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(04-05-2012, 05:15 AM)asakimdowin Wrote: what revision did you use ?
i use the latest svn but the animation is always stuck and need to be skipped even after i use monoAtrac plugin the VA sound won't play at all
I still use 2308.
Mainly because when the devs changed some graphic rendering settings internally, Hakai-hen slowed down a lot.
I have 50fps on the overworld,
30fps on battles and 6fps on menus.
And I'm using a 3 year old laptop.
Windows 7 Home Premium 32bit SP1 : Intel Core i3-350M 2.27GHz : 4GB RAM : ATI Mobility Radeon 5145 (Overclocked to 780MHz/800MHz)
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Video Settings: (Check only these, revision 2308)
Only GE
Enable Vertex Cache
Use Shaders
Use Geometry Shaders
Enable VAO
Enable dynamic Shader generation
Windows 7 Home Premium 32bit SP1 : Intel Core i3-350M 2.27GHz : 4GB RAM : ATI Mobility Radeon 5145 (Overclocked to 780MHz/800MHz)
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the only problem i see now is the blinking while playing the game, i get constant blinking on the screen, is there a way to reduce this?
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^ I had that problem before when I started... but I forgot how I solved it, sorry.
I think it has something to do with your graphics/driver settings outside the game.
Windows 7 Home Premium 32bit SP1 : Intel Core i3-350M 2.27GHz : 4GB RAM : ATI Mobility Radeon 5145 (Overclocked to 780MHz/800MHz)
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04-05-2012, 06:57 AM
(This post was last modified: 04-05-2012, 06:59 AM by Aloud.)
The menu is still slow.
I don't see much valuable info output.
Dynamic shader and Stencil Test cannot be enabled at the same time.
You choose between shadow and move range display.
Also Mono AT+ should be skip but leave oma files inside the tmp folder.
So there is not a single pause before va.
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What do you mean by mono AT+ should be skip? how do i do that?