RPCS3 v0.0.1-3-b95b270 Pre-Alpha
Renderer: OpenGL
Shows black screen
Renderer: OpenGL
Shows black screen
Scott Pilgrim vs. The World: The Game [NPUB30162]
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RPCS3 v0.0.1-3-b95b270 Pre-Alpha
Renderer: OpenGL Shows black screen
05-17-2017, 07:13 PM
This can now be moved to "Playable". Game is perfect now.
The caveat is you need OpenGL AND input = PS4. Without those two items, black screen. https://www.youtube.com/watch?v=I_c8EwwUBmA . Confirmed myself.
Intel Core i7 6700k @ 4.5 ghz. / GeForce GTX 970 / 16 Gig Ram / Win 10
05-26-2017, 03:50 PM
How does it perform on latest master? On Vulkan/OpenGL?
Moving to Playable, log is required though
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
05-27-2017, 03:26 AM
I cannot get the game to boot past a black screen. I am even using a PS3 controller. Any advice?
(05-27-2017, 03:26 AM)jessman1988 Wrote: I cannot get the game to boot past a black screen. I am even using a PS3 controller. Any advice? Use Interpreter (fast), Recompiler (ASMJIT), Autoload libraries, OpenGL (Vulkan will give you a gray screen, and D3D12 will crash RPCS3!), and change the Pad Handler to DualShock 4. My PS3 controller didn't respond, but at least the game did boot and run fine.
05-27-2017, 04:58 AM
(05-27-2017, 04:33 AM)Etokapa Wrote:(05-27-2017, 03:26 AM)jessman1988 Wrote: I cannot get the game to boot past a black screen. I am even using a PS3 controller. Any advice? Thank you! It totally works and you can use two PS4 controllers for multiplayer! I cannot get version 1.03 to work properly, however. I can install the first DLC and unlock Knives but once I install the update package for 1.03 the game loads extremely slowly. It's playing at 60fps but hangs for a while every time something loads. Wallace unlocks but the game is basically unplayable at this point. Rapid errors also start loading saying E {PPU[100000e] Thread) [0x0140f3a8]} libnet:recvfrom(): error 0 unknown/illegal socket error: 10045 (in file C:\rpcs3\Emu\Cell\Modules\sys_net.cpp:207) Any ideas if this is an easy fix? (05-27-2017, 04:58 AM)jessman1988 Wrote: Any ideas if this is an easy fix? I don't, but the emulator is still in development so give it some time. For now, it's recommended that you post a log. It's neat that you got two controllers to work though! RPCS3 only supports 1 controller afaik.
05-27-2017, 06:33 AM
UPDATE: Here's the correct log file. Thanks, Etokapa. The game jumps from 3.1FW to 3.6. Should that effect anything? Before the update there's no issues that I can see. I'm assuming that RPCS3 doesn't officially support DLC but all of the other PKG files work great. I just know that thousands of people want this game on PC and now we're closer than ever.
https://drive.google.com/open?id=0BzLj-r...195bGx6SFU (05-27-2017, 04:58 AM)jessman1988 Wrote: I cannot get version 1.03 to work properly, however. I can install the first DLC and unlock Knives but once I install the update package for 1.03 the game loads extremely slowly. It's playing at 60fps but hangs for a while every time something loads. Wallace unlocks but the game is basically unplayable at this point. I can confirm all this as well. Took a lot of troubleshooting for me to figure this out, so nice job! So you need 1.03 installed to see the Wallce DLC? That explains it.... This is definitely a fussy game but at least we figured out how to make it playable.
Intel Core i7 6700k @ 4.5 ghz. / GeForce GTX 970 / 16 Gig Ram / Win 10
05-27-2017, 10:05 PM
(This post was last modified: 05-27-2017, 10:14 PM by jessman1988.)
Yes. It's incredible. I'm glad someone else has messed around with the DLC. I tried installing the Wallace PKG without the update and he doesn't show up. I wonder what they added to the update to make it harder to emulate. I have this game installed on my console but by the time I tried to purchase the DLC it was all delisted. It needs to be preserved in it's entirety. I am so thankful to the creators of this emulator. I don't know if the emulator will save the second player's progress though. I will test it and get back to everyone.
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