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Gungnir (US) - ULUS10592
#5
psp 
AMD Phenom II x2 560 BE
Nvidia GT 560 Ti
Win 7 Pro x64
4GB RAM
>> Sonic Stage installed.
>> using Jcpsp v0.6 2810 (x32)

(O) = tweak/setting not selectionned in the TAB indicated
(X) = tweak/setting selectionned, active, in the TAB indicated

===========================,
TAB [VIDEO]
(O) Disable VBO
(O) Only GE
(X) Use Vertex
(X) Use Shaders
(X) Use Geometry
(O) Disable UBO
(X) Enable VAO
(X) Enable saving
(X) Enable decoding
(O) Enable dynamic
(O) Enable shader stencil
(O) Enable shader color
(O) Disable optimized
(O) Use software

TAB [AUDIO]
(O) Disable threads
(O) Disable channels
(O) Disable blocking

TAB [MEMORY]
(O) Ignore invalid
(O) Ignore unmapped

TAB [MEDIA]
(X) Use MediaEngine
(O) Extract media
(X) Decode audio
(O) Use debug
===========================`

The game work flawlessly (i just finished it), a part some minor slowdown when :
> Characters talk just after been deployed.
> At the start of the game when loading scene; but disappears after just one scene of more (good memory cache ?)

note : good work to the jcpsp developpers, i was in awe when i tried Gungnir !
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Messages In This Thread
Gungnir (US) - ULUS10592 - by bugmenot - 06-13-2012, 04:16 PM
RE: Gungnir (US) - ULUS10592 - by bugmenot - 07-04-2012, 12:41 PM
RE: Gungnir (US) - ULUS10592 - by gid15 - 07-04-2012, 07:17 PM
RE: Gungnir (US) - ULUS10592 - by amieklo - 10-06-2012, 02:25 AM
RE: Gungnir (US) - ULUS10592 - by jlkawaii - 10-29-2012, 12:47 PM
RE: Gungnir (US) - ULUS10592 - by cyber12 - 11-26-2012, 03:42 PM
RE: Gungnir (US) - ULUS10592 - by Aiur - 01-27-2013, 12:38 AM
RE: Gungnir (US) - ULUS10592 - by Agk - 01-28-2013, 12:40 AM
RE: Gungnir (US) - ULUS10592 - by amrali34 - 01-31-2013, 01:53 PM
RE: Gungnir (US) - ULUS10592 - by srdjan045 - 01-31-2013, 05:06 PM
RE: Gungnir (US) - ULUS10592 - by amrali34 - 01-31-2013, 05:33 PM
RE: Gungnir (US) - ULUS10592 - by srdjan045 - 01-31-2013, 10:06 PM
RE: Gungnir (US) - ULUS10592 - by amrali34 - 02-01-2013, 10:29 AM
RE: Gungnir (US) - ULUS10592 - by srdjan045 - 02-01-2013, 02:09 PM

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