This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Shaders don't work for me
#11
Rev 1845
ATI Radeon HD 2400 Pro
Catalystâ„¢ Version 10.9

Code:
0 [GUI] INFO  emu - Jpcsp v0.6
219 [GUI] INFO  emu - PBP meta data :
MEMSIZE = 1
BOOTABLE = 1
CATEGORY = MG
DISC_ID = UCJS10041
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.00
REGION = 32768
TITLE = Gods Defense
probably homebrew? true
313 [GUI] INFO  emu - Found ModuleInfo name:'"Gods Defense"' version:0101 attr:00000000 gp:088ffe70
313 [GUI] INFO  emu - Found 181 imports from 26 modules
313 [GUI] WARN  emu - Failed to map import at 0x088D3838 [0x1579A159] Module 'sceUtility'(attempt 1)
313 [GUI] WARN  emu - Failed to map import at 0x088D3840 [0x64D50C56] Module 'sceUtility'(attempt 1)
313 [GUI] INFO  emu - 179 NIDS mapped
313 [GUI] INFO  emu - 2 remaining unmapped NIDS
735 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/GodsDefense
750 [GUI] INFO  emu - Loading global compatibility settings
750 [GUI] INFO  ge - Only GE Graphics: false
750 [GUI] INFO  ge - Using Vertex Cache
750 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
750 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
750 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
750 [GUI] INFO  memory - Ignore invalid memory access: false
781 [GUI] INFO  ge - Using RenderingEngineLwjgl31
781 [GUI] INFO  ge - OpenGL version: 3.3.10188 Compatibility Profile Context
781 [GUI] INFO  ge - Shading Language version: 3.30
781 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
781 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
781 [GUI] INFO  ge - Using VBO
797 [GUI] INFO  ge - Using shaders with Skinning
797 [GUI] INFO  ge - Using Geometry Shader for SPRITES
797 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
891 [GUI] ERROR ge - Shader info log: Vertex shader was successfully compiled to run on hardware.

922 [GUI] ERROR ge - Shader info log: Fragment shader was successfully compiled to run on hardware.

1016 [GUI] ERROR ge - Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: warning(#276) Symbol 'ctestFunc' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestMsk' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestRef' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightEnabled' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightKind' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightType' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_matFlags' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_numberBones' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texEnvMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapProj' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texShade' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoColor' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoPosition' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestFunc' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestMsk' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestRef' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightEnabled' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightKind' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightType' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_matFlags' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_numberBones' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texEnvMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapProj' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texShade' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoColor' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoPosition' usage doesn't match between two stages

1016 [GUI] ERROR ge - Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.

1031 [GUI] ERROR ge - Shader info log: Geometry shader was successfully compiled to run on hardware.

1031 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
1125 [GUI] ERROR ge - Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: warning(#276) Symbol 'ctestFunc' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestMsk' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestRef' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightEnabled' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightKind' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightType' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_matFlags' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_numberBones' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texEnvMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapProj' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texShade' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoColor' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoPosition' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestFunc' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestMsk' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestRef' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightEnabled' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightKind' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightType' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_matFlags' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_numberBones' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texEnvMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapProj' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texShade' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoColor' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoPosition' usage doesn't match between two stages

1125 [GUI] ERROR ge - Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
Reply
#12
(11-17-2010, 12:53 PM)biohazard Wrote: Rev 1845
ATI Radeon HD 2400 Pro
Catalystâ„¢ Version 10.9

Code:
0 [GUI] INFO  emu - Jpcsp v0.6
219 [GUI] INFO  emu - PBP meta data :
MEMSIZE = 1
BOOTABLE = 1
CATEGORY = MG
DISC_ID = UCJS10041
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.00
REGION = 32768
TITLE = Gods Defense
probably homebrew? true
313 [GUI] INFO  emu - Found ModuleInfo name:'"Gods Defense"' version:0101 attr:00000000 gp:088ffe70
313 [GUI] INFO  emu - Found 181 imports from 26 modules
313 [GUI] WARN  emu - Failed to map import at 0x088D3838 [0x1579A159] Module 'sceUtility'(attempt 1)
313 [GUI] WARN  emu - Failed to map import at 0x088D3840 [0x64D50C56] Module 'sceUtility'(attempt 1)
313 [GUI] INFO  emu - 179 NIDS mapped
313 [GUI] INFO  emu - 2 remaining unmapped NIDS
735 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/GodsDefense
750 [GUI] INFO  emu - Loading global compatibility settings
750 [GUI] INFO  ge - Only GE Graphics: false
750 [GUI] INFO  ge - Using Vertex Cache
750 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
750 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
750 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
750 [GUI] INFO  memory - Ignore invalid memory access: false
781 [GUI] INFO  ge - Using RenderingEngineLwjgl31
781 [GUI] INFO  ge - OpenGL version: 3.3.10188 Compatibility Profile Context
781 [GUI] INFO  ge - Shading Language version: 3.30
781 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
781 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
781 [GUI] INFO  ge - Using VBO
797 [GUI] INFO  ge - Using shaders with Skinning
797 [GUI] INFO  ge - Using Geometry Shader for SPRITES
797 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
891 [GUI] ERROR ge - Shader info log: Vertex shader was successfully compiled to run on hardware.

