07-03-2013, 05:34 PM
r3287
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Enable saving GE screen to Textures instead of Memory, Ignore unmapped imports, Use Media Engine, Decode audio files with SonicStage
Code:
9885 [GUI] INFO emu - Java version: 1.7.0_09 (1.7.0_09-b05)
9886 [GUI] INFO emu - Java library path: lib/windows-x86
9887 [GUI] INFO emu - Jpcsp v0.7
9889 [GUI] INFO emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05353
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
HRKGMP_VER = 0
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = 英雄伝説 空の軌跡 the 3rd
USE_USB = 0
probably homebrew? false
9896 [GUI] DEBUG hle - Loading HLE firmware up to version 660
9991 [GUI] INFO emu - Content of UMD_DATA.BIN: 'ULJM-05353|0061DA67EBD6B9C6|0001|G |'
9992 [GUI] INFO emu - Overwriting default settings with patch file 'patches/ULJM05353-0061DA67EBD6B9C6.properties'
9993 [GUI] INFO emu - Using memory size 0x4C00000 from settings for ULJM05353
10080 [GUI] INFO emu - File 'EBOOT.OLD' not found in directory.
10083 [GUI] DEBUG runtime - RuntimeContext.reset
10086 [GUI] INFO compiler - Compiler MethodMaxInstructions: 3000
10303 [GUI] DEBUG hle - Loading HLE firmware up to version 660
10336 [GUI] WARN loader - Encrypted file detected! (~PSP)
10337 [GUI] INFO loader - Calling crypto engine for PRX.
11472 [GUI] DEBUG loader - Loader: Relocation required (PRX)
11472 [GUI] DEBUG loader - PH#0: loading program 08804000 - file 08A8DB18 - mem 08A8DB18
11473 [GUI] DEBUG loader - PH#0:
p_type 00000001
p_offset 000000C0
p_vaddr 00000000
p_paddr 00249124
p_filesz 00289B18
p_memsz 00289B18
p_flags 00000007
p_align 00000040
11493 [GUI] DEBUG loader - PH#1: loading program 08A8DB40 - file 08A90A20 - mem 08AB4A44
11493 [GUI] DEBUG loader - PH#1:
p_type 00000001
p_offset 00289C00
p_vaddr 00289B40
p_paddr 00000000
p_filesz 00002EE0
p_memsz 00026F04
p_flags 00000006
p_align 00000040
11495 [GUI] DEBUG loader - PH alloc consumption 002B0A44 (mem 00024024)
11495 [GUI] DEBUG loader - .sbss: ignoring zero-length type 8 section 08A90A20
11496 [GUI] DEBUG loader - .bss: clearing section 08A90A20 - 08AAFA88 (len 0001F068)
11496 [GUI] DEBUG loader - .bss.0001: clearing section 08AAFA90 - 08AB3BF0 (len 00004160)
11496 [GUI] DEBUG loader - .bss.0002: clearing section 08AB3C00 - 08AB4A44 (len 00000E44)
11497 [GUI] DEBUG loader - PH#2: relocating 93147 entries
11537 [GUI] INFO loader - Found ModuleInfo name:'kernel' version:0101 attr:00000000 gp:08a98a10
11538 [GUI] DEBUG loader - Reserving 0x2B0A44 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/EBOOT.BIN'
11538 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='kernel', type=PSP_SMEM_Addr, size=0x2B0A44, addr=0x08804000: returns 0x08804000
11539 [GUI] DEBUG loader - Processing Import #0: sceAudio
s_modulename 08A4D09C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0009
s_nid 08A4D41C
s_text 08A4CA60
11540 [GUI] DEBUG loader - Processing Import #1: sceAtrac3plus
s_modulename 08A4D0AC
s_version 0011
s_flags 0009
s_size 0005
s_imports 000B
s_nid 08A4D3F0
s_text 08A4CA08
11540 [GUI] DEBUG loader - Processing Import #2: sceSasCore
s_modulename 08A4D0C0
s_version 0011
s_flags 4009
s_size 0005
s_imports 001B
s_nid 08A4D554
s_text 08A4CCD0
11541 [GUI] DEBUG loader - Processing Import #3: sceCtrl
s_modulename 08A4D0D0
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08A4D440
s_text 08A4CAA8
11542 [GUI] DEBUG loader - Processing Import #4: sceDisplay
s_modulename 08A4D0DC
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 08A4D448
s_text 08A4CAB8
11542 [GUI] DEBUG loader - Processing Import #5: sceGe_user
s_modulename 08A4D0EC
s_version 0011
s_flags 4001
s_size 0005
s_imports 000B
s_nid 08A4D460
s_text 08A4CAE8
11543 [GUI] DEBUG loader - Processing Import #6: scePower
s_modulename 08A4D0FC
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 08A4D53C
s_text 08A4CCA0
11544 [GUI] DEBUG loader - Processing Import #7: sceDmac
s_modulename 08A4D10C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0001
s_nid 08A4D45C
s_text 08A4CAE0
11544 [GUI] DEBUG loader - Processing Import #8: sceUmdUser
s_modulename 08A4D118
s_version 0011
s_flags 4001
s_size 0005
s_imports 0007
s_nid 08A4D5CC
s_text 08A4CDC0
11545 [GUI] DEBUG loader - Processing Import #9: sceUtility
s_modulename 08A4D128
s_version 0011
s_flags 4001
s_size 0005
s_imports 000B
s_nid 08A4D5E8
s_text 08A4CDF8
11546 [GUI] DEBUG loader - Processing Import #10: sceMpeg
s_modulename 08A4D138
s_version 0011
s_flags 0009
s_size 0005
s_imports 001B
s_nid 08A4D4D0
s_text 08A4CBC8
11546 [GUI] DEBUG loader - Processing Import #11: sceRtc
s_modulename 08A4D144
s_version 0011
s_flags 4001
s_size 0005
s_imports 0001
s_nid 08A4D550
s_text 08A4CCC8
11547 [GUI] DEBUG loader - Processing Import #12: sceImpose
s_modulename 08A4D150
s_version 0011
s_flags 4001
s_size 0005
s_imports 0001
s_nid 08A4D48C
s_text 08A4CB40
11547 [GUI] DEBUG loader - Processing Import #13: sceMp4
s_modulename 08A4D160
s_version 0011
s_flags 0009
s_size 0005
s_imports 0010
s_nid 08A4D490
s_text 08A4CB48
11548 [GUI] DEBUG loader - Processing Import #14: pemuExt
s_modulename 08A4D16C
s_version 0011
s_flags 0001
s_size 0005
s_imports 0001
s_nid 08A4D3EC
s_text 08A4CA00
11548 [GUI] DEBUG loader - Processing Import #15: InterruptManager
s_modulename 08A4D178
s_version 0011
s_flags 4000
s_size 0005
s_imports 0003
s_nid 08A4D284
s_text 08A4C730
11549 [GUI] DEBUG loader - Processing Import #16: IoFileMgrForUser
s_modulename 08A4D190
s_version 0011
s_flags 4001
s_size 0005
s_imports 0013
s_nid 08A4D290
s_text 08A4C748
11550 [GUI] DEBUG loader - Processing Import #17: Kernel_Library
s_modulename 08A4D1A8
s_version 0011
s_flags 0001
s_size 0005
s_imports 0006
s_nid 08A4D2DC
s_text 08A4C7E0
11550 [GUI] DEBUG loader - Processing Import #18: LoadExecForUser
s_modulename 08A4D1BC
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08A4D2F4
s_text 08A4C810
11551 [GUI] DEBUG loader - Processing Import #19: ModuleMgrForUser
s_modulename 08A4D1D0
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 08A4D2FC
s_text 08A4C820
11551 [GUI] DEBUG loader - Processing Import #20: StdioForUser
s_modulename 08A4D1E8
s_version 0011
s_flags 4001
s_size 0005
s_imports 0003
s_nid 08A4D310
s_text 08A4C848
11552 [GUI] DEBUG loader - Processing Import #21: SysMemUserForUser
s_modulename 08A4D1FC
s_version 0011
s_flags 4000
s_size 0005
s_imports 0007
s_nid 08A4D31C
s_text 08A4C860
11552 [GUI] DEBUG loader - Processing Import #22: ThreadManForUser
s_modulename 08A4D214
s_version 0011
s_flags 4001
s_size 0005
s_imports 0025
s_nid 08A4D338
s_text 08A4C898
11553 [GUI] DEBUG loader - Processing Import #23: UtilsForUser
s_modulename 08A4D22C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0008
s_nid 08A4D3CC
s_text 08A4C9C0
11553 [GUI] DEBUG loader - Processing Import #24: sceSuspendForUser
s_modulename 08A4D240
s_version 0011
s_flags 4000
s_size 0005
s_imports 0003
s_nid 08A4D5C0
s_text 08A4CDA8
11554 [GUI] INFO loader - Found 456 unresolved imports
11555 [GUI] DEBUG loader - Processing header #0 at 0x08A4CE54: kernel
modulename 00000000
version 0000
attr 8000
size 04
vcount 04
fcount 0002
resident 08A4D254
11555 [GUI] DEBUG loader - module_start found: nid=0xD632ACDB, function=0x08804108
11555 [GUI] DEBUG loader - module_stop found: nid=0xCEE8593C, function=0x08804510
11556 [GUI] DEBUG loader - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
11556 [GUI] DEBUG loader - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
11556 [GUI] DEBUG loader - module_info found: nid=0xF01D73A7, addr=0x08A4D064
11556 [GUI] WARN loader - module_sdk_version found: nid=0x11B97506, sdk_version=0x06060010
11557 [GUI] WARN loader - Failed to map import at 0x08A4CA00 [0xBFBB2A30] Module 'pemuExt'(attempt 1)
11557 [GUI] WARN loader - Failed to map import at 0x08A4CA00 [0xBFBB2A30] Module 'pemuExt'(attempt 1)
11557 [GUI] INFO loader - 454 NIDS mapped
