01-10-2016, 08:49 AM
Tested on recent master build. Stuck on broken menus, game keeps asking PSN connection. Requires libSre, JpgDec and L10n LLE'd.
PixelJunk Monsters [NPUA80108]
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01-10-2016, 08:49 AM
Tested on recent master build. Stuck on broken menus, game keeps asking PSN connection. Requires libSre, JpgDec and L10n LLE'd.
01-28-2017, 09:11 AM
Tested on modified build v0.0.1-8-60bd2fb. Graphics in menus now fixed, crashes on loading level.
Code: ... Requires minor hack in cellGame.cpp replace Code: fmt::throw_exception("Unimplemented" HERE); Code: UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; LLE used Code: - libadec.prx
02-13-2017, 11:20 AM
(This post was last modified: 02-13-2017, 11:21 AM by BlackDaemon.)
Tested on recent master build v0.0.1-acd9d6ff (PR #2375). Still crashes on shaders after starting new game, but log seems different
Code: E {rsx::thread} RSX: Unimplemented SIP instruction: CAL LLE used Code: - libac3dec.sprx |
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