Wonder why it's not on the list. Or it being possible just recently...
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
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Warning [2] Undefined array key "fragment" - Line: 1494 - File: inc/class_parser.php PHP 8.2.26 (Linux)
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Flower [NPUA80083]
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Wonder why it's not on the list. Or it being possible just recently...
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
10-30-2016, 02:16 PM
Goes in-game and looks good but crashes after 10 seconds of gameplay ¯\_(ツ)_/¯
You have to manually decrypt the 14 .sprx files in \rpcs3\dev_hdd0\game\NPUA80083\USRDIR\Data\Prx and then rename them from .prx to .sprx again. You can do this on your CFW PS3 or google for the program "self resigner". In either case you need your .rap file. Settings: OpenGL 1280x720 PPU Decoder: Interpreter (fast) SPU Decoder: Recompiler (ASMJIT) XAudio LLE: All of these are not needed. The game crashes around some Vdec stuff, it is possible that this (like Catherine) starts working with the right combination of modules. Code: libac3dec.prx Log: Flower.zip (Size: 647.14 KB / Downloads: 148) Video: It's twice as fast when not recording, my CPU is a potato.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Goes further ingame (with graphical errors) on recent master build (5146-b8c1ab24)[fa7c6147_win64]. Using "Load automatic and manual selection" with "libfs.sprx" on OpenGL.
Vulkan and D3D12 black screen, same as before. Textures in main menu load completely after about a minute. Same with ingame objects. LLVM crashes with Code: F {PPU[0x1000000] Thread (main_thread) [0x0064fbc0]} class std::out_of_range thrown: invalid unordered_map<K, T> key
i5-6500@3.2GHz | GTX960 2GB | 32GB DDR4
04-30-2017, 06:36 PM
RPCS3 v0.0.2-3-8055d83 Alpha
the game is working but not playable not yet OpenGL 1280x720 PPU Decoder: Interpreter (fast) SPU Decoder: Recompiler (ASMJIT) xaudio2 audio not working ps3 fw 4.80
06-25-2017, 09:46 PM
Works with recompiler on the latest build but I can't get past title screen because of motion sensor or something
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