retest - r2629,
game will still crash after character creation.
if I use the import function to import my savegame from the demo, it goes in game, but if I walk any further then screenshot it will change to a white screen.
In the import log, a lot of NullPointerExceptions in RuntimeContext were shown: each time a PSP thread died and its functionality was lost. Does r2630 help?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
07-22-2012, 11:38 AM (This post was last modified: 07-22-2012, 11:39 AM by hyakki.)
nope didn't help in r2630, it's a strange problem, it seems to only happen on that one part sometimes its possible to quickly run into buildings without getting a white screen, that part in the demo works fine too so dunno why it breaks in the real game, maybe its some type of protection
When using the import data, I noticed two bugs
1. When standing still (or randomly) the character disappears but the game isn't frozen since you can still access maps ..etc
2. When running outside the screen will turn all white, but same thing can still access the maps ..etc
I think both bugs are the same (like the character is falling through the map)