11558 [GUI] INFO loader - 2 remaining unmapped NIDS
11561 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, name='ThreadMan-InternalHandlers', type=PSP_SMEM_Addr, size=0x100, addr=0x08000000: returns 0x08000000
11562 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-RootMem', type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
11562 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-Stack-0x5-idle0', type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0CBFFE00
11563 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[addr=0x0CBFFE00-0x0CC00000, uid=6, partition=2, name='ThreadMan-Stack-0x5-idle0', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
11564 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-Stack-0x7-idle1', type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0CBFFE00
11564 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[addr=0x0CBFFE00-0x0CC00000, uid=8, partition=2, name='ThreadMan-Stack-0x7-idle1', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
11565 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
11644 [GUI] DEBUG hle.sceDisplay - Available Display Mode #0 = 1280 x 768 x 16 @60Hz
...
11650 [GUI] DEBUG hle.sceDisplay - Available Display Mode #27 = 1280 x 720 x 32 @60Hz
11650 [GUI] DEBUG hle.sceDisplay - Desktop Display Mode = 1024 x 768 x 32 @85Hz
11650 [GUI] DEBUG hle.sceDisplay - Current Display Mode = 1024 x 768 x 32 @85Hz
11650 [GUI] DEBUG hle.sceDisplay - initGL called = true, OpenGL Version = 4.3.0
11652 [GUI] INFO hle.sceDisplay - Saving GE to Textures
11652 [GUI] INFO hle.sceDisplay - Only GE Graphics: false
11653 [GUI] INFO hle.sceDisplay - Save Stencil To Memory: false
11704 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
11705 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
11709 [GUI] INFO hle.sceMpeg - Media Engine enabled
11711 [GUI] INFO hle - Using the external audio decoder (SonicStage)
11862 [GUI] INFO hle.sceFont - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular'
11868 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
11873 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
11878 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
11882 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
11886 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
11890 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
11895 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
11899 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
11903 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
11907 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
11911 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
11915 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
11919 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
11923 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
11927 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
11931 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
11985 [GUI] INFO hle.sceFont - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
11994 [GUI] DEBUG hle.ThreadManForUser - Creating root thread: entry=0x08804108, priority=32, stackSize=0x400, attr=0x0
11995 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-Stack-0xa-root', type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x0CBFFC00
11995 [GUI] DEBUG runtime - Switching to Thread root
11997 [GUI] INFO emu - Using the following settings:
11997 [GUI] INFO emu - Configuration / Region
11999 [GUI] INFO emu - Language: [English]
11999 [GUI] INFO emu - Button preference: ["O" for "Enter"]
12000 [GUI] INFO emu - Daylight saving time: [Off]
12000 [GUI] INFO emu - Time zone offset in minutes (GMT): [0]
12000 [GUI] INFO emu - Time format: [24H]
12000 [GUI] INFO emu - Date format: [YYYY-MM-DD]
12001 [GUI] INFO emu - WLAN power saving mode: [Off]
12001 [GUI] INFO emu - Ad hoc channel: [Auto]
12001 [GUI] INFO emu - Nickname: [BlackDaemon]
12002 [GUI] INFO emu - Configuration / Video
