r2023
Running with dynarec compiler (log level set to INFO)
Compability options used: Use Media Engine Off
Running with dynarec compiler (log level set to INFO)
Compability options used: Use Media Engine Off
Code:
1494 [GUI] INFO emu - Java version: 1.6.0_24 (1.6.0_24-b07)
1495 [GUI] INFO emu - Jpcsp v0.6 2023
1496 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10161
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 2.71
REGION = 32768
TITLE = Bounty Hounds
probably homebrew? false
1511 [GUI] INFO emu - Loading global compatibility settings
1512 [GUI] INFO ge - Only GE Graphics: false
1534 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
1534 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
1534 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
1535 [GUI] INFO memory - Ignore invalid memory access: false
1804 [GUI] INFO emu - Found ModuleInfo name:'XP004' version:0101 attr:00000000 gp:00000000
1806 [GUI] INFO emu - Found 216 imports from 25 modules
1807 [GUI] INFO emu - 216 NIDS mapped
1812 [GUI] INFO hle.sceDisplay - Saving GE to Textures
2097 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
2136 [GUI] INFO ge - Using RenderingEngineLwjgl31
2137 [GUI] INFO ge - OpenGL version: 3.3.0
2137 [GUI] INFO ge - Shading Language version: 3.30 NVIDIA via Cg compiler
2137 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
2138 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
2145 [GUI] INFO ge - Using VBO
2147 [GUI] INFO ge - Using VAO (Vertex Array Object)
2148 [GUI] INFO ge - Using shaders with Skinning
2148 [GUI] INFO ge - Using dynamic shaders
2150 [GUI] INFO ge - Using Geometry Shader for SPRITES
2151 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
2151 [GUI] INFO ge - Using Native Color Lookup Tables (CLUT)
2411 [GUI] INFO ge - Using Geometry Shader shader-150.geom