The following warnings occurred:
Warning [2] Undefined variable $thumblist - Line: 1021 - File: inc/functions_post.php PHP 8.2.26 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/inc/functions_post.php 1021 errorHandler->error_callback
/inc/functions_post.php 822 get_post_attachments
/showthread.php 1118 build_postbit
Warning [2] Undefined variable $thumblist - Line: 1021 - File: inc/functions_post.php PHP 8.2.26 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/inc/functions_post.php 1021 errorHandler->error_callback
/inc/functions_post.php 822 get_post_attachments
/showthread.php 1118 build_postbit
Warning [2] Undefined array key 8 - Line: 858 - File: inc/functions_post.php PHP 8.2.26 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/inc/functions_post.php 858 errorHandler->error_callback
/showthread.php 1118 build_postbit



This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 2 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Manhunt 2 - USA - ULUS10280
#1
Half-Playable, game has strange red colour (defect)effect. Sad
r1736
Load with decrypted boot.bin
Code:
3750 [GUI] INFO  emu - Jpcsp v0.5 1736
3765 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10280
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.03
PARENTAL_LEVEL = 9
PSP_SYSTEM_VER = 3.52
REGION = 32768
TITLE = Manhunt 2
probably homebrew? false
3797 [GUI] DEBUG hle - Loading HLE firmware up to version 352
3812 [GUI] INFO  emu - Loading global compatibility settings
3812 [GUI] INFO  ge - Only GE Graphics: false
3859 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
3875 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
3875 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
3875 [GUI] INFO  memory - Ignore invalid memory access: false
3875 [GUI] DEBUG emu - No patch file found for this game
3890 [GUI] DEBUG runtime - RuntimeContext.reset
4172 [GUI] DEBUG hle - Loading HLE firmware up to version 352
4218 [GUI] DEBUG emu - Loader: Relocation required (PRX)
4218 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08B30D4C - 08B30D4C
4281 [GUI] DEBUG memory - PH#1: loading program 08B30D50 - 08B31A4C - 08C71878
4281 [GUI] DEBUG memory - PH alloc consumption 0046D878 (mem 0013FE2C)
4281 [GUI] DEBUG memory - .bss: clearing section 08B31A80 - 08C71878 (len 0013FDF8)
4281 [GUI] DEBUG memory - .rel.text: relocating 90661 entries
4375 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
4390 [GUI] DEBUG memory - .rel.lib.stub: relocating 63 entries
4406 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 4 entries
4406 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 6 entries
4406 [GUI] DEBUG memory - .rel.rodata: relocating 6854 entries
4406 [GUI] DEBUG memory - .rel.data: relocating 7590 entries
4406 [GUI] DEBUG memory - .rel.eh_frame: relocating 2 entries
4406 [GUI] DEBUG memory - .rel.cplinit: relocating 148 entries
4406 [GUI] DEBUG memory - .rel.psp_lib_markimport_: relocating 6 entries
4422 [GUI] DEBUG memory - .rel.linkonce.d: relocating 204 entries
4422 [GUI] INFO  emu - Found ModuleInfo name:'MAN2' version:0101 attr:00000000 gp:00000000
4422 [GUI] DEBUG memory - Reserving 0x46D878 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
4422 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x46D878, addr=0x08804000: returns 0x08804000
4422 [GUI] INFO  emu - Found 194 imports from 21 modules
4437 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08A8CFC0
4437 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x08A8D358
4437 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08AD7D0C
4437 [GUI] WARN  emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x03050010
4437 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
4437 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
4437 [GUI] INFO  emu - 194 NIDS mapped
4437 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
4453 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
4453 [GUI] DEBUG runtime - Switching to Thread root
4453 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
4547 [GUI] INFO  ge - OpenGL version: 2.1.2
4578 [GUI] INFO  ge - Using VBO
Running with dynarec compiler (log level set to INFO)
Compability options used: None


Attached Files Thumbnail(s)
                           
