Build: PR #1931 - 7ac9d3b6
Settings:
PPU: Interpreter (Fast )
SPU: Recompiler (ASMJIT)
LLE:
libdmux
libdmuxpamf
libfiber
libresc
libsail
libsail_avi
libsail_rec
libsmvd2
libspurs_jq
libsre
libvdec
Render: DX12 with write color buffers and vsync
Bayonetta goes ingame ( no longer stuck in menu ), tested the demo and you can see the cutscene, background renders ( almost ) perfectly while model's texture rendering is kinda bit not correct, tho I ran the game 2 times and each time was different
first time:
second time:
Made a video too
Settings:
PPU: Interpreter (Fast )
SPU: Recompiler (ASMJIT)
LLE:
libdmux
libdmuxpamf
libfiber
libresc
libsail
libsail_avi
libsail_rec
libsmvd2
libspurs_jq
libsre
libvdec
Render: DX12 with write color buffers and vsync
Bayonetta goes ingame ( no longer stuck in menu ), tested the demo and you can see the cutscene, background renders ( almost ) perfectly while model's texture rendering is kinda bit not correct, tho I ran the game 2 times and each time was different
first time:
second time:
Made a video too