This Implies your graphics card doesn't support OpenGL 4.3 completely. Very strange that it even works once... What graphics card do you have?
That's what makes me wondering,, why it's work at first try..
I'm using laptop which came with both intel graphic and AMD radeon R5 M230.
My best guess is that when the graphic switched to AMD the opengl won't running. Still haven't tested it though
1. People who said it can be completed : when choosing a path after mission 35, it gives a triple choice, if i choose Space - the game goes on, if i choose the other two - it gives a following error : "F {PPU[0x1000000] Thread (main_thread) [0x00283b40]} MEM: Access violation reading location 0x0", and hangs the emu. Ever happened to anyone ? On older version of the emu it gives the "F {PPU[0x70000000] Thread (main_thread) [0x00283b40]} struct vm::access_violation thrown: Access violation reading address 0x0" line instead. Attached the log file.
2. Not sure if its a general emu question or a game-specific question. You know how you have to press L1+R1+Start+Select to start the game ? Well, sometimes i launch the game, press those buttons at the black screen, and nothing happens. I restart and press them again, and it works. I notice that when nothing happens the emu doesnt give the "E {PPU[0x70000012] Thread (auto_load_thread) [0x00617260]} cellSaveData: Savedata NPJB00520-SYS considered broken" line when loading the game.
I got a problem. When I launch the game this message comes out and the game doesn't start. it say :
E {PPU[0x1000000] Thread (main_thread) [0x00bfe088]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (10)
E {PPU[0x1000000] Thread (main_thread) [0x00c83ee4]} sys_fs: sys_fs_stat(“/dev_bdvd/PS3_GAME/USRDIR/SHADERS/SMP_VIDEO_YUV2RGB_CONV_VERTEX.CGELF”) failed: not found
E {PPU[0x1000000] Thread (main_thread) [0x00c83ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT
09-17-2017, 09:36 PM (This post was last modified: 09-17-2017, 09:37 PM by Karry.)
Version 0.0.3-3
Sound performance is better now, just as good as it was in 0.0.2, no crackle now. Trying to choose 2nd or 3rd option after mission 35 still result in emu locking up. Were those levels even decrypted, at all ? Is that the problem ?