E {PPU[0x70000000] Thread (main_thread) [0x00a39818]} 'sys_vm_memory_map' failed with 0x80010002 : CELL_EINVAL
F {PPU[0x70000000] Thread (main_thread) [0x00010598]} class std::runtime_error thrown: Trap!
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUInterpreter.cpp:2184)
(03-24-2014, 02:43 PM)ssshadow Wrote: I like how some are optimistic and actually try to start GTA V. I can with great confidence say that this will be one of the absolutely last games to go somewhere beyond maybe loadable/intro. I will eat a hat and put a video of it on youtube if this goes in game before 95 % of all other PS3 games ever.
03-20-2017, 02:23 PM (This post was last modified: 03-20-2017, 02:25 PM by thatguyehler.)
I already posted this in the Github, figured I'd post here as well.
GTA V will now boot fine, but can't progress past the "Loading Story Mode" screen. Attempts to call "sceNpManagerGetNetworkTime" as well as "cellNetCtlGetInfo(code=0x4 (INFO_LINK), info=*0x1e48f68)". These are both called on repeatedly and the game never finishes loading.
I've attached a full log in case that is any help. From my limited knowledge this seems like a potentially simple fix, if it's asking for some specific info (appears to be asking for the time) perhaps just feeding it any input would do here?
---
Using RPCS3 v0.0.2-3-2b79a36
Windows 10 (Pro)
Intel i7-4770k @ 3.7Ghz
32GB 1866 RAM
Nvidia GTX 780
Using the PPU Interpreter (fast) and the SPU Recompiler (ASMJIT). OpenGL @ 1280x720 with frame limit set on auto.
Libraries used (80% of these are probably unnecessary, but I haven't tried swapping them out yet):
03-24-2017, 01:03 PM (This post was last modified: 03-27-2017, 09:20 AM by supergatto.)
Build: 3bfe17a1
New log with new latest version:
RPCS3.zip (Size: 1.21 MB / Downloads: 156)
TTY.zip (Size: 237 bytes / Downloads: 151)
Before of this build the radar was visible only on 720x480, now it's visible on 1280x720.
(03-24-2014, 02:43 PM)ssshadow Wrote: I like how some are optimistic and actually try to start GTA V. I can with great confidence say that this will be one of the absolutely last games to go somewhere beyond maybe loadable/intro. I will eat a hat and put a video of it on youtube if this goes in game before 95 % of all other PS3 games ever.