This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Suzumiya Haruhi No Tsuisou - ULJS00371
#1
I only hear press button sound in game.
From the logger I see
14558 [Test Thread] ERROR emu - Attempt to use SceUID for different purpose (purpose='ThreadMan-eventflag',original='ThreadMan-thread')

31161 [Test Thread] WARN hle.ThreadManForUser - checkThreadID not found thread 0x00000060

option:
Enable Media Engine
decode wtih Sonicstage

Rev2684 Window 7 x86
cpu:AMD Phenom ii X6 1050T
ram:4 gb DDR1333
gpu:NVIDIA GeForce GTS450


Attached Files
.html   R2684log.html (Size: 80.02 KB / Downloads: 192)
Reply
#2
in Rev 2703 SceUidManager.java
I delete the following code still get
checkThreadID not found thread 0x0000005F
Code:
} else if (!purpose.equals(found.getPurpose())) {
            Emulator.log.error("Attempt to use SceUID for different purpose (purpose='" + purpose.toString() + "',original='" + found.getPurpose().toString() + "')");
            return false;

I forget mention first time play will crash


Attached Files
.html   R2703.html (Size: 58.15 KB / Downloads: 180)
.html   R2703_crash.html (Size: 78.45 KB / Downloads: 181)
Reply
#3
deleting an error message won't fix the error. it'll just break without telling you what did it.

for this to be fixed, the sceuid thing probably has to be changed to accept the new stuff, though first it has to be understood how the new stuff works.
Reply
#4
Rev2857 have sound ,but will random crash.
Attach ignore and not ignore invvalid memory log.
Will test which verison broken


Attached Files
.7z   R2857log.7z (Size: 23.44 KB / Downloads: 135)
Reply
#5
last good r3137
r3138 break
When you input name aaa,
Code:
04:46:50 ERROR   memory - user_main - read32 - Invalid memory address: 0x00000007 PC=0x08819080
Some interest from the log:
Code:
04:46:50  INFO   stderr - Test Thread -
C++ runtime abort: internal error: static object marked for destruction more than once


Attached Files
.txt   3137log.txt (Size: 76.35 KB / Downloads: 129)
.txt   3138log.txt (Size: 57.12 KB / Downloads: 127)
.txt   3228log.txt (Size: 58.12 KB / Downloads: 122)
Reply
#6
(06-11-2013, 08:56 PM)sum2012 Wrote: last good r3137
r3138 break
When you input name aaa,
Is it fixed by r3230?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#7
Yes r3230 fixed,thanks Smile


Attached Files
.txt   3230log.txt (Size: 29.12 KB / Downloads: 131)
Reply
#8
r3491 same as real psp saving
should no more random invalid address
   


Attached Files
.txt   log.txt (Size: 127.52 KB / Downloads: 131)
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)