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Metal Gear Solid: Portable Ops - USA - ULUS10202
#1
r1900
Code:
10266 [GUI] INFO  emu - Jpcsp v0.6
10267 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10202
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
PARENTAL_LEVEL = 9
PSP_SYSTEM_VER = 2.81
REGION = 32768
TITLE = METAL GEAR SOLID PORTABLE OPS
probably homebrew? false
10271 [GUI] DEBUG hle - Loading HLE firmware up to version 281
10275 [GUI] INFO  emu - Loading global compatibility settings
10276 [GUI] INFO  ge - Only GE Graphics: false
10298 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
10298 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
10299 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
10299 [GUI] INFO  memory - Ignore invalid memory access: false
10300 [GUI] DEBUG emu - No patch file found for this game
10304 [GUI] DEBUG runtime - RuntimeContext.reset
10390 [GUI] DEBUG hle - Loading HLE firmware up to version 281
10405 [GUI] DEBUG emu - Loader: Relocation required (PRX)
10406 [GUI] DEBUG memory - PH#0: loading program 08804000 - 089F2D14 - 089F2D14
10423 [GUI] DEBUG memory - PH#1: loading program 089F2D40 - 089FFE94 - 08AFB7C0
10426 [GUI] DEBUG memory - PH alloc consumption 002F77C0 (mem 000FB92C)
10426 [GUI] DEBUG memory - .sbss: ignoring zero-length type 8 section 089FFEA0
10426 [GUI] DEBUG memory - .bss: clearing section 089FFEC0 - 08AFB7C0 (len 000FB900)
10427 [GUI] DEBUG memory - PH#2: relocating 76371 entries
10461 [GUI] INFO  emu - Found ModuleInfo name:'mgp_main' version:0101 attr:00000000 gp:08a07e90
10461 [GUI] DEBUG memory - Reserving 0x2F77C0 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
10462 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x2F77C0, addr=0x08804000: returns 0x08804000
10464 [GUI] INFO  emu - Found 240 imports from 32 modules
10464 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804128
10465 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x088044C0
10465 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
10465 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
10466 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x089DB070
10466 [GUI] WARN  emu - Failed to map import at 0x089C9A18 [0x2FCD7551] Module 'kjfs'(attempt 1)
10466 [GUI] WARN  emu - Failed to map import at 0x089C9A20 [0xC78E5271] Module 'kjfs'(attempt 1)
10466 [GUI] WARN  emu - Failed to map import at 0x089C9A28 [0x93E9297F] Module 'kjfs'(attempt 1)
10467 [GUI] WARN  emu - Failed to map import at 0x089C9A30 [0x1ECF095D] Module 'kjfs'(attempt 1)
10467 [GUI] WARN  emu - Failed to map import at 0x089C9A38 [0x18B0F227] Module 'kjfs'(attempt 1)
10467 [GUI] WARN  emu - Failed to map import at 0x089C9A40 [0x5646F8BB] Module 'kjfs'(attempt 1)
10467 [GUI] WARN  emu - Failed to map import at 0x089C9A48 [0x65BD27F9] Module 'kjfs'(attempt 1)
10468 [GUI] WARN  emu - Failed to map import at 0x089C9A50 [0x432F631B] Module 'kjfs'(attempt 1)
10468 [GUI] WARN  emu - Failed to map import at 0x089C9A58 [0x833DE7FC] Module 'kjfs'(attempt 1)
10468 [GUI] WARN  emu - Failed to map import at 0x089C9A60 [0x276EA32C] Module 'kjfs'(attempt 1)
10468 [GUI] WARN  emu - Failed to map import at 0x089C9A68 [0x11EC897F] Module 'kjfs'(attempt 1)
10469 [GUI] WARN  emu - Failed to map import at 0x089C9A70 [0x2B9B31B4] Module 'kjfs'(attempt 1)
10469 [GUI] WARN  emu - Failed to map import at 0x089C9A78 [0xA988714B] Module 'kjfs'(attempt 1)
10469 [GUI] WARN  emu - Failed to map import at 0x089C9A80 [0xB6D85698] Module 'kjfs'(attempt 1)
10469 [GUI] WARN  emu - Failed to map import at 0x089C9A88 [0x813E06AD] Module 'kjfs'(attempt 1)
10470 [GUI] WARN  emu - Failed to map import at 0x089C9A90 [0x793A5E87] Module 'kjfs'(attempt 1)
10470 [GUI] WARN  emu - Failed to map import at 0x089C9A98 [0xB17334D0] Module 'kjfs'(attempt 1)
10470 [GUI] WARN  emu - Failed to map import at 0x089C9AA0 [0xE870999F] Module 'kjfs'(attempt 1)
10470 [GUI] WARN  emu - Failed to map import at 0x089C9AA8 [0x1B969771] Module 'kjfs'(attempt 1)
10471 [GUI] WARN  emu - Failed to map import at 0x089C9AB0 [0xC5183ABB] Module 'kjfs'(attempt 1)
10471 [GUI] WARN  emu - Failed to map import at 0x089C9AB8 [0x9CCA8B9F] Module 'sound2'(attempt 1)
10471 [GUI] WARN  emu - Failed to map import at 0x089C9AC0 [0x206AEA6D] Module 'sound2'(attempt 1)
10471 [GUI] WARN  emu - Failed to map import at 0x089C9AC8 [0x637FB6A0] Module 'sound2'(attempt 1)
10472 [GUI] WARN  emu - Failed to map import at 0x089C9AD0 [0x5DC9BE97] Module 'sound2'(attempt 1)
10472 [GUI] WARN  emu - Failed to map import at 0x089C9AD8 [0xD6435625] Module 'sound2'(attempt 1)
10472 [GUI] WARN  emu - Failed to map import at 0x089C9AE0 [0x9975B659] Module 'sound2'(attempt 1)
10472 [GUI] WARN  emu - Failed to map import at 0x089C9AE8 [0xF16EEBD1] Module 'sound2'(attempt 1)
10473 [GUI] WARN  emu - Failed to map import at 0x089C9AF0 [0x293905ED] Module 'sound2'(attempt 1)
10473 [GUI] WARN  emu - Failed to map import at 0x089C9AF8 [0x5117A7D6] Module 'sound2'(attempt 1)
10473 [GUI] WARN  emu - Failed to map import at 0x089C9B00 [0xC78990A9] Module 'sound2'(attempt 1)
10473 [GUI] WARN  emu - Failed to map import at 0x089C9B08 [0xDC446E3A] Module 'sound2'(attempt 1)
10474 [GUI] WARN  emu - Failed to map import at 0x089C9B10 [0xB877D37D] Module 'sound2'(attempt 1)
