Posts: 2,132
Threads: 639
Joined: Nov 2009
Reputation:
14
08-16-2010, 01:18 PM
(This post was last modified: 06-18-2013, 08:24 AM by nash67 .)
Half-Playable, game has strange red colour (defect)effect.
r1736
Load with decrypted boot.bin
Code:
3750 [GUI] INFO emu - Jpcsp v0.5 1736
3765 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10280
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.03
PARENTAL_LEVEL = 9
PSP_SYSTEM_VER = 3.52
REGION = 32768
TITLE = Manhunt 2
probably homebrew? false
3797 [GUI] DEBUG hle - Loading HLE firmware up to version 352
3812 [GUI] INFO emu - Loading global compatibility settings
3812 [GUI] INFO ge - Only GE Graphics: false
3859 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
3875 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
3875 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
3875 [GUI] INFO memory - Ignore invalid memory access: false
3875 [GUI] DEBUG emu - No patch file found for this game
3890 [GUI] DEBUG runtime - RuntimeContext.reset
4172 [GUI] DEBUG hle - Loading HLE firmware up to version 352
4218 [GUI] DEBUG emu - Loader: Relocation required (PRX)
4218 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08B30D4C - 08B30D4C
4281 [GUI] DEBUG memory - PH#1: loading program 08B30D50 - 08B31A4C - 08C71878
4281 [GUI] DEBUG memory - PH alloc consumption 0046D878 (mem 0013FE2C)
4281 [GUI] DEBUG memory - .bss: clearing section 08B31A80 - 08C71878 (len 0013FDF8)
4281 [GUI] DEBUG memory - .rel.text: relocating 90661 entries
4375 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
4390 [GUI] DEBUG memory - .rel.lib.stub: relocating 63 entries
4406 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 4 entries
4406 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 6 entries
4406 [GUI] DEBUG memory - .rel.rodata: relocating 6854 entries
4406 [GUI] DEBUG memory - .rel.data: relocating 7590 entries
4406 [GUI] DEBUG memory - .rel.eh_frame: relocating 2 entries
4406 [GUI] DEBUG memory - .rel.cplinit: relocating 148 entries
4406 [GUI] DEBUG memory - .rel.psp_lib_markimport_: relocating 6 entries
4422 [GUI] DEBUG memory - .rel.linkonce.d: relocating 204 entries
4422 [GUI] INFO emu - Found ModuleInfo name:'MAN2' version:0101 attr:00000000 gp:00000000
4422 [GUI] DEBUG memory - Reserving 0x46D878 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
4422 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x46D878, addr=0x08804000: returns 0x08804000
4422 [GUI] INFO emu - Found 194 imports from 21 modules
4437 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08A8CFC0
4437 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x08A8D358
4437 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08AD7D0C
4437 [GUI] WARN emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x03050010
4437 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
4437 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
4437 [GUI] INFO emu - 194 NIDS mapped
4437 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
4453 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
4453 [GUI] DEBUG runtime - Switching to Thread root
4453 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
4547 [GUI] INFO ge - OpenGL version: 2.1.2
4578 [GUI] INFO ge - Using VBO
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Attached Files
Thumbnail(s)
Posts: 2,132
Threads: 639
Joined: Nov 2009
Reputation:
14
Also broken...
1746
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
...
