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Dragon Ball Z: Tenkaichi Tag Team [ULUS10537]
#3
Jpcsp r2088.
nope, still doesn't work.

Code:
0 [GUI] INFO  emu - Java version: 1.6.0_24 (1.6.0_24-b07)
0 [GUI] INFO  emu - Jpcsp v0.6 2088
0 [GUI] INFO  emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10537
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.31
REGION = 32768
TITLE = Dragon Ball Z: Tenkaichi Tag Team
USE_USB = 0
probably homebrew? false
16 [GUI] INFO  emu - Loading global compatibility settings:
16 [GUI] INFO  emu - Configuration / Region
16 [GUI] INFO  emu -     Language                                 [???]
16 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
16 [GUI] INFO  emu -     Daylight savings:                        [Off]
16 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [0]
16 [GUI] INFO  emu -     Time format:                             [24H]
16 [GUI] INFO  emu -     Date format:                             [YYYY-MM-DD]
16 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
16 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
31 [GUI] INFO  emu -     Nickname:                                []
31 [GUI] INFO  emu - Configuration / Video
31 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
31 [GUI] INFO  emu -     [ ] Only GE graphics (not recommended for homebrew)
31 [GUI] INFO  emu -     [ ] Use vertex cache
31 [GUI] INFO  emu -     [ ] Use shaders (experimental)
31 [GUI] INFO  emu -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
31 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
31 [GUI] INFO  emu -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
31 [GUI] INFO  emu -     [ ] Enable saving GE screen to Textures instead of Memory
31 [GUI] INFO  emu -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
31 [GUI] INFO  emu -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
31 [GUI] INFO  emu - Configuration / Audio
31 [GUI] INFO  emu -     [ ] Disable audio threads
31 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
31 [GUI] INFO  emu -     [ ] Disable audio blocking
31 [GUI] INFO  emu - Configuration / Memory
31 [GUI] INFO  emu -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
31 [GUI] INFO  emu -     [ ] Ignore unmapped imports (not recommended)
31 [GUI] INFO  emu - Configuration / Media
31 [GUI] INFO  emu -     [X] Use Media Engine
31 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
31 [GUI] INFO  emu -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
31 [GUI] INFO  emu -     [X] Use non-native fonts from flash0 folder
31 [GUI] INFO  emu - Configuration / Compiler
31 [GUI] INFO  emu -     [X] Use compiler (dynarec)
31 [GUI] INFO  emu -     [ ] Output profiler info to profiler.txt (only for compiler)
31 [GUI] INFO  emu -     [3000] Maximum method size
31 [GUI] INFO  emu - Configuration / Crypto
31 [GUI] INFO  emu -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
31 [GUI] INFO  emu -     [ ] Handle SAVEDATA in crypto mode
31 [GUI] INFO  emu -     [ ] Extract original PGD files to the TMP folder
31 [GUI] INFO  ge - Only GE Graphics: false
31 [GUI] INFO  hle.sceMpeg - Media Engine enabled
62 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
62 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
62 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
62 [GUI] INFO  memory - Ignore invalid memory access: false
203 [GUI] INFO  emu - Unrecognized file format
218 [GUI] INFO  emu - File magic 00 00 00 00
265 [GUI] WARN  emu - .shstrtab section not found
281 [GUI] INFO  emu - 6.30 firmware version's ELF program detected!
296 [GUI] INFO  emu - 6.30 firmware version's ELF sections detected!
296 [GUI] WARN  emu - ELF is not PRX, but has no section headers!
296 [GUI] WARN  emu - Manually locating ModuleInfo at address: 0x8a66b70
296 [GUI] INFO  emu - Found ModuleInfo name:'DBTVS' version:0101 attr:00000000 gp:08af7bf0
296 [GUI] INFO  emu - Found 228 unresolved imports
296 [GUI] WARN  emu - Failed to map import at 0x08A663FC [0xA85880D0] Module 'scePower'(attempt 1)
296 [GUI] INFO  emu - 227 NIDS mapped
296 [GUI] INFO  emu - 1 remaining unmapped NIDS
374 [GUI] INFO  hle - Using the external audio decoder (SonicStage)
530 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
540 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
550 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
560 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
560 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
570 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
580 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
590 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
590 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
600 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
610 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
610 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
620 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
630 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
640 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
640 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
640 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
700 [GUI] INFO  ge - Using RenderingEngineLwjgl31
700 [GUI] INFO  ge - OpenGL version: 3.3.10600 Compatibility Profile Context
700 [GUI] INFO  ge - Shading Language version: 3.30
700 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
700 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
700 [GUI] INFO  ge - Using VBO
3285 [root] WARN  hle - Unsupported syscall 20F1 SysMemUserForUser_1B4217BC 06030010 09FFFE00 00000000
3341 [] WARN  hle.ThreadManForUser - PARTIAL: sceKernelExtendThreadStack size=0x20000


Attached Files
.rar   log DEBUG.rar (Size: 9.75 KB / Downloads: 144)
.rar   log INFO.rar (Size: 3.2 KB / Downloads: 149)
Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
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RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - by dista_bagus - 04-17-2011, 04:58 AM

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