATA07, DATA08, DATA09, DATA10, DATA11, DATA12, DATA13, DATA14, DATA15, DATA16, DATA17, DATA18, DATA19, DATA20, DATA21, DATA22, DATA23, DATA24, DATA25, DATA26, DATA27, DATA28, DATA29, DATA30, DATA31, DATA32, DATA33, DATA34, DATA35, DATA36, DATA37, DATA38, DATA39, DATA40, DATA41, DATA42, DATA43, DATA44, DATA45, DATA46, DATA47, DATA48, DATA49, DATA50, DATA51, DATA52, DATA53, DATA54, DATA55, DATA56, DATA57, DATA58, DATA59, DATA60, DATA61, DATA62, DATA63, DATA64, DATA65, DATA66, DATA67, DATA68, DATA69, DATA70, DATA71, DATA72, DATA73, DATA74, DATA75, DATA76, DATA77, DATA78, DATA79, DATA80, DATA81, DATA82, DATA83, DATA84, DATA85, DATA86, DATA87, DATA88, DATA89, DATA90, DATA91, DATA92, DATA93, DATA94, DATA95, DATA96, DATA97, DATA98, DATA99]
33328 [taco_thread] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
33422 [taco_thread] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000, bufferwidth=512, pixelformat=1, syncType=1) ok
33500 [taco_thread] WARN hle.IoFileMgrForUser - sceIoDopen 'ms0/PSP/SAVEDATA/ULUS10565SQEXTACO' not a directory! (could be missing)
33500 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x2E330_size0x1E31E0 flags = 1 permissions = 00
33969 [taco_thread] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=1, syncType=1) (blocking display output)
34047 [taco_thread] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=3, syncType=1) ok
34125 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x4E330_size0x1021A8 flags = 1 permissions = 00
34312 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x4E2D0_size0x2C930 flags = 1 permissions = 00
34422 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0xE9A0_size0x12128 flags = 1 permissions = 00
34547 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0xE690_size0x26770 flags = 1 permissions = 00
35141 [SoundDevice] WARN hle.sceAtrac3plus - sceAtracGetRemainFrame: bad atracID= 255
35234 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x3B720_size0x165A04 flags = 1 permissions = 00
35344 [SoundDevice] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x096B28E0, bufferSize=0x3E10, fileSize=0x165814
35344 [SoundDevice] INFO hle - Decodable AT3 data detected.
42109 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x4E550_size0x334A0 flags = 1 permissions = 00
53812 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x50FD0_size0x8E90 flags = 1 permissions = 00
53844 [SoundDevice] INFO hle.sceAtrac3plus - hleAtracSetData atracID=1, buffer=0x09702930, bufferSize=0x4610, fileSize=0x4610
53844 [SoundDevice] INFO hle - Decodable AT3 data detected.
53875 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x548A0_size0x1FD26 flags = 1 permissions = 00
55594 [FileSystem] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x548A0_size0x1FD26 flags = 1 permissions = 00
55719 [taco_thread] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
55891 [taco_thread] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000, bufferwidth=512, pixelformat=1, syncType=1) ok
56078 [SoundDevice] WARN hle.sceAtrac3plus - sceAtracGetRemainFrame: bad atracID= 255
(10-12-2011, 09:08 AM)victor sant Wrote: 12859 [taco_thread] WARN hle.IoFileMgrForUser - sceIoDopen 'ms0/PSP/SAVEDATA/ULUS10565SQEXTACO' not a directory! (could be missing)
Im getting about the same error as this - tried deleting the installation directory/saves/other temp files and it did not change
10-13-2011, 10:12 PM (This post was last modified: 10-14-2011, 06:07 PM by Gashet.)
not loading the battle after the first map in r2344, cant see any error at info level - just a black screen and nothing more happens
edit: unchanged in r2348