This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
SOULCALIBUR IV Demo [NPEB90099]
#1
Reaches to gameplay. There's graphical glitches. Tested in 2d9e02b.

Core

PPU: Interpreter (fast)
SPU: Interpreter (fast)

LLE Modules
- librtc.prx
- libspurs_jq.prx
- libsre.prx

Graphics

- Vulkan
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2


Attached Files Thumbnail(s)
               

.rar   Log SCIV Demo 14-1-17 VK.rar (Size: 163.46 KB / Downloads: 133)
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i3-4030U, Nvidia GeForce 820M (OpenGL only), Windows 8.1
Reply
#2
Keep up the good job testing so many games, just FYI but you should always test with the SPU recompiler because in 99 % of all cases it will work, and it will be a bit faster.

The PPU recompiler is another story though, but it's also worth trying, I would say it's 50/50.

I'm mentioning it because this game looks to be running pretty good, expect for that 5 fps thing Tongue
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)