922 [GUI] ERROR ge - Shader info log: Fragment shader was successfully compiled to run on hardware.

1016 [GUI] ERROR ge - Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: warning(#276) Symbol 'ctestFunc' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestMsk' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestRef' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightEnabled' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightKind' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightType' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_matFlags' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_numberBones' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texEnvMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapProj' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texShade' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoColor' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoPosition' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestFunc' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestMsk' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestRef' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightEnabled' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightKind' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightType' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_matFlags' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_numberBones' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texEnvMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapProj' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texShade' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoColor' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoPosition' usage doesn't match between two stages

1016 [GUI] ERROR ge - Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.

1031 [GUI] ERROR ge - Shader info log: Geometry shader was successfully compiled to run on hardware.

1031 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
1125 [GUI] ERROR ge - Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: warning(#276) Symbol 'ctestFunc' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestMsk' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestRef' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightEnabled' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightKind' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightType' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_matFlags' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_numberBones' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texEnvMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapProj' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texShade' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoColor' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoPosition' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestFunc' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestMsk' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestRef' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightEnabled' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightKind' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightType' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_matFlags' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_numberBones' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texEnvMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapProj' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texShade' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoColor' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoPosition' usage doesn't match between two stages

1125 [GUI] ERROR ge - Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
Do the demo applications run correctly? E.g. cube.pbp
Reply
#13
cube.pbp e.g

[Image: 96522760.png]

Uploaded with ImageShack.us

Code:
0 [GUI] INFO  emu - Jpcsp v0.6
2422 [GUI] INFO  emu - PBP meta data :
BOOTABLE = 1
CATEGORY = MG
DISC_ID = UCJS10041
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.00
REGION = 32768
TITLE = Cube Sample
probably homebrew? true
2610 [GUI] INFO  emu - Found ModuleInfo name:'Cube Sample' version:0101 attr:00000000 gp:08911830
2704 [GUI] INFO  emu - Found 31 imports from 8 modules
2938 [GUI] INFO  emu - 31 NIDS mapped
5126 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath C:/Documents and Settings/dleao/My Documents/workspace/jpcsp/Jpcsp/demos
5126 [GUI] INFO  emu - Loading global compatibility settings
5126 [GUI] INFO  ge - Only GE Graphics: false
5172 [GUI] INFO  ge - Using Vertex Cache
5172 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
5188 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
5188 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
5188 [GUI] INFO  memory - Ignore invalid memory access: false
5376 [GUI] INFO  ge - Using RenderingEngineLwjgl31
5376 [GUI] INFO  ge - OpenGL version: 3.3.10188 Compatibility Profile Context
5376 [GUI] INFO  ge - Shading Language version: 3.30
5376 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
5376 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
5735 [GUI] INFO  ge - Using VBO
5782 [GUI] INFO  ge - Using shaders with Skinning
5797 [GUI] INFO  ge - Using Geometry Shader for SPRITES
5797 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
6016 [GUI] ERROR ge - Shader info log: Vertex shader was successfully compiled to run on hardware.

6063 [GUI] ERROR ge - Shader info log: Fragment shader was successfully compiled to run on hardware.

6172 [GUI] ERROR ge - Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: warning(#276) Symbol 'ctestFunc' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestMsk' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestRef' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightEnabled' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightKind' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightType' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_matFlags' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_numberBones' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texEnvMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapProj' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texShade' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoColor' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoPosition' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestFunc' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestMsk' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestRef' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightEnabled' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightKind' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightType' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_matFlags' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_numberBones' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texEnvMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapProj' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texShade' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoColor' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoPosition' usage doesn't match between two stages

6172 [GUI] ERROR ge - Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.

6219 [GUI] ERROR ge - Shader info log: Geometry shader was successfully compiled to run on hardware.

