02-28-2013, 07:23 PM
Dragon Ball Z Shin Budokai - ULES00309
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01-23-2014, 09:03 PM
I lost my old savedata for this game when my HD got corrupted... then I tested it again with r3445 just now, with a brand new savedata. I went straight to Training Mode with normal form Goku and got no crashes (since I didn't unlock any transformations), but endless invalid memory address errors like these:
17:37:39 ERROR memory - user_main - read32 - Invalid memory address: 0x4A1500B4 PC=0x088EAB08 17:37:44 ERROR memory - user_main - read32 - Invalid memory address: 0x4A1500B8 PC=0x088EAB2C 17:37:44 ERROR memory - user_main - read32 - Invalid memory address: 0x4A1500BC PC=0x088EAB44 17:37:45 ERROR memory - user_main - read32 - Invalid memory address: 0x4A656B74 PC=0x088EAB08 17:37:45 ERROR memory - user_main - read32 - Invalid memory address: 0x4A656B78 PC=0x088EAB2C 17:37:45 ERROR memory - user_main - read32 - Invalid memory address: 0x4A656B7C PC=0x088EAB44 17:38:51 ERROR memory - user_main - read16 - Invalid memory address: 0x4A1500A2 PC=0x08808ED8 17:38:55 ERROR memory - user_main - read32 - Invalid memory address: 0x4A1500B4 PC=0x08809034 17:38:55 ERROR memory - user_main - read32 - Invalid memory address: 0x4A1500B8 PC=0x08808ED0 17:38:56 ERROR memory - user_main - read16 - Invalid memory address: 0x4A1500A2 PC=0x0880B4B8 17:38:56 ERROR memory - user_main - read32 - Invalid memory address: 0x4A1500B8 PC=0x0880B4B0 17:38:56 ERROR memory - user_main - read16 - Invalid memory address: 0x4A1500A2 PC=0x0880B364 17:38:56 ERROR memory - user_main - read16 - Invalid memory address: 0x4A1500A2 PC=0x088084D8 17:38:56 ERROR memory - user_main - read16 - Invalid memory address: 0x4A1500A2 PC=0x0880B4B8 17:38:57 ERROR memory - user_main - read32 - Invalid memory address: 0x4A1500B8 PC=0x0880B4B0 17:38:57 ERROR memory - user_main - read16 - Invalid memory address: 0x4A1500A2 PC=0x0880B364 17:38:57 ERROR memory - user_main - read16 - Invalid memory address: 0x4A1500A2 PC=0x088084D8 17:38:57 ERROR memory - user_main - read16 - Invalid memory address: 0x4A1500A2 PC=0x0880B4B8 17:38:57 ERROR memory - user_main - read32 - Invalid memory address: 0x4A1500B8 PC=0x0880B4B0 17:38:57 ERROR memory - user_main - read16 - Invalid memory address: 0x4A1500A2 PC=0x0880B364 17:38:58 ERROR memory - user_main - read16 - Invalid memory address: 0x4A1500A2 PC=0x088084D8 17:38:58 ERROR memory - user_main - read16 - Invalid memory address: 0x4A1500A2 PC=0x08808D14 These happened in the loading screen and each and every time I used a ki-based attack with Goku, and Goku only. No other character suffered from this issue. Moreover, a friend of mine tested the US version and got no problem whatsoever, leading me to deduce that this issue occurs in the Japanese version only. Can this be of any help?
01-24-2014, 09:38 PM
(01-23-2014, 09:03 PM)Ansatsuken Wrote: I lost my old savedata for this game when my HD got corrupted... then I tested it again with r3445 just now, with a brand new savedata. I went straight to Training Mode with normal form Goku and got no crashes (since I didn't unlock any transformations), but endless invalid memory address errors like these: Hmm, interesting. Could you please post the full log? INFO level should be enough (from when you start the game until these errors show up). Thanks!
01-25-2014, 04:25 AM
(01-24-2014, 09:38 PM)Hykem Wrote: Hmm, interesting. Could you please post the full log? INFO level should be enough (from when you start the game until these errors show up). Thanks! Sure. Actually, I'm sending two log files. log1.txt (Size: 47.57 KB / Downloads: 133) In this first one, I encountered that ArrayIndexOutOfBoundsException from my previous save file, which occurred after I decided to choose the stage randomly in Training mode, leading me to believe that this problem is not related to transformations (as I thought before), but to stages. log2.txt (Size: 84.64 KB / Downloads: 141) In this second one, I chose the first stage like I usually do in Training mode (see the screenshot below), and the invalid memory address errors appear in the loading screen and each time I use a basic ki blast, also meaning that continuous blasts like the one depicted below feature this issue as many times as a ki blast attack is used. This issue doesn't occur when using a special move like Kamehameha or Spirit Bomb. I hope these help.
12-17-2018, 08:52 PM
98227db14a8907d18e42d558ebfdfbcdd96d0be0:
Game still works but bad sound Code: ERROR atrac3plus - CRI ADX Audio - Invalid number of quantization units: 29 Code: ERROR atrac3plus - CRI ADX Audio - Invalid start bit
12-20-2018, 07:56 PM
(12-17-2018, 08:52 PM)raziel1000 Wrote: 98227db14a8907d18e42d558ebfdfbcdd96d0be0: FIXED! |
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