64594 [user_main] WARN hle.sceMpeg - PARTIAL: sceMpegFinish
64594 [user_main] INFO hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
64594 [user_main] INFO hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
64766 [user_main] INFO compiler - Replacing CodeBlock at 0x08905CD0 by Native Code 'nop'
65188 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65219 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65250 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65281 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65313 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65344 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65375 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65406 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65500 [user_main] INFO compiler - Replacing CodeBlock at 0x089A48D8 by Native Code 'nop'
65531 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x82e0_size0xa00c flags = 1 permissions = 0777
65578 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65610 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65641 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65703 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65735 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65797 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65860 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65875 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65985 [user_main] INFO compiler - Replacing CodeBlock at 0x089AD18C by Native Code 'nop'
66281 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66297 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66360 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66391 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66453 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66500 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66563 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66625 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66828 [user_main] INFO compiler - Replacing CodeBlock at 0x08AC4358 by Native Code 'nop'
66844 [user_main] INFO compiler - Replacing CodeBlock at 0x089BB308 by Native Code 'nop'
66938 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x8bb0_size0x25ab2c flags = f0001 permissions = 0777
66938 [user_main] WARN hle.IoFileMgrForUser - hleIoOpen - retry count is 15
Code:
------------------------------------------------------------
Thread ID - 0x00000004
Th Name - idle0
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08801F00 k1:0x00000000
gp:0x00000000 sp:0x08801E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'VagUpdate' ID: 0x00AA Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08919F78 Stack: 0x09FBA400 - 0x09FBE400 Stack Size: 0x00004000
Thread Run Clocks: 476482 Exit Code: 0x800201A4
Thread Wait Type: Mutex (0x00AD) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 101034 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 107214 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x20
Thread Entry: 0x08A8D094 Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 87819111 Exit Code: 0x800201A4
Thread Wait Type: Mutex (0x00AD) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x012C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x12 Initial Priority: 0x40
Thread Entry: 0x08000040 Stack: 0x09FB8400 - 0x09FBA400 Stack Size: 0x00002000
Thread Run Clocks: 4 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'CallbackThread' ID: 0x000D Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A829E4 Stack: 0x09FBF400 - 0x09FBFC00 Stack Size: 0x00000800
Thread Run Clocks: 31 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'snd_tick_timer_thread' ID: 0x0086 Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80200000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A9419C Stack: 0x09FBE400 - 0x09FBF400 Stack Size: 0x00001000
Thread Run Clocks: 58483611 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 01749078 24416376 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 00109300 1086208 bytes
[ X XXXX]
------------------------------------------------------------
Code:
...
195172 [snd_tick_timer_thread] DEBUG runtime - Start of Callback 0x8a7fbbc
195172 [snd_tick_timer_thread] DEBUG runtime - End of Callback 0x8a7fbbc
195172 [snd_tick_timer_thread] DEBUG hle - End of Interrupt
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG runtime - RuntimeContext.jumpCall returning 0x8a94480
195172 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG hle - sceKernelPollSema id=0x81 signal=1 'valloc_mutex_sema'
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG hle - sceKernelPollSema id=0x85 signal=1 'snd_tick_lock_sema'
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG hle.sceSasCore - __sceSasGetEndFlag(sasCore=0x8b39240)
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle - sceKernelSignalSema id=0x81 name='valloc_mutex_sema' signal=1
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle - sceKernelSignalSema id=0x85 name='snd_tick_lock_sema' signal=1
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle.Kernel_Library - sceKernelIsCpuIntrEnable interruptsEnabled=true
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle - hleKernelWaitSema(id=0x81,signal=1,timeout=0x0) callbacks=false
195188 [snd_tick_timer_thread] DEBUG hle - hleKernelWaitSema - 'valloc_mutex_sema' fast check succeeded
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
195188 [snd_tick_timer_thread] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
195188 [snd_tick_timer_thread] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
195188 [snd_tick_timer_thread] DEBUG hle - Calling InterruptHandler 0x08A7FBBC(0x0000000F,0x00000000)
195188 [snd_tick_timer_thread] DEBUG runtime - Start of Callback 0x8a7fbbc
195188 [snd_tick_timer_thread] DEBUG runtime - End of Callback 0x8a7fbbc
...
Posts: 893
Threads: 15
Joined: Nov 2009
Reputation:
14
Could you check if it's working again in r1747? Thanks!
Posts: 2,132
Threads: 639
Joined: Nov 2009
Reputation:
14
Unfortunately i still can't reach menus.
r1747
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
...
