12-04-2012, 05:35 PM
r2898
Running with dynarec compiler (log level set to OFF)
Compability options used: Use shaders, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Running with dynarec compiler (log level set to OFF)
Compability options used: Use shaders, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage