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MX vs ATV: Reflex - USA - ULUS10429
#1
r2105
Code:
2387 [GUI] INFO  emu - Java version: 1.6.0_23 (1.6.0_23-b05)
2388 [GUI] INFO  emu - Jpcsp v0.6
2390 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10429
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
PARENTAL_LEVEL = 3
PSP_SYSTEM_VER = 6.10
REGION = 32768
TITLE = MX vs ATV™ Reflex
probably homebrew? false
2395 [GUI] DEBUG hle - Loading HLE firmware up to version 610
2405 [GUI] INFO  emu - Loading global compatibility settings:
2405 [GUI] INFO  emu - Configuration / Region
2407 [GUI] INFO  emu -     Language                                 [English]
2408 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
2408 [GUI] INFO  emu -     Daylight savings:                        [Off]
2408 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [0]
2409 [GUI] INFO  emu -     Time format:                             [24H]
2409 [GUI] INFO  emu -     Date format:                             [YYYY-MM-DD]
2409 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
2410 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
2410 [GUI] INFO  emu -     Nickname:                                [BlackDaemon]
2410 [GUI] INFO  emu - Configuration / Video
2410 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
2411 [GUI] INFO  emu -     [ ] Only GE graphics (not recommended for homebrew)
2411 [GUI] INFO  emu -     [ ] Use vertex cache
2411 [GUI] INFO  emu -     [ ] Use shaders (experimental)
2412 [GUI] INFO  emu -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
2412 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
2412 [GUI] INFO  emu -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
2412 [GUI] INFO  emu -     [ ] Enable saving GE screen to Textures instead of Memory
2413 [GUI] INFO  emu -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
2413 [GUI] INFO  emu -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
2413 [GUI] INFO  emu - Configuration / Audio
2414 [GUI] INFO  emu -     [ ] Disable audio threads
2414 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
2414 [GUI] INFO  emu -     [ ] Disable audio blocking
2415 [GUI] INFO  emu - Configuration / Memory
2415 [GUI] INFO  emu -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
2415 [GUI] INFO  emu -     [ ] Ignore unmapped imports (not recommended)
2415 [GUI] INFO  emu - Configuration / Media
2416 [GUI] INFO  emu -     [ ] Use Media Engine
2416 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
2416 [GUI] INFO  emu -     [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
2416 [GUI] INFO  emu -     [ ] Use non-native fonts from flash0 folder
2417 [GUI] INFO  emu - Configuration / Compiler
2417 [GUI] INFO  emu -     [X] Use compiler (dynarec)
2417 [GUI] INFO  emu -     [ ] Output profiler info to profiler.txt (only for compiler)
2417 [GUI] INFO  emu -     [3000] Maximum method size
2418 [GUI] INFO  emu - Configuration / Crypto
2418 [GUI] INFO  emu -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
2418 [GUI] INFO  emu -     [ ] Handle SAVEDATA in crypto mode
2419 [GUI] INFO  emu -     [ ] Extract original PGD files to the TMP folder
2419 [GUI] INFO  ge - Only GE Graphics: false
2473 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
2473 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
2474 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
2474 [GUI] INFO  memory - Ignore invalid memory access: false
2477 [GUI] DEBUG emu - No patch file found for this game
2594 [GUI] DEBUG hle - Loading HLE firmware up to version 610
2615 [GUI] DEBUG emu - Loader: Relocation required (PRX)
2615 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08C6FC90 - 08C6FC90
2646 [GUI] DEBUG memory - PH#1: loading program 08C6FD00 - 08C86C90 - 08CBBAF8
2649 [GUI] DEBUG memory - PH alloc consumption 004B7AF8 (mem 00034E68)
2649 [GUI] DEBUG memory - .sbss: ignoring zero-length type 8 section 08C86C90
2649 [GUI] DEBUG memory - .bss: clearing section 08C86D00 - 08CBA924 (len 00033C24)
2650 [GUI] DEBUG memory - .bss.0001: clearing section 08CBA940 - 08CBB784 (len 00000E44)
2650 [GUI] DEBUG memory - .bss.0002: clearing section 08CBB788 - 08CBB7D8 (len 00000050)
2650 [GUI] DEBUG memory - .bss.0003: clearing section 08CBB7E0 - 08CBBAF8 (len 00000318)
2651 [GUI] DEBUG memory - PH#2: relocating 174055 entries
2699 [GUI] INFO  emu - Found ModuleInfo name:'MXRaven' version:0101 attr:00000000 gp:08c8ec80
2699 [GUI] DEBUG memory - Reserving 0x4B7AF8 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
2700 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x4B7AF8, addr=0x08804000: returns 0x08804000
2701 [GUI] DEBUG emu - Processing Import #0: IoFileMgrForUser
s_modulename    08BCDC98
s_version        0011
s_flags            4001
s_size            0005
s_imports        000F
s_nid            08BCDF48
s_text            08BCCF68