10474 [GUI] WARN  emu - Failed to map import at 0x089C9B18 [0xFA32C9B9] Module 'sound2'(attempt 1)
10474 [GUI] WARN  emu - Failed to map import at 0x089C9B20 [0xE43865EC] Module 'sound2'(attempt 1)
10474 [GUI] WARN  emu - Failed to map import at 0x089C9B28 [0xEEBD8BA6] Module 'sound2'(attempt 1)
10475 [GUI] WARN  emu - Failed to map import at 0x089C9B30 [0xBDF40AA7] Module 'sound2'(attempt 1)
10475 [GUI] WARN  emu - Failed to map import at 0x089C9B38 [0xD421111B] Module 'sound2'(attempt 1)
10475 [GUI] WARN  emu - Failed to map import at 0x089C9B40 [0xC5762C08] Module 'sound2'(attempt 1)
10475 [GUI] WARN  emu - Failed to map import at 0x089C9B48 [0x0483B11A] Module 'sound2'(attempt 1)
10476 [GUI] WARN  emu - Failed to map import at 0x089C9B50 [0x80A50469] Module 'sound2'(attempt 1)
10476 [GUI] WARN  emu - Failed to map import at 0x089C9B58 [0x7423D1AC] Module 'sound2'(attempt 1)
10476 [GUI] WARN  emu - Failed to map import at 0x089C9B60 [0x3BF1C47F] Module 'sound2'(attempt 1)
10476 [GUI] WARN  emu - Failed to map import at 0x089C9B68 [0x12459AA0] Module 'sound2'(attempt 1)
10476 [GUI] WARN  emu - Failed to map import at 0x089C9B70 [0xC3A9FC56] Module 'sound2'(attempt 1)
10477 [GUI] WARN  emu - Failed to map import at 0x089C9B78 [0xA573356E] Module 'sound2'(attempt 1)
10477 [GUI] WARN  emu - Failed to map import at 0x089C9B80 [0x72119F4E] Module 'sound2'(attempt 1)
10477 [GUI] WARN  emu - Failed to map import at 0x089C9B88 [0x421257DB] Module 'sound2'(attempt 1)
10477 [GUI] WARN  emu - Failed to map import at 0x089C9B90 [0x088749AD] Module 'sound2'(attempt 1)
10478 [GUI] WARN  emu - Failed to map import at 0x089C9B98 [0x6F286BEB] Module 'sound2'(attempt 1)
10478 [GUI] WARN  emu - Failed to map import at 0x089C9BA0 [0xC3AD58C3] Module 'sound2'(attempt 1)
10478 [GUI] WARN  emu - Failed to map import at 0x089C9BA8 [0x6E38916F] Module 'sound2'(attempt 1)
10478 [GUI] WARN  emu - Failed to map import at 0x089C9BB0 [0x9EB9B680] Module 'sound2'(attempt 1)
10479 [GUI] WARN  emu - Failed to map import at 0x089C9BB8 [0xF3A46237] Module 'sound2'(attempt 1)
10479 [GUI] WARN  emu - Failed to map import at 0x089C9BC0 [0xC9CAE432] Module 'sound2'(attempt 1)
10479 [GUI] WARN  emu - Failed to map import at 0x089C9BC8 [0x3CBF8371] Module 'sound2'(attempt 1)
10479 [GUI] WARN  emu - Failed to map import at 0x089C9BD0 [0x7869531E] Module 'sound2'(attempt 1)
10479 [GUI] WARN  emu - Failed to map import at 0x089C9BD8 [0xDD604F54] Module 'sound2'(attempt 1)
10480 [GUI] WARN  emu - Failed to map import at 0x089C9BE0 [0x577F8569] Module 'sound2'(attempt 1)
10480 [GUI] WARN  emu - Failed to map import at 0x089C9BE8 [0x27CC564E] Module 'sound2'(attempt 1)
10480 [GUI] WARN  emu - Failed to map import at 0x089C9BF0 [0xDEBB2BC3] Module 'sound2'(attempt 1)
10480 [GUI] WARN  emu - Failed to map import at 0x089C9BF8 [0xE7906E3B] Module 'sound2'(attempt 1)
10481 [GUI] WARN  emu - Failed to map import at 0x089C9C00 [0x9A3CD83D] Module 'sound2'(attempt 1)
10481 [GUI] WARN  emu - Failed to map import at 0x089C9C08 [0x99E10AA0] Module 'sound2'(attempt 1)
10481 [GUI] WARN  emu - Failed to map import at 0x089C9C10 [0xB40515B2] Module 'sound2'(attempt 1)
10481 [GUI] WARN  emu - Failed to map import at 0x089C9C18 [0xBE76CC97] Module 'sound2'(attempt 1)
10482 [GUI] WARN  emu - Failed to map import at 0x089C9C20 [0x9D0DCAAE] Module 'sound2'(attempt 1)
10482 [GUI] WARN  emu - Failed to map import at 0x089C9C28 [0x9C854080] Module 'sound2'(attempt 1)
10482 [GUI] WARN  emu - Failed to map import at 0x089C9C30 [0xDA16EB82] Module 'sound2'(attempt 1)
10482 [GUI] WARN  emu - Failed to map import at 0x089C9C38 [0x461C7724] Module 'zlibdec'(attempt 1)
10483 [GUI] WARN  emu - Failed to map import at 0x089C9C40 [0x18CB51AB] Module 'zlibdec'(attempt 1)
10483 [GUI] WARN  emu - Failed to map import at 0x089C9C48 [0x216D1BF1] Module 'zlibdec'(attempt 1)
10483 [GUI] INFO  emu - 169 NIDS mapped
10483 [GUI] INFO  emu - 71 remaining unmapped NIDS
10485 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
10553 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
10553 [GUI] DEBUG runtime - Switching to Thread root
10554 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
10595 [GUI] INFO  ge - Using RenderingEngineLwjgl31
10595 [GUI] INFO  ge - OpenGL version: 4.1.0
10595 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
10595 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
10595 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
10602 [GUI] INFO  ge - Using VBO
10603 [GUI] DEBUG ge - bindBuffer 0, 1
10603 [GUI] DEBUG ge - setBufferData target=0, size=2880, buffer size=2880, usage=6
10609 [GUI] DEBUG ge - bindBuffer 0, 2
10609 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
10622 [GUI] DEBUG ge - bindBuffer 0, 3
10623 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
10631 [GUI] DEBUG ge - bindBuffer 0, 4
10631 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
10631 [GUI] DEBUG ge - genTexture
10632 [GUI] DEBUG ge - bindTexture 1
10633 [GUI] DEBUG ge - setTexImage level=0, internalFormat=3, 512x512, format=3, type=3, textureSize=0
10633 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
10634 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
