Darkstalkers Chronicle: The Chaos Tower - ULUS10005
comes up with the message about the saved data
when you begin a new game nothing but a black screen
here is the info log
using r 2893
i have got it ingame once but the graphics are all glitched up
most of the time it gets to the title screen then freezes up with errors
here is the info log
errors at the moment where jpcsp crashes, it goes past them.
maybe this is what makes jpcsp crash? it could be unable to handle this kind of problem, assuming the game was coded to try that, not the emulator.
btw. it still crashes the same way it did before in 3033, except the addresses are a bit different.
Code:
5235 [user_main] WARN hle.sceGe_user - sceGeListEnQueue can't enqueue duplicate list address
6344 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEF90, aborting the list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEF90, stall=0x08CBEF90, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
6360 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEF90, aborting the list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEF90, stall=0x08CBEF90, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
6375 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEF90, aborting the list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEF90, stall=0x08CBEF90, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
6375 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEF90, aborting the list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEF90, stall=0x08CBEF90, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
6391 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEF90, aborting the list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEF90, stall=0x08CBEF90, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
6391 [GUI] ERROR ge - Aborting current list processing due to too many errors
(05-07-2017, 04:26 PM)gid15 Wrote: Could someone please retest this game?
Thank you!
still the same old errors, and still freezing in champ select and nothing appears ingame
Code:
96762 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEFC0, aborting the list PspGeList[id=0x1B, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEFC0, stall=0x08CBEFC0, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
96762 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEFC0, aborting the list PspGeList[id=0x1B, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEFC0, stall=0x08CBEFC0, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
Nice to have you back
Could you please try it with the external software renderer just to verify if this is an issue in the VideoEngine or somewhere else...
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
05-07-2017, 06:11 PM (This post was last modified: 05-07-2017, 06:22 PM by raziel1000.)
hum so this one is with OpenGl renderer but with all video settings disabled
still freezing in champ select with the error
Code:
71784 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEFC0, aborting the list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEFC0, stall=0x08CBEFC0, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
71785 [GUI] ERROR ge - Aborting current list processing due to too many errors