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Darkstalkers Chronicle: The Chaos Tower - ULUS10005 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Half playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=66) +----- Thread: Darkstalkers Chronicle: The Chaos Tower - ULUS10005 (/showthread.php?tid=91251) Pages:
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Darkstalkers Chronicle: The Chaos Tower - ULUS10005 - nash67 - 10-29-2012 Darkstalkers Chronicle: The Chaos Tower - ULUS10005 comes up with the message about the saved data when you begin a new game nothing but a black screen here is the info log RE: Darkstalkers Chronicle: The Chaos Tower - ULUS10005 - nash67 - 11-05-2012 using r 2830 still the same problem here is the debug log RE: Darkstalkers Chronicle: The Chaos Tower - ULUS10005 - nash67 - 12-04-2012 using r 2893 i have got it ingame once but the graphics are all glitched up most of the time it gets to the title screen then freezes up with errors here is the info log this can be moved to loadable now RE: Darkstalkers Chronicle: The Chaos Tower - ULUS10005 - Zekro - 12-04-2012 Moved to loadable RE: Darkstalkers Chronicle: The Chaos Tower - ULUS10005 - nash67 - 12-05-2012 sorry this can be moved back to intro RE: Darkstalkers Chronicle: The Chaos Tower - ULUS10005 - serio - 03-13-2013 as an interesting note, this game boots in ppsspp, and while it spams a whole lot of Code: 02:37:172 idle0 E[HLE]: GLES\Framebuffer.cpp:509 Bogus framebuffer address: 09103000 maybe this is what makes jpcsp crash? it could be unable to handle this kind of problem, assuming the game was coded to try that, not the emulator. btw. it still crashes the same way it did before in 3033, except the addresses are a bit different. Code: 5235 [user_main] WARN hle.sceGe_user - sceGeListEnQueue can't enqueue duplicate list address RE: Darkstalkers Chronicle: The Chaos Tower - ULUS10005 - gid15 - 05-07-2017 Could someone please retest this game? Thank you! RE: Darkstalkers Chronicle: The Chaos Tower - ULUS10005 - raziel1000 - 05-07-2017 (05-07-2017, 04:26 PM)gid15 Wrote: Could someone please retest this game? still the same old errors, and still freezing in champ select and nothing appears ingame Code: 96762 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEFC0, aborting the list PspGeList[id=0x1B, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEFC0, stall=0x08CBEFC0, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false] RE: Darkstalkers Chronicle: The Chaos Tower - ULUS10005 - gid15 - 05-07-2017 Code: 96762 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEFC0, aborting the list PspGeList[id=0x1B, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEFC0, stall=0x08CBEFC0, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false] Could you please try it with the external software renderer just to verify if this is an issue in the VideoEngine or somewhere else... RE: Darkstalkers Chronicle: The Chaos Tower - ULUS10005 - raziel1000 - 05-07-2017 hum so this one is with OpenGl renderer but with all video settings disabled still freezing in champ select with the error Code: 71784 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEFC0, aborting the list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEFC0, stall=0x08CBEFC0, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false] works reat with external renderer |