10634 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
10634 [GUI] DEBUG ge - setTextureWrapMode 1, 1
10635 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
10635 [GUI] DEBUG ge - disableFlag GU_LIGHT0
10635 [GUI] DEBUG ge - disableFlag GU_LIGHT1
10635 [GUI] DEBUG ge - disableFlag GU_LIGHT2
10636 [GUI] DEBUG ge - disableFlag GU_LIGHT3
10636 [GUI] DEBUG ge - startDisplay
10636 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
10636 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
10636 [GUI] DEBUG ge - bindTexture 1
10637 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
10637 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
10638 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
10638 [GUI] DEBUG ge - disableFlag GU_BLEND
10638 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
10638 [GUI] DEBUG ge - disableFlag GU_FOG
10638 [GUI] DEBUG ge - disableFlag GU_LIGHTING
10639 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
10639 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
10639 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
10639 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
10639 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
10639 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
10640 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
10640 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
10640 [GUI] DEBUG ge - setTextureWrapMode 1, 1
10640 [GUI] DEBUG ge - setDepthMask disabled
10640 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
10641 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
10641 [GUI] DEBUG ge - setFrontFace clockwise
10641 [GUI] DEBUG ge - setBones count=0
10642 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
10642 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
10642 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
10643 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
10643 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
10643 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
10644 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
10644 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
10644 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
10644 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
10645 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
10645 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
10645 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
10645 [GUI] DEBUG ge - enableClientState 0
10645 [GUI] DEBUG ge - disableClientState 1
10646 [GUI] DEBUG ge - disableClientState 2
10646 [GUI] DEBUG ge - enableClientState 3
10646 [GUI] DEBUG ge - bindBuffer 0, 4
10646 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
10646 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
10647 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
10647 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
10647 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
10647 [GUI] DEBUG ge - setTextureFunc func=12
10647 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
10648 [GUI] DEBUG ge - setTextureWrapMode 0, 0
10648 [GUI] DEBUG ge - setFrontFace counter-clockwise
10648 [GUI] DEBUG ge - endDirectRendering
10648 [GUI] DEBUG ge - endDisplay
10648 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
10667 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
10668 [GUI] DEBUG ge - disableFlag GU_LIGHT0
10668 [GUI] DEBUG ge - disableFlag GU_LIGHT1
10668 [GUI] DEBUG ge - disableFlag GU_LIGHT2
10668 [GUI] DEBUG ge - disableFlag GU_LIGHT3
10668 [GUI] DEBUG ge - startDisplay
10669 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
10669 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
10669 [GUI] DEBUG ge - bindTexture 1
10669 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
10669 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
10670 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
10670 [GUI] DEBUG ge - disableFlag GU_BLEND
10670 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
10671 [GUI] DEBUG ge - disableFlag GU_FOG
10671 [GUI] DEBUG ge - disableFlag GU_LIGHTING
10671 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
10671 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
10671 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
10671 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
10672 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
10672 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
10672 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
10672 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
10672 [GUI] DEBUG ge - setTextureWrapMode 1, 1
10672 [GUI] DEBUG ge - setDepthMask disabled
10673 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
10673 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
10673 [GUI] DEBUG ge - setFrontFace clockwise
10673 [GUI] DEBUG ge - setBones count=0
10673 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
10674 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
10674 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
10674 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
10674 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
10675 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
