r3454
Game lock up after Press start button
Attach sceulity debug log and JPCSPTrace log
Game lock up after Press start button
Attach sceulity debug log and JPCSPTrace log
World Series of Poker: Battle for the Bracelets -ULES00991
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r3454
Game lock up after Press start button Attach sceulity debug log and JPCSPTrace log
02-06-2014, 08:11 AM
It looks like this game is expecting to receive a status 0 after a call to sceUtilitySavedataShutdownStart for MODE_SIZES. The JPCSP trace is also showing this behavior on a PSP. I will fix it.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
02-06-2014, 11:50 AM
02-06-2014, 05:41 PM
(02-06-2014, 08:11 AM)gid15 Wrote: It looks like this game is expecting to receive a status 0 after a call to sceUtilitySavedataShutdownStart for MODE_SIZES. The JPCSP trace is also showing this behavior on a PSP. I will fix it.Now implemented in r3458. Does it help for this application?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
02-06-2014, 09:44 PM
r3458
Now the game lock up in Case 1:Create New career->saving Case 2:Load the save. Attach compiler and hle.sceulity debug log and JPCSPTrace log for both case.
02-07-2014, 07:57 AM
(02-06-2014, 09:44 PM)sum2012 Wrote: r3458Thank you, the JPCSP traces are very interesting. Could you take the same traces with these 2 lines added in the config file: Code: sceKernelCreateThread 0x446D8DE6 6 sxdxxx
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
I remeber this game if use this config
sceKernelCreateThread 0x446D8DE6 6 sxdxxx real PSP will auto close. Hope you can solve this I just get an idea wether 6 change to 5 work or not. (Will test after get home) sceKernelCreateThread 0x446D8DE6 5 sxdxx
02-07-2014, 11:29 AM
sorry Real PSP still crash(Only 2 log)
Code: 19:13:44 SceModmgrStart - sceKernelCreateThread 0x08B87A68('user_main'), 0x895D718, 64, 0xC00, 0x80000000, 0x0 = 0x3E0AA7D
04-10-2014, 07:23 PM
(02-06-2014, 05:41 PM)gid15 Wrote:A better implementation is now available in r3483. This should hopefully better match a real PSP. Could you retest?(02-06-2014, 08:11 AM)gid15 Wrote: It looks like this game is expecting to receive a status 0 after a call to sceUtilitySavedataShutdownStart for MODE_SIZES. The JPCSP trace is also showing this behavior on a PSP. I will fix it.Now implemented in r3458. Does it help for this application? Thank you!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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