09-16-2014, 05:33 PM
Game creates trophy data and shows some nice textures.
Diner Dash [NPUB30066]
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09-16-2014, 06:53 PM
Try stop MultiStream thread(40).
09-16-2014, 07:02 PM
09-16-2014, 07:29 PM
01-07-2016, 04:59 PM
Goes to menus on recent master build. Stuck soft-locked due to cellNetCtlNetStartDialogLoadAsync function. Requires libSre LLE'd.
01-29-2017, 03:03 PM
Video :
OpenGl Audio: Convert to 16 bit: false Dump to file: false Renderer: XAudio2 Core: Hook static functions: true Load liblv2.sprx only: false Load libraries: - libsre.prx PPU Decoder: Interpreter (fast) SPU Decoder: Recompiler (ASMJIT)
02-11-2017, 01:01 AM
Another duplicated thread.
Merging.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
07-14-2017, 09:51 AM
The game is playable now, not good performance but you can play the game fine pretty much - Tested on OpenGl and Vulkan (Vulkan has minor UI Texture display issues).
https://www.youtube.com/watch?v=tEM0bXWClt0
07-23-2017, 02:40 PM
Missing log. Not Playable if it was on a non-master build.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux |
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