10675 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
10675 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
10675 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
10676 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
10676 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
10676 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
10676 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
10676 [GUI] DEBUG ge - enableClientState 0
10677 [GUI] DEBUG ge - disableClientState 1
10677 [GUI] DEBUG ge - disableClientState 2
10677 [GUI] DEBUG ge - enableClientState 3
10677 [GUI] DEBUG ge - bindBuffer 0, 4
10677 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
10677 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
10678 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
10678 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
10678 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
10678 [GUI] DEBUG ge - setTextureFunc func=12
10678 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
10679 [GUI] DEBUG ge - setTextureWrapMode 0, 0
10679 [GUI] DEBUG ge - setFrontFace counter-clockwise
10679 [GUI] DEBUG ge - endDirectRendering
10679 [GUI] DEBUG ge - endDisplay
10679 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
29942 [Emu] INFO  runtime - Using Compiler
30038 [user_main] INFO  compiler - Replacing CodeBlock at 0x089D0DF4 by Native Code 'strlen'
30041 [user_main] INFO  compiler - Replacing CodeBlock at 0x089CF880 by Native Code 'memset'
30054 [Main] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=d
30055 [Main] INFO  compiler - Replacing CodeBlock at 0x0886484C by Native Code 'nop'
30055 [Main] INFO  compiler - Replacing CodeBlock at 0x088664AC by Native Code 'nop'
30056 [Main] INFO  compiler - Replacing CodeBlock at 0x08866998 by Native Code 'nop'
30069 [Main] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x0
30070 [Main] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x0
30070 [Main] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x0
30071 [Main] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x0
30082 [Main] INFO  compiler - Replacing CodeBlock at 0x08804954 by Native Code 'nop'
30085 [Main] INFO  compiler - Replacing CodeBlock at 0x089D0BE8 by Native Code 'strchr'
30087 [Main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0000) PSP_AV_MODULE_AVCODEC
30087 [Main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0001) PSP_AV_MODULE_SASCORE
30087 [Main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0002) PSP_AV_MODULE_ATRAC3PLUS
30087 [Main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0003) PSP_AV_MODULE_MPEGBASE
30091 [Main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/modules/zlibdec.prx flags = 1 permissions = 00
30104 [Main] INFO  emu - Found ModuleInfo name:'ZLIB' version:0101 attr:00000000 gp:08b18190
30105 [Main] INFO  emu - Found 0 imports from 0 modules
30105 [Main] INFO  emu - Found 3 exports
30106 [Main] WARN  emu - Failed to map import at 0x089C9A18 [0x2FCD7551] Module 'kjfs'(attempt 2)
30106 [Main] WARN  emu - Failed to map import at 0x089C9A20 [0xC78E5271] Module 'kjfs'(attempt 2)
30106 [Main] WARN  emu - Failed to map import at 0x089C9A28 [0x93E9297F] Module 'kjfs'(attempt 2)
30106 [Main] WARN  emu - Failed to map import at 0x089C9A30 [0x1ECF095D] Module 'kjfs'(attempt 2)
30107 [Main] WARN  emu - Failed to map import at 0x089C9A38 [0x18B0F227] Module 'kjfs'(attempt 2)
30107 [Main] WARN  emu - Failed to map import at 0x089C9A40 [0x5646F8BB] Module 'kjfs'(attempt 2)
30107 [Main] WARN  emu - Failed to map import at 0x089C9A48 [0x65BD27F9] Module 'kjfs'(attempt 2)
30108 [Main] WARN  emu - Failed to map import at 0x089C9A50 [0x432F631B] Module 'kjfs'(attempt 2)
30108 [Main] WARN  emu - Failed to map import at 0x089C9A58 [0x833DE7FC] Module 'kjfs'(attempt 2)
30109 [Main] WARN  emu - Failed to map import at 0x089C9A60 [0x276EA32C] Module 'kjfs'(attempt 2)
30109 [Main] WARN  emu - Failed to map import at 0x089C9A68 [0x11EC897F] Module 'kjfs'(attempt 2)
30109 [Main] WARN  emu - Failed to map import at 0x089C9A70 [0x2B9B31B4] Module 'kjfs'(attempt 2)
30109 [Main] WARN  emu - Failed to map import at 0x089C9A78 [0xA988714B] Module 'kjfs'(attempt 2)
30110 [Main] WARN  emu - Failed to map import at 0x089C9A80 [0xB6D85698] Module 'kjfs'(attempt 2)
30110 [Main] WARN  emu - Failed to map import at 0x089C9A88 [0x813E06AD] Module 'kjfs'(attempt 2)
30111 [Main] WARN  emu - Failed to map import at 0x089C9A90 [0x793A5E87] Module 'kjfs'(attempt 2)
30111 [Main] WARN  emu - Failed to map import at 0x089C9A98 [0xB17334D0] Module 'kjfs'(attempt 2)
30111 [Main] WARN  emu - Failed to map import at 0x089C9AA0 [0xE870999F] Module 'kjfs'(attempt 2)
30111 [Main] WARN  emu - Failed to map import at 0x089C9AA8 [0x1B969771] Module 'kjfs'(attempt 2)
30112 [Main] WARN  emu - Failed to map import at 0x089C9AB0 [0xC5183ABB] Module 'kjfs'(attempt 2)
30112 [Main] WARN  emu - Failed to map import at 0x089C9AB8 [0x9CCA8B9F] Module 'sound2'(attempt 2)
30113 [Main] WARN  emu - Failed to map import at 0x089C9AC0 [0x206AEA6D] Module 'sound2'(attempt 2)
30113 [Main] WARN  emu - Failed to map import at 0x089C9AC8 [0x637FB6A0] Module 'sound2'(attempt 2)