Reply
#2
Also broken... Sad
1746
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
...
64594 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegFinish
64594 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
64594 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
64766 [user_main] INFO  compiler - Replacing CodeBlock at 0x08905CD0 by Native Code 'nop'
65188 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65219 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65250 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65281 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65313 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65344 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65375 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65406 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65500 [user_main] INFO  compiler - Replacing CodeBlock at 0x089A48D8 by Native Code 'nop'
65531 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x82e0_size0xa00c flags = 1 permissions = 0777
65578 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65610 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65641 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65703 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65735 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65797 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65860 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65875 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
65985 [user_main] INFO  compiler - Replacing CodeBlock at 0x089AD18C by Native Code 'nop'
66281 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66297 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66360 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66391 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66453 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66500 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66563 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66625 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
66828 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AC4358 by Native Code 'nop'
66844 [user_main] INFO  compiler - Replacing CodeBlock at 0x089BB308 by Native Code 'nop'
66938 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x8bb0_size0x25ab2c flags = f0001 permissions = 0777
66938 [user_main] WARN  hle.IoFileMgrForUser - hleIoOpen - retry count is 15
Code:
------------------------------------------------------------
Thread ID - 0x00000004
Th Name   - idle0
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08801F00 k1:0x00000000
gp:0x00000000 sp:0x08801E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu      $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'VagUpdate' ID: 0x00AA Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08919F78 Stack: 0x09FBA400 - 0x09FBE400 Stack Size: 0x00004000
Thread Run Clocks: 476482 Exit Code: 0x800201A4
Thread Wait Type: Mutex (0x00AD) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 101034 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 107214 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x20
Thread Entry: 0x08A8D094 Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 87819111 Exit Code: 0x800201A4
Thread Wait Type: Mutex (0x00AD) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x012C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x12 Initial Priority: 0x40
Thread Entry: 0x08000040 Stack: 0x09FB8400 - 0x09FBA400 Stack Size: 0x00002000
Thread Run Clocks: 4 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'CallbackThread' ID: 0x000D Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A829E4 Stack: 0x09FBF400 - 0x09FBFC00 Stack Size: 0x00000800
Thread Run Clocks: 31 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'snd_tick_timer_thread' ID: 0x0086 Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80200000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A9419C Stack: 0x09FBE400 - 0x09FBF400 Stack Size: 0x00001000
Thread Run Clocks: 58483611 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01749078 24416376 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX  X]
Fragmented memory: 00109300 1086208 bytes
[           X                                                XXXX]
------------------------------------------------------------
Code:
...
195172 [snd_tick_timer_thread] DEBUG runtime - Start of Callback 0x8a7fbbc
195172 [snd_tick_timer_thread] DEBUG runtime - End of Callback 0x8a7fbbc
195172 [snd_tick_timer_thread] DEBUG hle - End of Interrupt
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG runtime - RuntimeContext.jumpCall returning 0x8a94480
195172 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG hle - sceKernelPollSema id=0x81 signal=1 'valloc_mutex_sema'
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG hle - sceKernelPollSema id=0x85 signal=1 'snd_tick_lock_sema'
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
195172 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195172 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195172 [snd_tick_timer_thread] DEBUG hle.sceSasCore - __sceSasGetEndFlag(sasCore=0x8b39240)
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle - sceKernelSignalSema id=0x81 name='valloc_mutex_sema' signal=1
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle - sceKernelSignalSema id=0x85 name='snd_tick_lock_sema' signal=1
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle.Kernel_Library - sceKernelIsCpuIntrEnable interruptsEnabled=true
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle - hleKernelWaitSema(id=0x81,signal=1,timeout=0x0) callbacks=false
195188 [snd_tick_timer_thread] DEBUG hle - hleKernelWaitSema - 'valloc_mutex_sema' fast check succeeded
195188 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
195188 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
195188 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
195188 [snd_tick_timer_thread] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
195188 [snd_tick_timer_thread] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
195188 [snd_tick_timer_thread] DEBUG hle - Calling InterruptHandler 0x08A7FBBC(0x0000000F,0x00000000)
195188 [snd_tick_timer_thread] DEBUG runtime - Start of Callback 0x8a7fbbc
195188 [snd_tick_timer_thread] DEBUG runtime - End of Callback 0x8a7fbbc
...
Reply
#3
Could you check if it's working again in r1747? Thanks!
Reply
#4
Unfortunately i still can't reach menus. Sad
r1747
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
...
