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Gundam Battle Universe-- ULJS00145 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Gundam Battle Universe-- ULJS00145 (/showthread.php?tid=6538) |
Gundam Battle Universe-- ULJS00145 - Chihuahua-CN - 08-06-2011 Gundam Battle Universe-- ULJS00145 hardware configuration X4 B35 GTX560TI win7 64BIT JPSCP 2255 32BIT ( Only GE graphics , Use shaders) high definition setting becomes invalid with low frame number in foggy and rainy game scenes , other game scenes work properly. ![]() If use (Enable saving GE screen to Textures instead of Memory) , high definition effect work properly in all game scenes ,but the frame number would be very low. RE: Gundam Battle Universe-- ULJS00145 - theball - 08-06-2011 And where is your log ? If you want that the team help you, you must post it here ... RE: Gundam Battle Universe-- ULJS00145 - Chihuahua-CN - 08-06-2011 (08-06-2011, 12:23 PM)theball Wrote: And where is your log ? If you want that the team help you, you must post it here ... Thanks for your remainding me ![]() RE: Gundam Battle Universe-- ULJS00145 - Darth1701 - 08-06-2011 (08-06-2011, 12:23 PM)theball Wrote: And where is your log ? If you want that the team help you, you must post it here ... Calm down. For a playable game without major problems it is not a necessity to post a log IMO RE: Gundam Battle Universe-- ULJS00145 - gespenst - 12-18-2012 Strange, using svn2927, this game always freezes during mission selection menu/early gameplay(0 FPS), but the BGM still plays. Different configurations doesn't help. Update: svn2940 doesn't fix either. RE: Gundam Battle Universe-- ULJS00145 - gespenst - 12-26-2012 Update: tried previous Gundam Battle games as well using the same svn, hangs ingame as well. |