30113 [Main] WARN  emu - Failed to map import at 0x089C9AD0 [0x5DC9BE97] Module 'sound2'(attempt 2)
30114 [Main] WARN  emu - Failed to map import at 0x089C9AD8 [0xD6435625] Module 'sound2'(attempt 2)
30114 [Main] WARN  emu - Failed to map import at 0x089C9AE0 [0x9975B659] Module 'sound2'(attempt 2)
30114 [Main] WARN  emu - Failed to map import at 0x089C9AE8 [0xF16EEBD1] Module 'sound2'(attempt 2)
30115 [Main] WARN  emu - Failed to map import at 0x089C9AF0 [0x293905ED] Module 'sound2'(attempt 2)
30115 [Main] WARN  emu - Failed to map import at 0x089C9AF8 [0x5117A7D6] Module 'sound2'(attempt 2)
30115 [Main] WARN  emu - Failed to map import at 0x089C9B00 [0xC78990A9] Module 'sound2'(attempt 2)
30116 [Main] WARN  emu - Failed to map import at 0x089C9B08 [0xDC446E3A] Module 'sound2'(attempt 2)
30116 [Main] WARN  emu - Failed to map import at 0x089C9B10 [0xB877D37D] Module 'sound2'(attempt 2)
30117 [Main] WARN  emu - Failed to map import at 0x089C9B18 [0xFA32C9B9] Module 'sound2'(attempt 2)
30117 [Main] WARN  emu - Failed to map import at 0x089C9B20 [0xE43865EC] Module 'sound2'(attempt 2)
30117 [Main] WARN  emu - Failed to map import at 0x089C9B28 [0xEEBD8BA6] Module 'sound2'(attempt 2)
30118 [Main] WARN  emu - Failed to map import at 0x089C9B30 [0xBDF40AA7] Module 'sound2'(attempt 2)
30118 [Main] WARN  emu - Failed to map import at 0x089C9B38 [0xD421111B] Module 'sound2'(attempt 2)
30118 [Main] WARN  emu - Failed to map import at 0x089C9B40 [0xC5762C08] Module 'sound2'(attempt 2)
30119 [Main] WARN  emu - Failed to map import at 0x089C9B48 [0x0483B11A] Module 'sound2'(attempt 2)
30119 [Main] WARN  emu - Failed to map import at 0x089C9B50 [0x80A50469] Module 'sound2'(attempt 2)
30120 [Main] WARN  emu - Failed to map import at 0x089C9B58 [0x7423D1AC] Module 'sound2'(attempt 2)
30120 [Main] WARN  emu - Failed to map import at 0x089C9B60 [0x3BF1C47F] Module 'sound2'(attempt 2)
30120 [Main] WARN  emu - Failed to map import at 0x089C9B68 [0x12459AA0] Module 'sound2'(attempt 2)
30121 [Main] WARN  emu - Failed to map import at 0x089C9B70 [0xC3A9FC56] Module 'sound2'(attempt 2)
30121 [Main] WARN  emu - Failed to map import at 0x089C9B78 [0xA573356E] Module 'sound2'(attempt 2)
30121 [Main] WARN  emu - Failed to map import at 0x089C9B80 [0x72119F4E] Module 'sound2'(attempt 2)
30122 [Main] WARN  emu - Failed to map import at 0x089C9B88 [0x421257DB] Module 'sound2'(attempt 2)
30122 [Main] WARN  emu - Failed to map import at 0x089C9B90 [0x088749AD] Module 'sound2'(attempt 2)
30122 [Main] WARN  emu - Failed to map import at 0x089C9B98 [0x6F286BEB] Module 'sound2'(attempt 2)
30122 [Main] WARN  emu - Failed to map import at 0x089C9BA0 [0xC3AD58C3] Module 'sound2'(attempt 2)
30123 [Main] WARN  emu - Failed to map import at 0x089C9BA8 [0x6E38916F] Module 'sound2'(attempt 2)
30123 [Main] WARN  emu - Failed to map import at 0x089C9BB0 [0x9EB9B680] Module 'sound2'(attempt 2)
30123 [Main] WARN  emu - Failed to map import at 0x089C9BB8 [0xF3A46237] Module 'sound2'(attempt 2)
30124 [Main] WARN  emu - Failed to map import at 0x089C9BC0 [0xC9CAE432] Module 'sound2'(attempt 2)
30124 [Main] WARN  emu - Failed to map import at 0x089C9BC8 [0x3CBF8371] Module 'sound2'(attempt 2)
30124 [Main] WARN  emu - Failed to map import at 0x089C9BD0 [0x7869531E] Module 'sound2'(attempt 2)
30124 [Main] WARN  emu - Failed to map import at 0x089C9BD8 [0xDD604F54] Module 'sound2'(attempt 2)
30125 [Main] WARN  emu - Failed to map import at 0x089C9BE0 [0x577F8569] Module 'sound2'(attempt 2)
30125 [Main] WARN  emu - Failed to map import at 0x089C9BE8 [0x27CC564E] Module 'sound2'(attempt 2)
30126 [Main] WARN  emu - Failed to map import at 0x089C9BF0 [0xDEBB2BC3] Module 'sound2'(attempt 2)
30126 [Main] WARN  emu - Failed to map import at 0x089C9BF8 [0xE7906E3B] Module 'sound2'(attempt 2)
30126 [Main] WARN  emu - Failed to map import at 0x089C9C00 [0x9A3CD83D] Module 'sound2'(attempt 2)
30126 [Main] WARN  emu - Failed to map import at 0x089C9C08 [0x99E10AA0] Module 'sound2'(attempt 2)
30127 [Main] WARN  emu - Failed to map import at 0x089C9C10 [0xB40515B2] Module 'sound2'(attempt 2)
30127 [Main] WARN  emu - Failed to map import at 0x089C9C18 [0xBE76CC97] Module 'sound2'(attempt 2)
30127 [Main] WARN  emu - Failed to map import at 0x089C9C20 [0x9D0DCAAE] Module 'sound2'(attempt 2)
30128 [Main] WARN  emu - Failed to map import at 0x089C9C28 [0x9C854080] Module 'sound2'(attempt 2)
30128 [Main] WARN  emu - Failed to map import at 0x089C9C30 [0xDA16EB82] Module 'sound2'(attempt 2)
30128 [Main] INFO  emu - 3 NIDS mapped
30129 [Main] INFO  emu - 68 remaining unmapped NIDS
30131 [Main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/modules/sound2.prx flags = 1 permissions = 00
30140 [Main] INFO  emu - Found ModuleInfo name:'KCEJ_SOUND2' version:0101 attr:00000000 gp:08b31380
30140 [Main] INFO  emu - Found 82 imports from 11 modules
30140 [Main] WARN  emu - 'sound2' has size 5
30141 [Main] INFO  emu - Found 48 exports
30141 [Main] WARN  emu - Failed to map import at 0x089C9A18 [0x2FCD7551] Module 'kjfs'(attempt 3)
30141 [Main] WARN  emu - Failed to map import at 0x089C9A20 [0xC78E5271] Module 'kjfs'(attempt 3)
30141 [Main] WARN  emu - Failed to map import at 0x089C9A28 [0x93E9297F] Module 'kjfs'(attempt 3)
