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Kingdom Hearts: Birth by Sleep - US - ULUS10505
Saving GE screen to Textures enabled?
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hello guys, I have a problem emulating this game.
I tried a lot of different configuration using the latest version of jpcsp, but when I run the game, I have only 5 fps....Sad
I'm using a dell xps 15:
windows 7 64 bit
i7 2670qm
nvidia geforce gt 540m 2 gb dedicated
ram 4 gb

I think the pc is ok to play tis game, maybe the problem is I'm playing the EU version?
thank you for you attention and sorry for my bad englishBlush
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hi (sry for my engl im fr)

I've got a problem, after 2min, the background sound stop every time. i5 2400 gtx460 8gb ram.
i've the latest version of jpcsp(2439)*64bit and soundstage.
ive also got good perfs, here is my settings:
general:unpack pbp when loading
video(only untick this time):disable vbo, ubo, saving ge screen, decoding...(clut), stencil test, vertexinfo.
memory: ignore invalid memory access
media: use media engine, extract media files, decode audio...
compiler: use dynarec, 3000
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I get a black screen whenever I leave an area, so I'm stuck at the part after Ven leaves to see the meteor shower. I can't advance past this area. I'm using version 2439 and I have an Alienware M11x:
Windows 7 64 bit
i3 core processor
4gb ram
NVIDIA GeForce GT540M
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guys whats the best config for the last rev ? to get this game to work better
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charachters are sometimes not displayed (or there is no movements), there is no sound at the begining of videos too and a jpcsp throws an error when it plays a video.


Attached Files
.rar   log.rar (Size: 7 KB / Downloads: 158)
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Maybe it's because you use the European version of the game
Am I the only one with this cool sig?
[Image: ji6WX.png]
[Image: 2404362.png]
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does this game still require the batch file edit?
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I'm playing the Final Mix version of this game and I'm stuck in the tutorial. The game seems to run fine until I get in control of Ventus. The game doesn't show me the controls or the mission messages and when I go to the mountain training area the large rings won't show up. So basically I'm stuck there. Any solutions? I'm using rev 2394
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I'm getting weird results with this game. "GE screen to Textures" sends the frame rate down to ~12 from 30 and enabling Vertex Cache causes major graphical glitches. I'll fiddle some more.
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