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Revision 2308, settings in the video description.
Only GE Graphics
Enable Vertex Cache
Use Shaders
Use Geometry Shaders
Enable VAO
Enable dynamic Shader generation
http://www.youtube.com/watch?feature=pla...afvTzIf4zk
Windows 7 Home Premium 32bit SP1 : Intel Core i3-350M 2.27GHz : 4GB RAM : ATI Mobility Radeon 5145 (Overclocked to 780MHz/800MHz)
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Guys, the problem with freezing is normal, after you delete the tmp folder, run the game again, and this time when it freezes, leave it alone. when it freezes, it's actually decoding the media files for you, so just let it freeze, DO NOT interrupt because doing so will cause your game to be glitchy and you will need to delete the tmp folder all over again. It will freeze a few more times but after the first freeze, after that it should play your battle animations flawlessly (remember to turn on the plugin for mono AT to get the voices running).
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I'm playing the game fine, but does anyone know how to get rid of the little stutter that happens when SoundForge plays a voice? I know it has to do with the program having to open that voice file and play it, but in the video hisokajin posted that guy doesn't seem to have any stutter when a voice plays, any clue how he might have done it?