03-06-2017, 01:29 PM
RPCS3 v0.0.1-3-a2200bd Pre-Alpha
Input/Output:
Pad: XInput
Audio:
Convert to 16 bit: false
Renderer: XAudio2
Core:
PPU Decoder: Interpreter (fast)
Load libraries:
[]
PPU Threads: 2
SPU Decoder: Recompiler (ASMJIT)
Load required libraries: true
Video:
Frame limit: Auto
D3D12:
Adapter: NVIDIA GeForce GTX 1080
Aspect ratio: 16x9
Resolution: 1280x720
VSync: true
Renderer: OpenGL
Input/Output:
Pad: XInput
Audio:
Convert to 16 bit: false
Renderer: XAudio2
Core:
PPU Decoder: Interpreter (fast)
Load libraries:
[]
PPU Threads: 2
SPU Decoder: Recompiler (ASMJIT)
Load required libraries: true
Video:
Frame limit: Auto
D3D12:
Adapter: NVIDIA GeForce GTX 1080
Aspect ratio: 16x9
Resolution: 1280x720
VSync: true
Renderer: OpenGL
Quote:·F 0:00:01.048902 {PPU[0x1000000] Thread (main_thread) [0x008cde24]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellAvconfExt.cpp:98)
Novo no RPCS3? Não seja BR, tome alguns links úteis:
RPCS3 para recém-chegados
Diretrizes para novos jogos
Vocabulário na emulação
i7-2600k ~4.5Ghz|GTX 1080 STRIX OC|24GB RAM
RPCS3 para recém-chegados
Diretrizes para novos jogos
Vocabulário na emulação
i7-2600k ~4.5Ghz|GTX 1080 STRIX OC|24GB RAM