12-04-2012, 05:30 PM
gid15, yes, now game could create savedata. Thanks for fixing!
Unfortunately, when i reached ingame i got another odd issue - 99% (!) GPU load, what the?! (same happened with HD version) I disabled "vertex cache" and "VAO", because they broke character models ingame.
r2898
Running with dynarec compiler (log level set to OFF)
Compability options used: Use shaders, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Unfortunately, when i reached ingame i got another odd issue - 99% (!) GPU load, what the?! (same happened with HD version) I disabled "vertex cache" and "VAO", because they broke character models ingame.
r2898
Running with dynarec compiler (log level set to OFF)
Compability options used: Use shaders, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage