This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Why SSSE3 only?
#1
GPU doesn't look like critical for rendering. At this point ignoring intel's SSE4/AVX doesn't look like the best idea. Any plans to use them?
Reply
#2
They are used if available. Just not required.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Reply
#3
I have Phenom 955 Black and neither interpreters or recompilers work - Fatall error "SSSE mandatory".

Any plans SSSE3 won't be mandatory for this emul?
Reply
#4
Nope. You need a CPU with SSSE3. Anything that doesn't have it is too weak to run any games anyways, so there's no point in using them. You'll be better off getting an upgrade than waiting for someone to add alternative support for older instruction sets.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Reply
#5
(05-04-2017, 01:06 PM)Annie Wrote: Nope. You need a CPU with SSSE3. Anything that doesn't have it is too weak to run any games anyways, so there's no point in using them. You'll be better off getting an upgrade than waiting for someone to add alternative support for older instruction sets.

sir,,maybe oneday or someday,,would you add directx 10/11 backend,, yeah,,i know it's too old for rpcs3 but,,student like me dont have much money Big Grin to buy a new pc
Would you mind,, sir?
Reply
#6
D3D11 won't be added any time soon if it ever is.
A new or used card that supports OGL 4.3 / Vulkan / DX12 costs less than 100$ nowadays, there's no point in adding and maintaining an older renderer when current ones aren't even working properly.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Reply
#7
(05-05-2017, 03:16 PM)Annie Wrote: D3D11 won't be added any time soon if it ever is.
A new or used card that supports OGL 4.3 / Vulkan / DX12 costs less than 100$ nowadays, there's no point in adding and maintaining an older renderer when current ones aren't even working properly.

Oh,,i see.. Ok,,,thx for reply sir,, just keep a good work for rpcs3
Reply
#8
You can pick up a PS3 for ~$100 new if you don't have the cash for a PC that can emulate the system.
Reply
#9
Hey, hijacking the thread for a related question:

I was thinking about getting a Ryzen chip as a physical core number upgrade to my current Intel processor, and as I was checking some comparison pages, I noticed that AMD's offerings have way less instruction sets than Intel's.

[Image: 4d0d2e5963.png]

I'm no computer expert so I can't even begin to assume how much of an impact this stuff has. Are they necessary to emulator operation? I assume things run more smoothly when you have access to them...
Reply
#10
Thats wrong table. Here is some more https://en.wikipedia.org/wiki/Ryzen
Reply


Forum Jump:


Users browsing this thread: 3 Guest(s)