6219 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
6313 [GUI] ERROR ge - Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: warning(#276) Symbol 'ctestFunc' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestMsk' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestRef' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightEnabled' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightKind' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightType' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_matFlags' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_numberBones' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texEnvMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapProj' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texShade' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoColor' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoPosition' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestFunc' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestMsk' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestRef' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightEnabled' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightKind' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightType' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_matFlags' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_numberBones' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texEnvMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapProj' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texShade' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoColor' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoPosition' usage doesn't match between two stages

6313 [GUI] ERROR ge - Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.

21282 [user_main] WARN  hle.IoFileMgrForUser - sceIoDopen apps running outside of ms0 dir are not fully supported, relative child paths should still work
21516 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
21516 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
21516 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
21516 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
21516 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
21516 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
21516 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
21516 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
21516 [GUI] WARN  ge - Unimplemented VFC: fog=0
21516 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
Reply
#14
Not to be demanding or anything but request for a shader's function for older cards anyone?
Funny thing, I spend more time on the forum instead of on emulators Tongue

Reply
#15
(11-17-2010, 07:44 PM)Kai3213 Wrote: Not to be demanding or anything but request for a shader's function for older cards anyone?

That's somewhat impossible. Sad
Older cards don't even support shaders. We do have several setups for multiple environments (users with older OpenGL versions), but it's beyond our control to provide anymore support than that.
Reply
#16
(11-17-2010, 08:09 PM)Hykem Wrote:
(11-17-2010, 07:44 PM)Kai3213 Wrote: Not to be demanding or anything but request for a shader's function for older cards anyone?

That's somewhat impossible. Sad
Older cards don't even support shaders. We do have several setups for multiple environments (users with older OpenGL versions), but it's beyond our control to provide anymore support than that.

I was thinking about bringing back the old shaders from the early rev 1600s and putting it as an option for older cards since those actually worked with my graphics card. Better then nothing >.> Kinda fearing that the system requirements for jpcsp with rise in the future and guys like me will be left in the dust. Then again I have my trusty psp Big Grin
Funny thing, I spend more time on the forum instead of on emulators Tongue

Reply
#17
(11-17-2010, 08:11 PM)Kai3213 Wrote:
(11-17-2010, 08:09 PM)Hykem Wrote:
(11-17-2010, 07:44 PM)Kai3213 Wrote: Not to be demanding or anything but request for a shader's function for older cards anyone?

That's somewhat impossible. Sad
Older cards don't even support shaders. We do have several setups for multiple environments (users with older OpenGL versions), but it's beyond our control to provide anymore support than that.

I was thinking about bringing back the old shaders from the early rev 1600s and putting it as an option for older cards since those actually worked with my graphics card. Better then nothing >.> Kinda fearing that the system requirements for jpcsp with rise in the future and guys like me will be left in the dust. Then again I have my trusty psp Big Grin

Ah, I know that issue. It should be simple to provide the older code as a workaround for those who don't have that OpenGL extension.
Reply
#18
(11-17-2010, 08:53 PM)Hykem Wrote:
(11-17-2010, 08:11 PM)Kai3213 Wrote:
(11-17-2010, 08:09 PM)Hykem Wrote:
(11-17-2010, 07:44 PM)Kai3213 Wrote: Not to be demanding or anything but request for a shader's function for older cards anyone?

That's somewhat impossible. Sad
Older cards don't even support shaders. We do have several setups for multiple environments (users with older OpenGL versions), but it's beyond our control to provide anymore support than that.

I was thinking about bringing back the old shaders from the early rev 1600s and putting it as an option for older cards since those actually worked with my graphics card. Better then nothing >.> Kinda fearing that the system requirements for jpcsp with rise in the future and guys like me will be left in the dust. Then again I have my trusty psp Big Grin

Ah, I know that issue. It should be simple to provide the older code as a workaround for those who don't have that OpenGL extension.

Is...is that good? Jk, looking forward to it Big Grin
Reply
#19
(11-17-2010, 07:44 PM)Kai3213 Wrote: Not to be demanding or anything but request for a shader's function for older cards anyone?
Could you post a log at INFO level? I've added more logging information for these cases.

Thanks!
Reply
#20
(11-18-2010, 10:05 AM)gid15 Wrote:
(11-17-2010, 07:44 PM)Kai3213 Wrote: Not to be demanding or anything but request for a shader's function for older cards anyone?
Could you post a log at INFO level? I've added more logging information for these cases.

Thanks!

Here you go, a log using the cube demo


Attached Files
.html   log.html (Size: 15.04 KB / Downloads: 200)
Funny thing, I spend more time on the forum instead of on emulators Tongue

Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)