30142 [Main] WARN  emu - Failed to map import at 0x089C9A30 [0x1ECF095D] Module 'kjfs'(attempt 3)
30142 [Main] WARN  emu - Failed to map import at 0x089C9A38 [0x18B0F227] Module 'kjfs'(attempt 3)
30142 [Main] WARN  emu - Failed to map import at 0x089C9A40 [0x5646F8BB] Module 'kjfs'(attempt 3)
30142 [Main] WARN  emu - Failed to map import at 0x089C9A48 [0x65BD27F9] Module 'kjfs'(attempt 3)
30143 [Main] WARN  emu - Failed to map import at 0x089C9A50 [0x432F631B] Module 'kjfs'(attempt 3)
30143 [Main] WARN  emu - Failed to map import at 0x089C9A58 [0x833DE7FC] Module 'kjfs'(attempt 3)
30143 [Main] WARN  emu - Failed to map import at 0x089C9A60 [0x276EA32C] Module 'kjfs'(attempt 3)
30144 [Main] WARN  emu - Failed to map import at 0x089C9A68 [0x11EC897F] Module 'kjfs'(attempt 3)
30144 [Main] WARN  emu - Failed to map import at 0x089C9A70 [0x2B9B31B4] Module 'kjfs'(attempt 3)
30144 [Main] WARN  emu - Failed to map import at 0x089C9A78 [0xA988714B] Module 'kjfs'(attempt 3)
30144 [Main] WARN  emu - Failed to map import at 0x089C9A80 [0xB6D85698] Module 'kjfs'(attempt 3)
30145 [Main] WARN  emu - Failed to map import at 0x089C9A88 [0x813E06AD] Module 'kjfs'(attempt 3)
30145 [Main] WARN  emu - Failed to map import at 0x089C9A90 [0x793A5E87] Module 'kjfs'(attempt 3)
30145 [Main] WARN  emu - Failed to map import at 0x089C9A98 [0xB17334D0] Module 'kjfs'(attempt 3)
30146 [Main] WARN  emu - Failed to map import at 0x089C9AA0 [0xE870999F] Module 'kjfs'(attempt 3)
30146 [Main] WARN  emu - Failed to map import at 0x089C9AA8 [0x1B969771] Module 'kjfs'(attempt 3)
30146 [Main] WARN  emu - Failed to map import at 0x089C9AB0 [0xC5183ABB] Module 'kjfs'(attempt 3)
30151 [Main] INFO  emu - 130 NIDS mapped
30151 [Main] INFO  emu - 20 remaining unmapped NIDS
30151 [Main] INFO  hle.ModuleMgrForUser - sceKernelStartModule - module has no entry point, trying to use module_start_func
30152 [Main] WARN  hle - sceKernelStartModule - invalid entry address 0x0
30152 [Main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/modules/kjfs.prx flags = 1 permissions = 00
30160 [Main] INFO  emu - Found ModuleInfo name:'KCEJ_FS' version:0101 attr:00000000 gp:08b77ce0
30160 [Main] INFO  emu - Found 56 imports from 9 modules
30161 [Main] WARN  emu - 'kjfs' has size 5
30161 [Main] INFO  emu - Found 20 exports
30163 [Main] INFO  emu - 76 NIDS mapped
30170 [Main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/modules/libfont.prx flags = 1 permissions = 00
30175 [Main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libfont.prx'): module from banlist not loaded
30176 [Main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libfont'
30180 [Main] INFO  compiler - Replacing CodeBlock at 0x08B654F8 by Native Code 'strlen'
30180 [Main] INFO  compiler - Replacing CodeBlock at 0x08B652EC by Native Code 'strchr'
34558 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
34558 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
34558 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
34559 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
34559 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
34559 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
34559 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
34560 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
34560 [GUI] WARN  ge - Unimplemented VFC: fog=0
34560 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
34591 [Main] INFO  compiler - Replacing CodeBlock at 0x08843E80 by Native Code 'nop'
34667 [Main] INFO  hle.scePower - scePowerRegisterCallback slot=15 SceUID=a5
34672 [Main] INFO  compiler - Replacing CodeBlock at 0x0884483C by Native Code 'nop'
34674 [Main] INFO  compiler - Replacing CodeBlock at 0x0884F0B4 by Native Code 'nop'
34688 [Main] INFO  hle.sceSasCore - __sceSasInit(0x08B37AC0, grain=256, 32, 0, sampleRate=44100)
34695 [snd_thread_main] INFO  compiler - Replacing CodeBlock at 0x08B1BA70 by Native Code 'memset'
34705 [Main] INFO  compiler - Replacing CodeBlock at 0x0880CE74 by Native Code 'nop'
34747 [Main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6cb00_size0x87db flags = 1 permissions = 00
34764 [arc] WARN  hle.ThreadManForUser - hleKernelWaitEventFlag already another thread waiting on it
34813 [Main] INFO  compiler - Replacing CodeBlock at 0x088447A8 by Native Code 'nop'
34836 [Main] INFO  compiler - Replacing CodeBlock at 0x0884049C by Native Code 'nop'
34844 [Main] INFO  compiler - Replacing CodeBlock at 0x0882CDEC by Native Code 'nop'
34985 [Main] INFO  compiler - Replacing CodeBlock at 0x08B0D368 by Native Code 'nop'
35277 [Main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6cb20_size0x9fc flags = 1 permissions = 00
35312 [Main] ERROR runtime - java.lang.StringIndexOutOfBoundsException: String index out of range: -1526
36416 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0xb PSP_GE_LIST_END_REACHED
36427 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0xb PSP_GE_LIST_END_REACHED
36438 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0xb PSP_GE_LIST_END_REACHED
36449 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0xb PSP_GE_LIST_END_REACHED
36460 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0xb PSP_GE_LIST_END_REACHED
36460 [GUI] ERROR ge - Aborting current list processing due to too many errors
Code:
java.lang.StringIndexOutOfBoundsException: String index out of range: -1526
    at java.lang.String.substring(Unknown Source)
    at jpcsp.HLE.modules150.ModuleMgrForUser.extractHLEModuleName(ModuleMgrForUser.java:147)
    at jpcsp.HLE.modules150.ModuleMgrForUser.hleKernelLoadHLEModule(ModuleMgrForUser.java:178)
    at jpcsp.HLE.modules150.ModuleMgrForUser.hleKernelLoadModule(ModuleMgrForUser.java:218)
    at jpcsp.HLE.modules150.ModuleMgrForUser.sceKernelLoadModuleByID(ModuleMgrForUser.java:335)
    at jpcsp.HLE.modules150.ModuleMgrForUser$1.execute(ModuleMgrForUser.java:667)
    at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.java:346)
    at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:47)
    at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:652)
    at _S1_2_89DA90C.s(_S1_2_89DA90C.java:4)
    at _S1_2_8804CC4.s(_S1_2_8804CC4.java:56)
    at _S1_2_883DA00.s(_S1_2_883DA00.java:700)
    at _S1_2_883DA00.exec(_S1_2_883DA00.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:116)
    at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:154)
    at _S1_2_883D6E4.s(_S1_2_883D6E4.java:80)
    at _S1_2_883DACC.s(_S1_2_883DACC.java:12)
    at _S1_2_8807A30.s(_S1_2_8807A30.java:80)
    at _S1_2_8807A30.exec(_S1_2_8807A30.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:116)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:195)
    at _S1_2_883F464.s(_S1_2_883F464.java:308)
    at _S1_2_88045A0.s(_S1_2_88045A0.java:516)
    at _S1_2_88045A0.exec(_S1_2_88045A0.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:683)
    at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:47)
Code:
------------------------------------------------------------
Thread ID - 0x0000000B
Th Name   - Main
zr:0x00000000 at:0x08A20000 v0:0x08A00000 v1:0x089E9498
a0:0x000000B5 a1:0x00000000 a2:0x00000000 a3:0x00010000
t0:0x00000000 t1:0x00000000 t2:0x00000048 t3:0x00000000
t4:0x00000000 t5:0x48A31540 t6:0x08A540D4 t7:0x48A3158C
s0:0x08A00000 s1:0x08A00000 s2:0x08A00030 s3:0x089F0000
s4:0x08A18F00 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x0F000000 t9:0x0F000000 k0:0x09FBFB00 k1:0x00000000
gp:0x08A07E90 sp:0x09FBF9D0 fp:0x00000000 ra:0x08804D00
0x08000030: 0x0010290C - syscall    0x040A4 [hleKernelExitCallback]
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 219 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'snd_thread_seq' ID: 0x00AE Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08B19EE8 Stack: 0x09FFE000 - 0x09FFF000 Stack Size: 0x00001000
Thread Run Clocks: 7533 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x00AD) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 150 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'arc' ID: 0x009E Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08B63F2C Stack: 0x09FFF000 - 0x0A000000 Stack Size: 0x00001000
Thread Run Clocks: 81 Exit Code: 0x08B6FEC0
Thread Wait Type: None Us: 5000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'preseek' ID: 0x0024 Module ID: 0x0020
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x00000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08B63CD0 Stack: 0x08F9DC00 - 0x08F9FC00 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'snd_thread_main' ID: 0x00B0 Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08B18EB0 Stack: 0x09FFA800 - 0x09FFE000 Stack Size: 0x00003800
Thread Run Clocks: 1118543 Exit Code: 0x800201A4
Thread Wait Type: None Us: 1019 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'dbr' ID: 0x0028 Module ID: 0x0020
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x00000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08B6341C Stack: 0x08F9C400 - 0x08F9DC00 Stack Size: 0x00001800
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Main' ID: 0x000B Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x30 Initial Priority: 0x30
Thread Entry: 0x088045A0 Stack: 0x09F9FC00 - 0x09FBFC00 Stack Size: 0x00020000
Thread Run Clocks: 3429250 Exit Code: 0x800201A4
Thread Wait Type: None Us: 5000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  015E1E68 22945384 bytes
[XXXXXXXXXX       XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 00464600 4605440 bytes
[       X XXXXXXXXXXXX                                          X]
------------------------------------------------------------
Reply
#2
Code:
java.lang.StringIndexOutOfBoundsException: String index out of range: -1526
    at java.lang.String.substring(Unknown Source)
    at jpcsp.HLE.modules150.ModuleMgrForUser.extractHLEModuleName(ModuleMgrForUser.java:147)
    at jpcsp.HLE.modules150.ModuleMgrForUser.hleKernelLoadHLEModule(ModuleMgrForUser.java:178)
    at jpcsp.HLE.modules150.ModuleMgrForUser.hleKernelLoadModule(ModuleMgrForUser.java:218)
    at jpcsp.HLE.modules150.ModuleMgrForUser.sceKernelLoadModuleByID(ModuleMgrForUser.java:335)
This should hopefully be fixed by r2310.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#3
gid15,

Half-Playable now, thanks for fixing! Smile

r2315
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage


Attached Files Thumbnail(s)
           

.zip   ULUS10202_r2315_dynarec_info_video_media_hacks.zip (Size: 9.3 KB / Downloads: 157)
Reply
#4
ADHOC connection test. Host is created, but client cannot find it.

