Starting with r2877, Heroes Phantasia crashes due to "org.lwjgl.opengl.OpenGLException: Cannot use offsets when Element Array Buffer Object is disabled" when VAO is enabled. The game works fine if VAO is disabled.
Exception from gldrawElements and VAO
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12-01-2012, 03:21 PM
(12-01-2012, 02:09 PM)Itaru Wrote: Starting with r2877, Heroes Phantasia crashes due to "org.lwjgl.opengl.OpenGLException: Cannot use offsets when Element Array Buffer Object is disabled" when VAO is enabled. The game works fine if VAO is disabled.Yes, I also found the same issue with VAO, this is not hardware dependent. I'm working on it. Thanks!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
12-01-2012, 08:32 PM
(12-01-2012, 03:21 PM)gid15 Wrote:It is now fixed for me in r2886 with the skinning.pbp demo. Could you test on your side?(12-01-2012, 02:09 PM)Itaru Wrote: Starting with r2877, Heroes Phantasia crashes due to "org.lwjgl.opengl.OpenGLException: Cannot use offsets when Element Array Buffer Object is disabled" when VAO is enabled. The game works fine if VAO is disabled.Yes, I also found the same issue with VAO, this is not hardware dependent. I'm working on it.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
12-02-2012, 05:14 AM
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