01-09-2011, 03:38 PM
(This post was last modified: 01-09-2011, 03:39 PM by BlackDaemon.)
Looked on google for "JVM CUDA" and got this - JCUDA. Just wondering, could this increase emulation performance?
![Big Grin Big Grin](https://www.emunewz.net/forum/images/smilies/biggrin.gif)
NVIDIA CUDA for JPCSP - worth it?
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01-09-2011, 03:38 PM
(This post was last modified: 01-09-2011, 03:39 PM by BlackDaemon.)
Looked on google for "JVM CUDA" and got this - JCUDA. Just wondering, could this increase emulation performance?
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01-09-2011, 03:55 PM
(01-09-2011, 03:38 PM)BlackDaemon Wrote: Looked on google for "JVM CUDA" and got this - JCUDA. Just wondering, could this increase emulation performance? Or this: http://www.jocl.org/ for both Nvidia and AMD ![]() ![]()
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
Hmm, intersting...
![]() Although it could really help wrapping up a few things and provide better code, I'm afraid this could only be a valid option if we only supported NVIDIA cards alone. Binding JPCSP to work with JCUDA needs some code rewriting take may be useless if we end up restricting our portability. ![]() Nonetheless, I believe it could improve the overall performance significantly depending on the way we used the APIs. EDIT: @Darth1701: The latest version of LWJGL seems to also provide some wrappers for OpenCL, but I haven't tested that fully. ![]()
01-09-2011, 06:18 PM
Sorry, but I don't quite see any valid use case for Cuda or OpenCL in Jpcsp. It won't help at all !
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