12002 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
12002 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
12003 [GUI] INFO emu - [X] Use vertex cache
12003 [GUI] INFO emu - [ ] Use shaders
12003 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
12003 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
12004 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
12004 [GUI] INFO emu - [X] Enable saving GE screen to textures instead of memory
12004 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
12004 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
12005 [GUI] INFO emu - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
12005 [GUI] INFO emu - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
12005 [GUI] INFO emu - [ ] Disable optimized VertexInfo reading (may improve compatibility)
12006 [GUI] INFO emu - [ ] Save Stencil to Memory (more accurate but slower)
12006 [GUI] INFO emu - [ ] Use Software Rendering (very experimental, not yet complete, slow)
12006 [GUI] INFO emu - Configuration / Audio
12006 [GUI] INFO emu - [ ] Disable audio threads
12007 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
12007 [GUI] INFO emu - [ ] Disable audio blocking
12007 [GUI] INFO emu - Configuration / Memory
12007 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
12008 [GUI] INFO emu - [X] Ignore unmapped imports (not recommended)
12008 [GUI] INFO emu - Configuration / Misc
12008 [GUI] INFO emu - [X] Use Media Engine
12008 [GUI] INFO emu - [ ] Extract media files to TMP folder
12008 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
12009 [GUI] INFO emu - [ ] Use debug font (disable flash0 fonts)
12009 [GUI] INFO emu - Configuration / Compiler
12009 [GUI] INFO emu - [X] Use compiler (dynarec)
12009 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
12010 [GUI] INFO emu - [3000] maximum method size
12010 [GUI] INFO emu - Configuration / Crypto
12010 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to TMP folder
12010 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
12011 [GUI] INFO emu - [ ] Extract original PGD files to TMP folder
12011 [GUI] INFO emu - Configuration / Display
12011 [GUI] INFO emu - Antialiasing: [OFF]
12011 [GUI] INFO emu - Resolution: [Native]
12011 [GUI] INFO emu - [ ] Start JPCSP in fullscreen exclusive mode
12012 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
12081 [GUI] INFO ge - Using RenderingEngineLwjgl31
12081 [GUI] INFO ge - Using VBO
12081 [GUI] INFO ge - OpenGL version: 4.3.0
12082 [GUI] INFO ge - Shading Language version: 4.30 NVIDIA via Cg compiler
12082 [GUI] INFO ge - GL_CONTEXT_FLAGS: 0x0
12082 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
12107 [GUI] INFO ge - Using Async Vertex Cache
12108 [GUI] INFO ge - Using maxTextureSize=1024(log2=10)
12117 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
12118 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
12118 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
12119 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Compability options used: Use vertex cache, Enable saving GE screen to Textures instead of Memory, Ignore unmapped imports, Use Media Engine, Decode audio files with SonicStage
Code:
7518 [Emu] INFO runtime - Using Compiler
7595 [user_main] INFO compiler - Replacing CodeBlock at 0x08A2D7EC by Native Code 'strlen'
7599 [user_main] INFO compiler - Replacing CodeBlock at 0x08A4380C by Native Code 'memset'
7837 [user_main] INFO stdout - //----------------------------------------------//
7838 [user_main] INFO stdout - // //
7838 [user_main] INFO stdout - // YamanekoCoreSystem Init //
7889 [user_main] INFO stdout - // //
7889 [user_main] INFO stdout - // YamanekoFileSystem Init //
7917 [user_main] INFO stdout - // //
7918 [user_main] INFO stdout - // YamanekoGraphicSystem Init Start... //
7922 [user_main] INFO stdout - // Texture Manager Format Finished... //
7939 [user_main] INFO stdout - // Memory Format Finished... //