69703 [user_main] WARN hle.sceMpeg - PARTIAL: sceMpegFinish
69703 [user_main] INFO hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
69703 [user_main] INFO hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
69875 [user_main] INFO compiler - Replacing CodeBlock at 0x08905CD0 by Native Code 'nop'
70328 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70359 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70390 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70422 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70453 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70500 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70531 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70547 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70656 [user_main] INFO compiler - Replacing CodeBlock at 0x089A48D8 by Native Code 'nop'
70687 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x82e0_size0xa00c flags = 1 permissions = 0777
70734 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70765 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70812 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70984 [user_main] INFO compiler - Replacing CodeBlock at 0x089AD18C by Native Code 'nop'
71078 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71437 [user_main] INFO compiler - Replacing CodeBlock at 0x08AC4358 by Native Code 'nop'
71453 [user_main] INFO compiler - Replacing CodeBlock at 0x089BB308 by Native Code 'nop'
71515 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x8bb0_size0x25ab2c flags = f0001 permissions = 0777
71515 [user_main] WARN hle.IoFileMgrForUser - hleIoOpen - retry count is 15
71531 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71562 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71594 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71609 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71734 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71765 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71781 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71812 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71844 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71875 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71906 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71937 [GUI] WARN ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
Code:
------------------------------------------------------------
Thread ID - 0x00000005
Th Name - idle1
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08803F00 k1:0x00000000
gp:0x00000000 sp:0x08803E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'VagUpdate' ID: 0x00AA Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08919F78 Stack: 0x09FBA400 - 0x09FBE400 Stack Size: 0x00004000
Thread Run Clocks: 574974 Exit Code: 0x800201A4
Thread Wait Type: Mutex (0x00AD) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 101289 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 106187 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x20
Thread Entry: 0x08A8D094 Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 88525626 Exit Code: 0x800201A4
Thread Wait Type: Mutex (0x00AD) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x012C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x12 Initial Priority: 0x40
Thread Entry: 0x08000040 Stack: 0x09FB8400 - 0x09FBA400 Stack Size: 0x00002000
Thread Run Clocks: 1 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'CallbackThread' ID: 0x000D Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A829E4 Stack: 0x09FBF400 - 0x09FBFC00 Stack Size: 0x00000800
Thread Run Clocks: 31 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'snd_tick_timer_thread' ID: 0x0086 Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80200000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A9419C Stack: 0x09FBE400 - 0x09FBF400 Stack Size: 0x00001000
Thread Run Clocks: 49816525 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 01749078 24416376 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 00109300 1086208 bytes
[ X XXXX]
------------------------------------------------------------
Code:
...
81797 [snd_tick_timer_thread] DEBUG runtime - Start of Callback 0x8a7fbbc
81812 [snd_tick_timer_thread] DEBUG runtime - End of Callback 0x8a7fbbc
81812 [snd_tick_timer_thread] DEBUG hle - End of Interrupt
81812 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
81812 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
81812 [snd_tick_timer_thread] DEBUG hle - sceKernelPollSema id=0x85 signal=1 'snd_tick_lock_sema'
81812 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
81812 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
81812 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
81812 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
81812 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
81812 [snd_tick_timer_thread] DEBUG hle.sceSasCore - __sceSasGetEndFlag(sasCore=0x8b39240)
81812 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
81812 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
81812 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
81812 [snd_tick_timer_thread] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
81828 [snd_tick_timer_thread] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
81828 [snd_tick_timer_thread] DEBUG hle - Calling InterruptHandler 0x08A7FBBC(0x0000000F,0x00000000)
81828 [snd_tick_timer_thread] DEBUG runtime - Start of Callback 0x8a7fbbc
81843 [snd_tick_timer_thread] DEBUG runtime - End of Callback 0x8a7fbbc
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08-29-2010, 06:33 PM
(This post was last modified: 08-29-2010, 06:33 PM by BlackDaemon .)
Hykem,
Yes, thanks for fixing! Unfortunately "red color" bug still present.
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11-21-2010, 01:55 AM
(This post was last modified: 11-23-2010, 03:06 PM by hamas22 .)
Hey guys,
Is manhunt 2 playable now without strange red colour.
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(11-24-2010, 10:21 AM) BlackDaemon Wrote: Confirmed, game works better, but "Only GE graphics" and "Use shaders" compatibility options are necessary.
r1870
Running with dynarec compiler (log level set to INFO)
Compability options used: Only GE graphics, Use shaders
how and where to get r1870??
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