Merry Christmas to everyone and what better way to say goodbye to 2023 than an interview with a very talented and may I say persistent individual that gifted us an awesome release of their to-date masterpiece, eXoDOS.
eXoDOS is a love letter to the DOS era of gaming, with special care towards game preservation in great amounts of detail. We are talking about artwork, manuals, OSTs along with all the different versions of each game, for example 3dfx vs software renderer or adlib vs roland vs soundblaster vs pc speaker audio system for specific games that supported all of them.
Here is a link to the interview to gain some insight on what drove this project to such great success.
If you are curious, you'll find more interviews that we've done over the years with other developers over here.
eXoDOS is a love letter to the DOS era of gaming, with special care towards game preservation in great amounts of detail. We are talking about artwork, manuals, OSTs along with all the different versions of each game, for example 3dfx vs software renderer or adlib vs roland vs soundblaster vs pc speaker audio system for specific games that supported all of them.
Here is a link to the interview to gain some insight on what drove this project to such great success.
If you are curious, you'll find more interviews that we've done over the years with other developers over here.