7950 [GUI] INFO ge - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
7983 [GUI] WARN ge - Unimplemented VSCX: coordX=0
7983 [GUI] WARN ge - Unimplemented VSCY: coordY=0
7983 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
7983 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
7983 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
7983 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
7984 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
7984 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0, unknown=0x0000
7984 [GUI] WARN ge - Unimplemented VFC: fog=0
7984 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
7984 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params
8008 [user_main] INFO compiler - Replacing CodeBlock at 0x08A30A2C by Native Code 'sceGuSetMatrix'
8010 [user_main] INFO compiler - Replacing CodeBlock at 0x08A300D0 by Native Code 'sceGuTexMapMode'
8010 [user_main] INFO compiler - Replacing CodeBlock at 0x08A30078 by Native Code 'sceGuTexLevelMode'
8014 [user_main] INFO compiler - Replacing CodeBlock at 0x08A313AC by Native Code 'sceGuMaterial'
8022 [GUI] INFO hle.sceDisplay - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1 OK
8038 [user_main] INFO stdout - // Draw Format Finished... //
8041 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x33
8048 [user_main] INFO compiler - Replacing CodeBlock at 0x08A45C80 by Native Code 'strcmp'
8058 [user_main] INFO stdout - // Yamaneko All Green //
8059 [user_main] INFO stdout - // //
8059 [user_main] INFO stdout - //----------------------------------------------//
8063 [user_main] INFO compiler - Replacing CodeSequence at 0x08A4380C-0x08A438E0 by Native Code 'memset'
8105 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.lst flags = 1 permissions = 03567
8147 [user_main] INFO compiler - Replacing CodeBlock at 0x08A4342C by Native Code 'memcpy'
8170 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd0: flags = 1 permissions = 03567
8178 [user_main] WARN emu - Sector number 882736 out of ISO (numSectors=882736)
8203 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data_3rd/exdata.lst flags = 1 permissions = 03567
8475 [GUI] INFO ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
8677 [user_main] INFO compiler - Replacing CodeBlock at 0x08A30178 by Native Code 'sceGuTexImage'
8680 [user_main] INFO compiler - Replacing CodeSequence at 0x08A2F550-0x08A2F61C by Native Code 'sceGuDrawArray'
8681 [Async Vertex Cache Thread] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
8683 [Async Vertex Cache Thread] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
8735 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
11456 [user_main] INFO stdout - //----------------------------------------------//
11457 [user_main] INFO stdout - // //
11457 [user_main] INFO stdout - // YamanekoSoundSystem Init Start... //
11457 [user_main] INFO stdout - // //
11458 [user_main] INFO stdout - //----------------------------------------------//
11460 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
11511 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
11562 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
13015 [GUI] INFO ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
13292 [user_main] INFO compiler - Replacing CodeSequence at 0x08A4380C-0x08A438E0 by Native Code 'memset'
13746 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
13748 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
13799 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0308) PSP_MODULE_AV_MP4 loaded
13853 [user_main] INFO hle.sceMpeg - sceMpegInit
13854 [user_main] WARN hle.sceMpeg - sceMpegAvcResourceInit unknown=0x1
13854 [user_main] WARN hle.sceMpeg - Unimplemented sceMpegAvcResourceGetAvcDecTopAddr unknown=0x8A80000
13862 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0cd2d4_size0x127cb22 flags = 4001 permissions = 03567
13870 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4Init unk1=true, unk2=true
