This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Fate/Tiger - Colosseum Upper - JAP - ULJM05360
#2
psp 
Hello,

I heard this is the right step to seek for assistance for the game running properly. So i post here

Game Code: ULJM05360
Game Name: Fate Tiger Colosseum
JPCSP Ver: v0.6 2667
Setting:
Video
X - Use a geometry
X - Enable VAO (only relevant when using shaders and vertex cache)
X - Enable saving GE screen to Textures instead of Memory
X - Use Software Rendering (very experimental, not yet complete, slow)

Problem: the game only work when i tick "Use software rendering...", but the combat screen is very slow, dark, font is bad & graphic is more terrible.
Reply


Messages In This Thread
RE: Fate/Tiger - Colosseum Upper - JAP - ULJM05360 - by Hreroth - 08-17-2012, 12:58 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)