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Ys Seven - JAP - ULJM05475 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Ys Seven - JAP - ULJM05475 (/showthread.php?tid=1298) |
RE: Ys SEVEN - JAP - ULJM05475 [encrypted] - gid15 - 05-29-2011 (05-20-2011, 02:01 PM)gid15 Wrote:I've provided a fix for this problem in r2157. Does it help?(05-20-2011, 01:55 PM)megaten666 Wrote: I have a strange graphical bug(?) with both Ys Seven and Ys vs Sora no Kiseki. The screen always wants to resize itself to a bigger size, but after a moment, it's resize itself to its original, smaller size. It's annoying, the screen looks like it's flickering. Both games are well playable. Everything is okay, besides the off-sync fmv audio (which I don't care that much, it's still OK for me), but this flickering thing is just too much for my eyes. Any help?This problem was introduced in r2132 ( http://code.google.com/p/jpcsp/source/detail?r=2132 ). I've already notified Hykem about this issue. RE: Ys SEVEN - JAP - ULJM05475 [encrypted] - Hykem - 05-29-2011 (05-29-2011, 07:10 AM)gid15 Wrote:(05-20-2011, 02:01 PM)gid15 Wrote:I've provided a fix for this problem in r2157. Does it help?(05-20-2011, 01:55 PM)megaten666 Wrote: I have a strange graphical bug(?) with both Ys Seven and Ys vs Sora no Kiseki. The screen always wants to resize itself to a bigger size, but after a moment, it's resize itself to its original, smaller size. It's annoying, the screen looks like it's flickering. Both games are well playable. Everything is okay, besides the off-sync fmv audio (which I don't care that much, it's still OK for me), but this flickering thing is just too much for my eyes. Any help?This problem was introduced in r2132 ( http://code.google.com/p/jpcsp/source/detail?r=2132 ). I've already notified Hykem about this issue. Sorry for the delay on this gid. I'm working on a big rework for all these issues which, hopefully, I intend to commit still today. The good news is that I've finally got the viewport resizing working! ![]() The lines you've commented out in r2157 will be removed after that. Thanks! ![]() RE: Ys SEVEN - JAP - ULJM05475 [encrypted] - jacky400 - 05-30-2011 Really looking forward your commit for the viewport resizing ![]() RE: Ys SEVEN - JAP - ULJM05475 [encrypted] - megaten666 - 06-09-2011 Both games now working like a charm. Thank you very much ![]() Now, if you'll excuse me, I have to kick some dragon ass ![]() RE: Ys SEVEN - JAP - ULJM05475 [encrypted] - Darth1701 - 12-14-2012 r2927 Video Settings: [X] Use shaders (experimental) [X] Enable dynamic shader generation No graphical problems, Movie in-sync Could be a bit faster. Profiler log attached RE: Ys SEVEN - JAP - ULJM05475 [encrypted] - shimano04 - 12-17-2012 In the Segram Desert area, the game consistently crashes after a few minutes of playing the area. With the recommended settings, I also get flickering with the HUD elements in the game. I attached a screenshot of the error below. Nvidia GeForce GTS 450 AMD FX 6100 (6-core 3.0 ghz) 8GB Ram EDIT: I fixed the attachment (there was a server crash last night). I also added savedata up to the area where I'm having the issue. RE: Ys SEVEN - JAP - ULJM05475 [encrypted] - Darth1701 - 12-17-2012 (12-17-2012, 08:11 AM)shimano04 Wrote: In the Segram Desert area, the game consistently crashes after a few minutes of playing the area. With the recommended settings, I also get flickering with the HUD elements in the game. I attached a screenshot of the error below. Hello, nice to see someone else have this game! ![]() Unfortunately, the attachment of the screenshot is not found. Can you try it again? It would be also good if you have some savegame before the desert area so I can try it too. Thanks! RE: Ys SEVEN - JAP - ULJM05475 [encrypted] - shimano04 - 12-18-2012 (12-17-2012, 09:36 AM)Darth1701 Wrote:(12-17-2012, 08:11 AM)shimano04 Wrote: In the Segram Desert area, the game consistently crashes after a few minutes of playing the area. With the recommended settings, I also get flickering with the HUD elements in the game. I attached a screenshot of the error below. I just fixed my post above with all the attachments so you can try too. So far I haven't had this issue anywhere else in the game. Thanks for looking! RE: Ys SEVEN - JAP - ULJM05475 [encrypted] - Darth1701 - 12-18-2012 (12-18-2012, 01:36 AM)shimano04 Wrote: I just fixed my post above with all the attachments so you can try too. So far I haven't had this issue anywhere else in the game. Thanks for looking! Thanks. I will look into this later! RE: Ys SEVEN - JAP - ULJM05475 [encrypted] - Darth1701 - 12-19-2012 I tested the game yesterday using the desert savegame provided by shimano04. I can verify the flickering of the HUD. However I can't verify the crashes. I managed to get to the temple every time. While I was playing I noticed the map was not shown correct (when pressing SELECT) but with using these options it works! [X] Use shaders [X] Enable dynamic shader generation [X] Disable optimized VertexInfo reading shimano04: Can you test if that helps in your case? About the crash: Please note I used the 32-bit-version where you used the 64-bit-version, maybe you can check it with the 32-bit-version (and the 32-bit JRE) as well? |