2702 [GUI] DEBUG emu - Processing Import #1: LoadExecForUser
s_modulename    08BCDCB0
s_version        0011
s_flags            4001
s_size            0005
s_imports        0002
s_nid            08BCDF8C
s_text            08BCCFF0

2703 [GUI] DEBUG emu - Processing Import #2: ModuleMgrForUser
s_modulename    08BCDCC4
s_version        0011
s_flags            4001
s_size            0005
s_imports        0007
s_nid            08BCDF94
s_text            08BCD000

2704 [GUI] DEBUG emu - Processing Import #3: SysMemUserForUser
s_modulename    08BCDCDC
s_version        0011
s_flags            4000
s_size            0005
s_imports        0007
s_nid            08BCDFBC
s_text            08BCD050

2704 [GUI] DEBUG emu - Processing Import #4: ThreadManForUser
s_modulename    08BCDCF4
s_version        0011
s_flags            4001
s_size            0005
s_imports        002B
s_nid            08BCDFD8
s_text            08BCD088

2705 [GUI] DEBUG emu - Processing Import #5: UtilsForUser
s_modulename    08BCDD0C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0006
s_nid            08BCE084
s_text            08BCD1E0

2705 [GUI] DEBUG emu - Processing Import #6: sceSuspendForUser
s_modulename    08BCDD20
s_version        0011
s_flags            4000
s_size            0005
s_imports        0005
s_nid            08BCE3D4
s_text            08BCD880

2706 [GUI] DEBUG emu - Processing Import #7: sceCtrl
s_modulename    08BCDD38
s_version        0011
s_flags            4001
s_size            0005
s_imports        0002
s_nid            08BCE10C
s_text            08BCD2F0

2706 [GUI] DEBUG emu - Processing Import #8: sceDisplay
s_modulename    08BCDD44
s_version        0011
s_flags            4001
s_size            0005
s_imports        0005
s_nid            08BCE114
s_text            08BCD300

2707 [GUI] DEBUG emu - Processing Import #9: sceGe_user
s_modulename    08BCDD54
s_version        0011
s_flags            4001
s_size            0005
s_imports        000B
s_nid            08BCE128
s_text            08BCD328

2707 [GUI] DEBUG emu - Processing Import #10: sceMpeg
s_modulename    08BCDD64
s_version        0011
s_flags            0009
s_size            0005
s_imports        0019
s_nid            08BCE19C
s_text            08BCD410

2708 [GUI] DEBUG emu - Processing Import #11: sceAudio
s_modulename    08BCDD70
s_version        0011
s_flags            4001
s_size            0005
s_imports        000D
s_nid            08BCE0D8
s_text            08BCD288

2709 [GUI] DEBUG emu - Processing Import #12: sceSasCore
s_modulename    08BCDD80
s_version        0011
s_flags            4009
s_size            0005
s_imports        001B
s_nid            08BCE360
s_text            08BCD798

2709 [GUI] DEBUG emu - Processing Import #13: sceUtility
s_modulename    08BCDD90
s_version        0011
s_flags            4001
s_size            0005
s_imports        0013
s_nid            08BCE3F8
s_text            08BCD8C8

2710 [GUI] DEBUG emu - Processing Import #14: sceUmdUser
s_modulename    08BCDDA0
s_version        0011
s_flags            4001
s_size            0005
s_imports        0004
s_nid            08BCE3E8
s_text            08BCD8A8

2710 [GUI] DEBUG emu - Processing Import #15: sceRtc
s_modulename    08BCDDB0
s_version        0011
s_flags            4001
s_size            0005
s_imports        0004
s_nid            08BCE350
s_text            08BCD778

2711 [GUI] DEBUG emu - Processing Import #16: scePower
s_modulename    08BCDDBC
s_version        0011
s_flags            4001
s_size            0005
s_imports        0005
s_nid            08BCE33C
s_text            08BCD750

2711 [GUI] DEBUG emu - Processing Import #17: sceNet
s_modulename    08BCDDCC
s_version        0011
s_flags            0009
s_size            0005
s_imports        0004
s_nid            08BCE200
s_text            08BCD4D8

2712 [GUI] DEBUG emu - Processing Import #18: sceNetInet
s_modulename    08BCDDD8
s_version        0011
s_flags            0009
s_size            0005
s_imports        0016
s_nid            08BCE2A8
s_text            08BCD628

2712 [GUI] DEBUG emu - Processing Import #19: sceNetApctl
s_modulename    08BCDDE8
s_version        0011
s_flags            0009
s_size            0005
s_imports        0004
s_nid            08BCE298
s_text            08BCD608

2712 [GUI] DEBUG emu - Processing Import #20: sceAtrac3plus
s_modulename    08BCDDF8
s_version        0011
s_flags            0009
s_size            0005
s_imports        000F
s_nid            08BCE09C
s_text            08BCD210