r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage

Server
Code:
74089     Main     WARN     hle.sceNet     IGNORING: sceNetInit (poolsize=0x80000, calloutThreadPri=0x1e, calloutThreadStack=0x0, netinitThreadPri=0x1e, netinitThreadStack=0x0)
74093     Main     WARN     hle.sceNetAdhoc     IGNORING: sceNetAdhocInit
74094     Main     WARN     hle.sceNetAdhocctl     PARTIAL: sceNetAdhocctlInit stackSize=0x2000, priority=48, product=0x09FBF920
74095     Main     WARN     hle.sceNetAdhocctl     PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x885c504, adhocctlHandlerArg=0x0)
76519     Main     WARN     hle.sceNetAdhocctl     PARTIAL: sceNetAdhocctlCreate groupNameAddr=0x08A47142('mf279013')
76555     Main     WARN     hle.sceNetAdhoc     PARTIAL: sceNetAdhocPdpCreate macAddr=0x08A47138(C6:62:4A:6C:27:90), port=4098, bufsize=4096, unk1=0
76558     Main     WARN     hle.sceNetAdhoc     PARTIAL: sceNetAdhocPdpCreate macAddr=0x08A45E58(C6:62:4A:6C:27:90), port=4097, bufsize=8192, unk1=0
76579     Main     WARN     hle.sceNetAdhoc     UNIMPLEMENTED: sceNetAdhocPdpRecv id=184, srcMacAddr=0x09FBE6B0, portAddr=0x09FBE6C0, data=0x09FBE6D0, dataLengthAddr=0x09FBFA30(256), timeout=0, nonblock=1
76581     Main     WARN     hle.sceNetAdhoc     UNIMPLEMENTED: sceNetAdhocPdpRecv id=186, srcMacAddr=0x09FBF990, portAddr=0x09FBF9B0, data=0x00010000, dataLengthAddr=0x09FBF9F8(8192), timeout=0, nonblock=1
76647     Main     WARN     hle.sceNetAdhoc     UNIMPLEMENTED: sceNetAdhocPdpRecv id=184, srcMacAddr=0x09FBE6B0, portAddr=0x09FBE6C0, data=0x09FBE6D0, dataLengthAddr=0x09FBFA30(256), timeout=0, nonblock=1
76648     Main     WARN     hle.sceNetAdhoc     UNIMPLEMENTED: sceNetAdhocPdpRecv id=186, srcMacAddr=0x09FBF990, portAddr=0x09FBF9B0, data=0x00010000, dataLengthAddr=0x09FBF9F8(8192), timeout=0, nonblock=1
76680     Main     WARN     hle.sceNetAdhoc     UNIMPLEMENTED: sceNetAdhocPdpRecv id=184, srcMacAddr=0x09FBE6B0, portAddr=0x09FBE6C0, data=0x09FBE6D0, dataLengthAddr=0x09FBFA30(256), timeout=0, nonblock=1
76683     Main     WARN     hle.sceNetAdhoc     UNIMPLEMENTED: sceNetAdhocPdpRecv id=186, srcMacAddr=0x09FBF990, portAddr=0x09FBF9B0, data=0x00010000, dataLengthAddr=0x09FBF9F8(8192), timeout=0, nonblock=1
...
Client
Code:
74905 [Main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x80000, calloutThreadPri=0x1e, calloutThreadStack=0x0, netinitThreadPri=0x1e, netinitThreadStack=0x0)
74906 [Main] WARN  hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
74907 [Main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit stackSize=0x2000, priority=48, product=0x09FBF920
74908 [Main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x885c504, adhocctlHandlerArg=0x0)
76699 [Main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlScan
76735 [Main] WARN  hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetScanInfo
76780 [Main] INFO  hle.sceUtility - sceUtilityMsgDialogInitStart result 0x00000000
mode PSP_UTILITY_MSGDIALOG_MODE_TEXT
errorValue 0xDEADC0DE
message 'An error has occurred.
ERROR:
deadc0de'
options 0x00000000
buttonPressed 0x00000000
76786 [Main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FBFA00 returning 2
79017 [Main] INFO  hle.sceUtility - sceUtilityMsgDialogInitStart result 0x00000000
mode PSP_UTILITY_MSGDIALOG_MODE_TEXT
errorValue 0x00000000
message 'Could not join game.'
options 0x00000000
buttonPressed 0x00000000
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#5
MGS PO (not +).

PC config
windows 8, i5 2400, gtx 560, 8gb ram


jpcsx config

build 2703
maximum method size => keep to 3000 , cause game crash if it's to 50

use media engine cause without, few video are not played and other have no sound (but work great with it)

Enable saving GE screen to texture instea of memory => the game have really less aliasing and are more beautiful , but i think it's make lose fps (or not)


i am usualy 7-15 fps , but more often <10

here the log :
https://dl.dropbox.com/u/70920470/logmgspo/log.html


Attached Files
.7z   logmgspo.7z (Size: 17.23 KB / Downloads: 148)
Reply
#6
Guys in new revision 2788 - now FPS in game 15~25, menu perfect.
CPU: QuadCore Intel Core i5 CPU 750 @ 2.67GHz;
MB: Gigabyte GA-P55-US3L
RAM: DDR3 6,0GB;
Gfx: ASUS Nvidia GeForse GTS 550Ti @ 1024 MB;
OS: MS Win 7 Ultimate 64-bit.
My video channel emuls test.
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