13871 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4Create mp4=0xA80C000, unknown2=0xA7FAC64, readBufferAddr=0x0A80AD50, readBufferSize=0x1000
13872 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4GetMovieInfo mp4=0xA80C000, unknown2=0x0A7FAC74
13873 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4GetNumberOfSpecificTrack unknown1=0xA80C000, unknown2=0x11
13874 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4RegistTrack mp4=0xA80C000, unknown2=0x11, unknown3=0x0, callbacks=0x0A7FAC64, unknown5=0xA7F6C64
13874 [user_main] WARN hle.sceMp4 - sceMp4RegistTrack callbacks: param=0x00000004, getCurrentPosition=0x089ED384, seek=0x089ED3C8, read=0x089ED430
13875 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4TrackSampleBufQueryMemSize unknown1=0x11, unknown2=0xF, unknown3=0x104AD, unknown4=0x100000, unknown5=0x10000
13875 [user_main] WARN hle.sceMp4 - sceMp4TrackSampleBufQueryMemSize returning 0x2104C0
13876 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4TrackSampleBufConstruct mp4=0xA80C000, unknown2=0xA7F6C64, unknown3=0xA80C610, unknown4=0x2104C0, unknown5=0xF, unknown6=0x104AD, unknown7=0x100000, unknown8=0x10000
13877 [user_main] WARN hle.sceMpeg - Unimplemented sceMpegAvcResourceGetAvcEsBuf
13880 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcTrackInfoData unknown1=0xA80C000, unknown2=0xA7F6C64, unknown3=0xA7FAC80
13884 [MOVIE_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4TrackSampleBufAvailableSize mp4=0xA80C000, unknown2=0xA7F6C64, writableBytesAddr=0x0CB92A70, unknown4=0x0CB92A74
13885 [MOVIE_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4TrackSampleBufPut mp4=0xA80C000, unknown2=0xA7F6C64, writableBytes=0x1000
13895 [MOVIE_DEC_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcAu mp4=0xA80C000, unknown2=0xA7F6C64, auAddr=0x0A7F6AF4, unknown4=0x0CB909F0
13896 [MOVIE_DEC_THREAD] WARN hle.IoFileMgrForUser - seek - id 4 PSP_ERROR_ASYNC_BUSY
56039 [MOVIE_DEC_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcAu mp4=0xA80C000, unknown2=0xA7F6C64, auAddr=0x0A7F6AF4, unknown4=0x0CB909F0
56078 [MOVIE_DEC_THREAD] ERROR me - MediaEngine: No audio streams found!
56086 [MOVIE_DEC_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcAu mp4=0xA80C000, unknown2=0xA7F6C64, auAddr=0x0A7F6AF4, unknown4=0x0CB909F0
56092 [MOVIE_DEC_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcAu mp4=0xA80C000, unknown2=0xA7F6C64, auAddr=0x0A7F6AF4, unknown4=0x0CB909F0
56098 [MOVIE_DEC_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcAu mp4=0xA80C000, unknown2=0xA7F6C64, auAddr=0x0A7F6AF4, unknown4=0x0CB909F0
56104 [MOVIE_DEC_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcAu mp4=0xA80C000, unknown2=0xA7F6C64, auAddr=0x0A7F6AF4, unknown4=0x0CB909F0
56110 [MOVIE_DEC_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcAu mp4=0xA80C000, unknown2=0xA7F6C64, auAddr=0x0A7F6AF4, unknown4=0x0CB909F0
56245 [SOUND_THREAD] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0a7477_size0x3c1a14 flags = 1004001 permissions = 00
56367 [SOUND_THREAD] INFO hle.sceAtrac3plus - hleAtracSetData atID=0x0, buffer=0x0A649100, readSize=0x60000, bufferSize=0x60000, fileSize=0x3C1A14
57662 [SOUND_THREAD] INFO hle.sceAtrac3plus - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\ULJM05353-0061DA67EBD6B9C6\Atrac\Atrac-003C1A14-0A649100-B7663FBE.wav''.
57698 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
57700 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
57776 [user_main] INFO hle - Ignore Unmapped Imports enabled
57777 [user_main] WARN hle - IGNORING: Unmapped import at 0x08A4CA00 [0xBFBB2A30] Module 'pemuExt' - $a0=0x08BEE260 $a1=0x08A82CB8 $a2=0x00000001
57808 [user_main] WARN hle - IGNORING: Unmapped import at 0x08A4CA00 [0xBFBB2A30] Module 'pemuExt' - $a0=0x08BEE260 $a1=0x08A82CB8 $a2=0x00000001
57855 [user_main] WARN hle - IGNORING: Unmapped import at 0x08A4CA00 [0xBFBB2A30] Module 'pemuExt' - $a0=0x08BEE260 $a1=0x08A82CB8 $a2=0x00000001
...