05-31-2010, 04:17 PM
Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator with many advanced features. The Atari Lynx, GameBoy (Color), GameBoy Advance, NES, PC Engine(TurboGrafx 16), SuperGrafx, Neo Geo Pocket (Color), PC-FX, and WonderSwan (Color) are emulated. Mednafen has the ability to remap hotkey functions and virtual system inputs to a keyboard, a joystick, or both simultaneously. Save states are supported, as is real-time game rewinding. Screen snapshots may be taken at the press of a button, and are saved in the popular PNG file format.
http://mednafen.sourceforge.net/
Changes ;
-SMS: Some state that wasn't being saved in save states now is, which should fix netplay desynch problems with SMS/GG games.
-Fixed a couple of remotely-exploitable(if connected to a malicious server) stack manipulation bugs in the network play code.
-Fixed an incorrect object creation bug in pce/adpcm.cpp.
-NES: Added a missing CPU emulator variable to save states.
-PCE: Added a missing CPU emulator variable to save states.
http://mednafen.sourceforge.net/
Changes ;
-SMS: Some state that wasn't being saved in save states now is, which should fix netplay desynch problems with SMS/GG games.
-Fixed a couple of remotely-exploitable(if connected to a malicious server) stack manipulation bugs in the network play code.
-Fixed an incorrect object creation bug in pce/adpcm.cpp.
-NES: Added a missing CPU emulator variable to save states.
-PCE: Added a missing CPU emulator variable to save states.