This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 8 Vote(s) - 3.63 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dai-2-Ji Super Robot Taisen Z Hakai-hen - ULJS00379
(04-05-2012, 03:57 AM)13lade619 Wrote:
(04-05-2012, 03:26 AM)ForteSlurXX Wrote: Is this the way to fix the glitchy situations in animation? delete the temp folder, and let it re-decode again?

Yes, it worked for me.

Quote:i get no voice in Saisei hen, i got sound forge, sonic stage and the mono atrac thing, can anyone help me with this? which programs to run first?

Run mono atrac after opening jpcsp.
And make sure it points to the right folder (tmp\ULJS00460\Atrac)

what revision did you use ?

i use the latest svn but the animation is always stuck and need to be skipped Sad even after i use monoAtrac plugin the VA sound won't play at all Sad
Reply
wow, finally got it to work, the voices are now working. The delete the game's tmp, enable the plugin worked for me. thanks a lot man! Big Grin
Reply
(04-05-2012, 05:15 AM)asakimdowin Wrote: what revision did you use ?

i use the latest svn but the animation is always stuck and need to be skipped Sad even after i use monoAtrac plugin the VA sound won't play at all Sad

I still use 2308.
Mainly because when the devs changed some graphic rendering settings internally, Hakai-hen slowed down a lot.

I have 50fps on the overworld,
30fps on battles and 6fps on menus.
And I'm using a 3 year old laptop.
Windows 7 Home Premium 32bit SP1 : Intel Core i3-350M 2.27GHz : 4GB RAM : ATI Mobility Radeon 5145 (Overclocked to 780MHz/800MHz)
Reply
Quote:I still use 2308.
Mainly because when the devs changed some graphic rendering settings internally, Hakai-hen slowed down a lot.

I have 50fps on the overworld,
30fps on battles and 6fps on menus.
And I'm using a 3 year old laptop.

what kind of setting did you use :-?
is it still the same as hakai hen :-?
i try deleting the tmp but the sound still won't play Sad even after i enable the plugin
Reply
Video Settings: (Check only these, revision 2308)
Only GE
Enable Vertex Cache
Use Shaders
Use Geometry Shaders
Enable VAO
Enable dynamic Shader generation
Windows 7 Home Premium 32bit SP1 : Intel Core i3-350M 2.27GHz : 4GB RAM : ATI Mobility Radeon 5145 (Overclocked to 780MHz/800MHz)
Reply
the only problem i see now is the blinking while playing the game, i get constant blinking on the screen, is there a way to reduce this?
Reply
^ I had that problem before when I started... but I forgot how I solved it, sorry.

I think it has something to do with your graphics/driver settings outside the game.
Windows 7 Home Premium 32bit SP1 : Intel Core i3-350M 2.27GHz : 4GB RAM : ATI Mobility Radeon 5145 (Overclocked to 780MHz/800MHz)
Reply
The menu is still slow.
I don't see much valuable info output.
Dynamic shader and Stencil Test cannot be enabled at the same time.
You choose between shadow and move range display.

Also Mono AT+ should be skip but leave oma files inside the tmp folder.
So there is not a single pause before va.
Reply
What do you mean by mono AT+ should be skip? how do i do that?
Reply
(04-05-2012, 07:13 AM)xytrix Wrote: What do you mean by mono AT+ should be skip? how do i do that?
Do you see a pause right before playing the voice audio every time?
I think that because jpcsp try to use HIMDRENDER to decode the file but
failure.
I change the source code a bit and skip it.
Now pause gone.
Reply


Forum Jump:


Users browsing this thread: 5 Guest(s)