r1841
Load using decrypted boot.bin
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Load using decrypted boot.bin
Code:
13141 [GUI] INFO emu - Jpcsp v0.6 1841
13142 [GUI] INFO emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10472
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 18
PARENTAL_LEVEL = 9
PSP_SYSTEM_VER = 6.10
REGION = 32768
TITLE = Army of TWO™: The 40th Day
USE_USB = 0
probably homebrew? false
13158 [GUI] DEBUG hle - Loading HLE firmware up to version 610
13171 [GUI] INFO emu - Loading global compatibility settings
13171 [GUI] INFO ge - Only GE Graphics: false
13242 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
13242 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
13243 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
13243 [GUI] INFO memory - Ignore invalid memory access: false
13244 [GUI] DEBUG emu - No patch file found for this game
13250 [GUI] DEBUG runtime - RuntimeContext.reset
13342 [GUI] DEBUG hle - Loading HLE firmware up to version 610
13361 [GUI] DEBUG emu - Loader: Relocation required (PRX)
13361 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08B4BC78 - 08B4BC78
13388 [GUI] DEBUG memory - PH#1: loading program 08B4BC78 - 08B4D310 - 09EC50B8
13389 [GUI] DEBUG memory - PH alloc consumption 016C10B8 (mem 01377DA8)
13389 [GUI] DEBUG memory - .sbss: clearing section 08B4D310 - 08B4D9D0 (len 000006C0)
13390 [GUI] DEBUG memory - .bss: clearing section 08B4DA00 - 09EC50B8 (len 013776B8)
13396 [GUI] DEBUG memory - .rel.text: relocating 50214 entries
13419 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
13419 [GUI] DEBUG memory - .rel.lib.stub: relocating 81 entries
13420 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 5 entries
13420 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 6 entries
13420 [GUI] DEBUG memory - .rel.rodata: relocating 4634 entries
13423 [GUI] DEBUG memory - .rel.data: relocating 5873 entries
13427 [GUI] DEBUG memory - .rel.eh_frame: relocating 3 entries
13427 [GUI] DEBUG memory - .rel.rodata.sceVstub: relocating 0 entries
13427 [GUI] DEBUG memory - .rel.cplinit: relocating 98 entries
13427 [GUI] DEBUG memory - .rel.linkonce.d: relocating 488 entries
13428 [GUI] DEBUG memory - .rel.sdata: relocating 35 entries
13429 [GUI] INFO emu - Found ModuleInfo name:'ao3' version:0101 attr:00000000 gp:08b53c68
13429 [GUI] DEBUG memory - Reserving 0x16C10B8 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
13430 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x16C10B8, addr=0x08804000: returns 0x08804000
13432 [GUI] INFO emu - Found 193 imports from 27 modules
13432 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804000
13433 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x088043D8
13433 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
13433 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
13433 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08AC36D4
13434 [GUI] WARN emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x05050010
13434 [GUI] WARN emu - Failed to map import at 0x08B4A75C [0x0E1A2DA4] Module 'PSPUnitScriptsForUser'(attempt 1)
13435 [GUI] WARN emu - Failed to map import at 0x08B4A764 [0x67C2590A] Module 'PSPUnitScriptsForUser'(attempt 1)
13435 [GUI] WARN emu - Failed to map import at 0x08B4A76C [0x4503889C] Module 'PSPUnitScriptsForUser'(attempt 1)
13435 [GUI] WARN emu - Failed to map import at 0x08B4A774 [0x26D8E26B] Module 'PSPUnitScriptsForUser'(attempt 1)
13435 [GUI] WARN emu - Failed to map import at 0x08B4A77C [0x339FF604] Module 'PSPUnitScriptsForUser'(attempt 1)
13435 [GUI] INFO emu - 188 NIDS mapped
13436 [GUI] INFO emu - 5 remaining unmapped NIDS
13438 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
13658 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
13658 [GUI] DEBUG runtime - Switching to Thread root
13659 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
13711 [GUI] INFO ge - Using RenderingEngineLwjgl31
13712 [GUI] INFO ge - OpenGL version: 4.1.0
13712 [GUI] INFO ge - Shading Language version: 4.10 NVIDIA via Cg compiler
13712 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
13712 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
13720 [GUI] INFO ge - Using VBO
Compability options used: None
Code:
15831 [Emu] INFO runtime - Using Compiler
15925 [root_6] WARN hle - Unsupported syscall 20F4 SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