69703 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegFinish
69703 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
69703 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
69875 [user_main] INFO  compiler - Replacing CodeBlock at 0x08905CD0 by Native Code 'nop'
70328 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70359 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70390 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70422 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70453 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70500 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70531 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70547 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70656 [user_main] INFO  compiler - Replacing CodeBlock at 0x089A48D8 by Native Code 'nop'
70687 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x82e0_size0xa00c flags = 1 permissions = 0777
70734 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70765 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70812 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
70984 [user_main] INFO  compiler - Replacing CodeBlock at 0x089AD18C by Native Code 'nop'
71078 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71437 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AC4358 by Native Code 'nop'
71453 [user_main] INFO  compiler - Replacing CodeBlock at 0x089BB308 by Native Code 'nop'
71515 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x8bb0_size0x25ab2c flags = f0001 permissions = 0777
71515 [user_main] WARN  hle.IoFileMgrForUser - hleIoOpen - retry count is 15
71531 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71562 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71594 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71609 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71734 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71765 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71781 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71812 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71844 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71875 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71906 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
71937 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX and DFIX are not supported
Code:
------------------------------------------------------------
Thread ID - 0x00000005
Th Name   - idle1
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08803F00 k1:0x00000000
gp:0x00000000 sp:0x08803E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu      $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'VagUpdate' ID: 0x00AA Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08919F78 Stack: 0x09FBA400 - 0x09FBE400 Stack Size: 0x00004000
Thread Run Clocks: 574974 Exit Code: 0x800201A4
Thread Wait Type: Mutex (0x00AD) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 101289 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 106187 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x20
Thread Entry: 0x08A8D094 Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 88525626 Exit Code: 0x800201A4
Thread Wait Type: Mutex (0x00AD) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x012C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x12 Initial Priority: 0x40
Thread Entry: 0x08000040 Stack: 0x09FB8400 - 0x09FBA400 Stack Size: 0x00002000
Thread Run Clocks: 1 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'CallbackThread' ID: 0x000D Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A829E4 Stack: 0x09FBF400 - 0x09FBFC00 Stack Size: 0x00000800
Thread Run Clocks: 31 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'snd_tick_timer_thread' ID: 0x0086 Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80200000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A9419C Stack: 0x09FBE400 - 0x09FBF400 Stack Size: 0x00001000
Thread Run Clocks: 49816525 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01749078 24416376 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX  X]
Fragmented memory: 00109300 1086208 bytes
[           X                                                XXXX]
------------------------------------------------------------
Code:
...
81797 [snd_tick_timer_thread] DEBUG runtime - Start of Callback 0x8a7fbbc
81812 [snd_tick_timer_thread] DEBUG runtime - End of Callback 0x8a7fbbc
81812 [snd_tick_timer_thread] DEBUG hle - End of Interrupt
81812 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
81812 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
81812 [snd_tick_timer_thread] DEBUG hle - sceKernelPollSema id=0x85 signal=1 'snd_tick_lock_sema'
81812 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
81812 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
81812 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
81812 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
81812 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
81812 [snd_tick_timer_thread] DEBUG hle.sceSasCore - __sceSasGetEndFlag(sasCore=0x8b39240)
81812 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
81812 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
81812 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x86
81812 [snd_tick_timer_thread] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
81828 [snd_tick_timer_thread] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
81828 [snd_tick_timer_thread] DEBUG hle - Calling InterruptHandler 0x08A7FBBC(0x0000000F,0x00000000)
81828 [snd_tick_timer_thread] DEBUG runtime - Start of Callback 0x8a7fbbc
81843 [snd_tick_timer_thread] DEBUG runtime - End of Callback 0x8a7fbbc
...
Reply
#5
Any changes in r1750?
Reply
#6
Hykem,

Yes, thanks for fixing! Unfortunately "red color" bug still present.
Reply
#7
Hey guys,
Is manhunt 2 playable now without strange red colour.
Reply
#8
Confirmed, game works better, but "Only GE graphics" and "Use shaders" compatibility options are necessary.

r1870
Running with dynarec compiler (log level set to INFO)
Compability options used: Only GE graphics, Use shaders


Attached Files Thumbnail(s)
                       
Reply
#9
(11-24-2010, 10:21 AM)BlackDaemon Wrote: Confirmed, game works better, but "Only GE graphics" and "Use shaders" compatibility options are necessary.

r1870
Running with dynarec compiler (log level set to INFO)
Compability options used: Only GE graphics, Use shaders

how and where to get r1870??
Reply
#10
P_layton_hershel,

http://buildbot.orphis.net/jpcsp/index.php
Reply


Forum Jump:


Users browsing this thread: 5 Guest(s)