15940 [user_main] INFO compiler - Replacing CodeBlock at 0x08A7DBB4 by Native Code 'nop'
15952 [user_main] INFO compiler - Replacing CodeBlock at 0x0887ED94 by Native Code 'nop'
16019 [user_main] INFO compiler - Replacing CodeBlock at 0x08885EC8 by Native Code 'nop'
16042 [user_main] INFO compiler - Splitting _S1_2_88A8C08 (3940/3000)
16072 [user_main] INFO compiler - Splitting _S1_2_88A8C08 (3940/2250)
16089 [user_main] INFO compiler - Compiling for Interpreter _S1_2_88A8C08
16141 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=0 SceUID=c
16145 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/AO3/pss/Em10_N.bik flags = 1 permissions = 0777
16155 [user_main] INFO hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
16156 [user_main] INFO hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
16156 [user_main] INFO hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
16166 [GUI] ERROR ge - bbox Invalid vertex address 0x00000000
16177 [user_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
16206 [user_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
16209 [user_main] INFO compiler - Replacing CodeBlock at 0x08820D50 by Native Code 'nop'
16243 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/AO3/bigfile.dat flags = 1 permissions = 0444
16258 [user_main] INFO compiler - Replacing CodeBlock at 0x08A9FDBC by Native Code 'nop'
16264 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/AO3/bigfile.dat flags = 1 permissions = 0444
16297 [user_main] INFO compiler - Replacing CodeBlock at 0x088E00E0 by Native Code 'nop'
16323 [user_main] INFO compiler - Replacing CodeBlock at 0x08AB9C24 by Native Code 'nop'
16425 [user_main] INFO compiler - Replacing CodeBlock at 0x0881D4F0 by Native Code 'nop'
16468 [user_main] INFO compiler - Replacing CodeBlock at 0x0881D4E8 by Native Code 'nop'
16589 [user_main] INFO hle.sceSasCore - PARTIAL: __sceSasInit
16596 [Sound mixing thread] WARN hle.ThreadManForUser - hleKernelLockLwMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
16599 [Sound mixing thread] WARN hle.ThreadManForUser - sceKernelUnlockLwMutex unknown uid
16600 [Sound mixing thread] WARN hle.sceAtrac3plus - sceAtracSetLoopNum: bad atracID= 0
16600 [Sound mixing thread] WARN hle.sceAtrac3plus - sceAtracGetBitrate: bad atracID= 0
16600 [Sound mixing thread] WARN hle.sceAtrac3plus - PARTIAL: sceAtracGetSecondBufferInfo: atracID = 0, outPos=0x9ff7a14, outBytes=0x9ff7a10
16601 [Sound mixing thread] WARN hle.sceAtrac3plus - sceAtracGetSecondBufferInfo: bad atracID= 0
16602 [Sound mixing thread] WARN hle.sceAtrac3plus - sceAtracGetSoundSample: bad atracID= 0
16602 [Sound mixing thread] WARN hle.sceAtrac3plus - sceAtracGetRemainFrame: bad atracID= 0
16602 [Sound mixing thread] WARN hle.sceAtrac3plus - sceAtracSetLoopNum: bad atracID= 0
16603 [Sound mixing thread] WARN hle.sceAtrac3plus - sceAtracGetBitrate: bad atracID= 0
16603 [Sound mixing thread] WARN hle.sceAtrac3plus - PARTIAL: sceAtracGetSecondBufferInfo: atracID = 0, outPos=0x9ff7a14, outBytes=0x9ff7a10
16603 [Sound mixing thread] WARN hle.sceAtrac3plus - sceAtracGetSecondBufferInfo: bad atracID= 0
16603 [Sound mixing thread] WARN hle.sceAtrac3plus - sceAtracGetSoundSample: bad atracID= 0
16604 [Sound mixing thread] WARN hle.sceAtrac3plus - sceAtracGetRemainFrame: bad atracID= 0
16604 [Sound mixing thread] WARN hle.ThreadManForUser - hleKernelLockLwMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
16605 [Sound mixing thread] WARN hle.ThreadManForUser - sceKernelUnlockLwMutex unknown uid
16605 [Sound mixing thread] WARN hle.ThreadManForUser - hleKernelLockLwMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
16606 [Sound mixing thread] WARN hle.ThreadManForUser - sceKernelUnlockLwMutex unknown uid
16606 [Sound mixing thread] WARN hle.ThreadManForUser - hleKernelLockLwMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
16607 [Sound mixing thread] WARN hle.ThreadManForUser - sceKernelUnlockLwMutex unknown uid
16607 [Sound mixing thread] WARN hle.ThreadManForUser - hleKernelLockLwMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
16608 [Sound mixing thread] WARN hle.ThreadManForUser - sceKernelUnlockLwMutex unknown uid
16608 [Sound mixing thread] WARN hle.ThreadManForUser - hleKernelLockLwMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
16608 [Sound mixing thread] WARN hle.ThreadManForUser - sceKernelUnlockLwMutex unknown uid
16609 [Sound mixing thread] WARN hle.ThreadManForUser - hleKernelLockLwMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
16609 [Sound mixing thread] WARN hle.ThreadManForUser - sceKernelUnlockLwMutex unknown uid
16610 [Sound mixing thread] WARN hle.ThreadManForUser - hleKernelLockLwMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
16610 [Sound mixing thread] WARN hle.ThreadManForUser - sceKernelUnlockLwMutex unknown uid
16610 [Sound mixing thread] WARN hle.ThreadManForUser - hleKernelLockLwMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
16611 [Sound mixing thread] WARN hle.ThreadManForUser - sceKernelUnlockLwMutex unknown uid
16611 [Sound mixing thread] WARN hle.ThreadManForUser - hleKernelLockLwMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
16612 [Sound mixing thread] WARN hle.ThreadManForUser - sceKernelUnlockLwMutex unknown uid
16612 [Sound mixing thread] WARN hle.ThreadManForUser - hleKernelLockLwMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
16613 [Sound mixing thread] WARN hle.ThreadManForUser - sceKernelUnlockLwMutex unknown uid
16613 [Sound mixing thread] WARN hle.ThreadManForUser - hleKernelLockLwMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
16613 [Sound mixing thread] WARN hle.ThreadManForUser - sceKernelUnlockLwMutex unknown uid
16614 [Sound mixing thread] WARN hle.ThreadManForUser - hleKernelLockLwMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
16614 [Sound mixing thread] WARN hle.ThreadManForUser - sceKernelUnlockLwMutex unknown uid
16615 [Sound mixing thread] WARN hle.ThreadManForUser - hleKernelLockLwMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
16615 [Sound mixing thread] WARN hle.ThreadManForUser - sceKernelUnlockLwMutex unknown uid
16651 [user_main] INFO compiler - Replacing CodeBlock at 0x08A302EC by Native Code 'nop'
16657 [user_main] INFO compiler - Replacing CodeBlock at 0x08A2FEFC by Native Code 'nop'
16659 [user_main] INFO compiler - Replacing CodeBlock at 0x08A2FC08 by Native Code 'nop'
16680 [user_main] INFO compiler - Replacing CodeBlock at 0x08AA02D4 by Native Code 'nop'
16752 [user_main] INFO compiler - Replacing CodeBlock at 0x08A6BD08 by Native Code 'nop'
16754 [user_main] INFO compiler - Replacing CodeBlock at 0x08A2F9AC by Native Code 'nop'
16841 [user_main] INFO compiler - Replacing CodeBlock at 0x08A44094 by Native Code 'nop'
16843 [user_main] INFO compiler - Replacing CodeBlock at 0x08A4409C by Native Code 'nop'
17130 [user_main] INFO compiler - Replacing CodeBlock at 0x08804C64 by Native Code 'nop'
17135 [user_main] INFO compiler - Replacing CodeBlock at 0x08A9F9EC by Native Code 'nop'
17212 [user_main] INFO compiler - Replacing CodeBlock at 0x0894220C by Native Code 'nop'
17214 [user_main] INFO compiler - Replacing CodeBlock at 0x08886398 by Native Code 'nop'
17228 [user_main] INFO compiler - Replacing CodeBlock at 0x088AF5F4 by Native Code 'nop'
17425 [user_main] INFO compiler - Replacing CodeBlock at 0x089690C0 by Native Code 'nop'
17937 [user_main] INFO compiler - Replacing CodeBlock at 0x088105E0 by Native Code 'nop'
18518 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/AO3/pss/EALogo.bik flags = 1 permissions = 00
18800 [user_main] INFO compiler - Replacing CodeBlock at 0x088212B4 by Native Code 'nop'
18841 [user_main] INFO compiler - Replacing CodeBlock at 0x088212AC by Native Code 'nop'
30145 [user_main] INFO compiler - Replacing CodeBlock at 0x08955318 by Native Code 'nop'
30151 [user_main] INFO compiler - Replacing CodeBlock at 0x08954998 by Native Code 'nop'
35251 [user_main] INFO compiler - Replacing CodeBlock at 0x08955320 by Native Code 'nop'
35299 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/AO3/pss/VS_Intro_sm.bik flags = 1 permissions = 00
39068 [user_main] INFO compiler - Replacing CodeBlock at 0x0880F038 by Native Code 'nop'
39070 [user_main] INFO compiler - Replacing CodeBlock at 0x0894D088 by Native Code 'nop'
39181 [user_main] INFO compiler - Replacing CodeBlock at 0x08A6B884 by Native Code 'nop'
39865 [user_main] INFO compiler - Replacing CodeBlock at 0x0881E298 by Native Code 'nop'
39866 [user_main] INFO compiler - Replacing CodeBlock at 0x0889C510 by Native Code 'nop'
39867 [user_main] INFO compiler - Replacing CodeBlock at 0x0889C508 by Native Code 'nop'
39868 [user_main] INFO compiler - Replacing CodeBlock at 0x0889C634 by Native Code 'nop'
39942 [user_main] INFO compiler - Replacing CodeBlock at 0x0883DD70 by Native Code 'nop'
39956 [user_main] INFO compiler - Replacing CodeBlock at 0x08A6B918 by Native Code 'nop'
39968 [user_main] INFO compiler - Replacing CodeSequence at 0x08A9A304-0x08A9A334 by Native Code 'strcmp'
39986 [user_main] INFO compiler - Replacing CodeBlock at 0x088ACFA8 by Native Code 'nop'
40097 [user_main] INFO compiler - Replacing CodeBlock at 0x0880F040 by Native Code 'nop'
48372 [user_main] INFO compiler - Replacing CodeBlock at 0x088862B8 by Native Code 'nop'
50039 [user_main] INFO compiler - Replacing CodeBlock at 0x08806B88 by Native Code 'nop'
50328 [user_main] INFO compiler - Replacing CodeBlock at 0x0894D090 by Native Code 'nop'
50463 [user_main] INFO compiler - Replacing CodeBlock at 0x089DC850 by Native Code 'nop'
50562 [user_main] INFO compiler - Replacing CodeBlock at 0x0893FAD4 by Native Code 'nop'
51361 [ModuleLoadThread] INFO emu - Found ModuleInfo name:'PSPUnitScripts' version:0100 attr:00000000 gp:09f2c350
51363 [ModuleLoadThread] INFO emu - Found 30 imports from 7 modules
51363 [ModuleLoadThread] INFO emu - Found 5 exports
51364 [ModuleLoadThread] INFO emu - 35 NIDS mapped
51366 [SceModmgrStart] WARN hle - Unsupported syscall 20F4 SysMemUserForUser_91DE343C 05050010 00000000 00000000
51371 [user_main] INFO compiler - Replacing CodeBlock at 0x09F0E35C by Native Code 'nop'
51378 [user_main] INFO compiler - Replacing CodeBlock at 0x09F0E364 by Native Code 'nop'
51379 [user_main] INFO hle.ModuleMgrForUser - Program exit detected (sceKernelStopUnloadSelfModuleWithStatus)
51380 [GUI] INFO ge - Emulator paused - cancelling current list id=54
Code:
------------------------------------------------------------
Thread ID - 0x00000041
Th Name - user_main
zr:0x00000000 at:0x08818904 v0:0x00000000 v1:0x00000000
a0:0x00000001 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x09F35000 t3:0x09FE5A40
t4:0x09FE59E4 t5:0x09F17FDC t6:0x09F10000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x09F20000 s3:0x09F23538
s4:0xFFFFFFFF s5:0x00000000 s6:0x00000001 s7:0x08BC6860
t8:0xFFFFE66D t9:0x00001234 k0:0x09FE5B00 k1:0x00000000
gp:0x09F2C350 sp:0x09FE5690 fp:0x00000000 ra:0x09EC75BC
0x09EC7214: 0x3C030000 - lui $v1, 0x0000 <=> li $v1, 0x00000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x0021 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x18 Initial Priority: 0x35
Thread Entry: 0x08000040 Stack: 0x09FE9C00 - 0x09FEBC00 Stack Size: 0x00002000
Thread Run Clocks: 10947 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 601830 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0041 Module ID: 0x003D
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80000000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x09EC7214 Stack: 0x09FA5C00 - 0x09FE5C00 Stack Size: 0x00040000
Thread Run Clocks: 2647 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 504880 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80004000 Current Priority: 0x35 Initial Priority: 0x20
Thread Entry: 0x08804114 Stack: 0x09FF7C00 - 0x09FFFC00 Stack Size: 0x00008000
Thread Run Clocks: 1722724928 Exit Code: 0x800201A4
Thread Wait Type: None Us: 1 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'AO2Network' ID: 0x0018 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x33 Initial Priority: 0x33
Thread Entry: 0x088303CC Stack: 0x09FEBC00 - 0x09FEFC00 Stack Size: 0x00004000
Thread Run Clocks: 13690 Exit Code: 0x800201A4
Thread Wait Type: None (delay 100000 us, rest 27311 us) Us: 100000 Forever: fals
e
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ModuleLoadThread' ID: 0x0039 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x34 Initial Priority: 0x34
Thread Entry: 0x0889C55C Stack: 0x09FE5C00 - 0x09FE9C00 Stack Size: 0x00004000
Thread Run Clocks: 718 Exit Code: 0x800201A4
Thread Wait Type: None Us: 100 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Sound mixing thread' ID: 0x000F Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08824560 Stack: 0x09FEFC00 - 0x09FF7C00 Stack Size: 0x00008000
Thread Run Clocks: 7556288 Exit Code: 0x800201A4
Thread Wait Type: None Us: 500 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 01819D81 25271681 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 00072900 469248 bytes
[ XXXX]
------------------------------------------------------------