2713 [GUI] DEBUG emu - Processing Import #21: sceMp3
s_modulename    08BCDE0C
s_version        0011
s_flags            0009
s_size            0005
s_imports        000A
s_nid            08BCE174
s_text            08BCD3C0

2714 [GUI] DEBUG emu - Processing Import #22: sceNetResolver
s_modulename    08BCDE18
s_version        0011
s_flags            0009
s_size            0005
s_imports        0005
s_nid            08BCE300
s_text            08BCD6D8

2714 [GUI] DEBUG emu - Processing Import #23: sceImpose
s_modulename    08BCDE2C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0003
s_nid            08BCE168
s_text            08BCD3A8

2714 [GUI] DEBUG emu - Processing Import #24: sceWlanDrv
s_modulename    08BCDE3C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0002
s_nid            08BCE444
s_text            08BCD960

2715 [GUI] DEBUG emu - Processing Import #25: sceNetAdhoc
s_modulename    08BCDE4C
s_version        0011
s_flags            0009
s_size            0005
s_imports        000D
s_nid            08BCE210
s_text            08BCD4F8

2715 [GUI] DEBUG emu - Processing Import #26: sceNetAdhocctl
s_modulename    08BCDE5C
s_version        0011
s_flags            0009
s_size            0005
s_imports        000C
s_nid            08BCE268
s_text            08BCD5A8

2716 [GUI] DEBUG emu - Processing Import #27: sceNetAdhocMatching
s_modulename    08BCDE70
s_version        0011
s_flags            0009
s_size            0005
s_imports        0009
s_nid            08BCE244
s_text            08BCD560

2716 [GUI] DEBUG emu - Processing Import #28: sceSsl
s_modulename    08BCDE88
s_version        0011
s_flags            0009
s_size            0005
s_imports        0002
s_nid            08BCE3CC
s_text            08BCD870

2717 [GUI] DEBUG emu - Processing Import #29: sceHttp
s_modulename    08BCDE94
s_version        0011
s_flags            0009
s_size            0005
s_imports        0005
s_nid            08BCE154
s_text            08BCD380

2717 [GUI] DEBUG emu - Processing Import #30: sceNp
s_modulename    08BCDEA0
s_version        0011
s_flags            0009
s_size            0005
s_imports        0004
s_nid            08BCE314
s_text            08BCD700

2718 [GUI] DEBUG emu - Processing Import #31: sceNpAuth
s_modulename    08BCDEAC
s_version        0011
s_flags            0009
s_size            0005
s_imports        0004
s_nid            08BCE324
s_text            08BCD720

2718 [GUI] DEBUG emu - Processing Import #32: sceNpService
s_modulename    08BCDEBC
s_version        0011
s_flags            0009
s_size            0005
s_imports        0002
s_nid            08BCE334
s_text            08BCD740

2719 [GUI] DEBUG emu - Processing Import #33: InterruptManager
s_modulename    08BCDED0
s_version        0011
s_flags            4000
s_size            0005
s_imports        0003
s_nid            08BCDF3C
s_text            08BCCF50

2719 [GUI] DEBUG emu - Processing Import #34: Kernel_Library
s_modulename    08BCDEE8
s_version        0011
s_flags            0001
s_size            0005
s_imports        0002
s_nid            08BCDF84
s_text            08BCCFE0

2720 [GUI] DEBUG emu - Processing Import #35: StdioForUser
s_modulename    08BCDEFC
s_version        0011
s_flags            4001
s_size            0005
s_imports        0003
s_nid            08BCDFB0
s_text            08BCD038

2720 [GUI] INFO  emu - Found 324 unresolved imports
2721 [GUI] DEBUG emu - Processing header #0 at 0x08BCD974: MXRaven
modulename    00000000
version        0000
attr        8000
size        04
vcount        04
fcount        0002
resident        08BCDF0C

2721 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804108
2721 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x088044E0
2721 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
2722 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
2722 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08BCDC60
2722 [GUI] WARN  emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x05050010
2722 [GUI] WARN  emu - Failed to map import at 0x08BCD700 [0x37E1E274] Module 'sceNp'(attempt 1)
2723 [GUI] WARN  emu - Failed to map import at 0x08BCD708 [0x4B5C71C8] Module 'sceNp'(attempt 1)
2723 [GUI] WARN  emu - Failed to map import at 0x08BCD710 [0x857B47D3] Module 'sceNp'(attempt 1)
2723 [GUI] WARN  emu - Failed to map import at 0x08BCD718 [0xBB069A87] Module 'sceNp'(attempt 1)
2723 [GUI] WARN  emu - Failed to map import at 0x08BCD720 [0x3F1C1F70] Module 'sceNpAuth'(attempt 1)
2724 [GUI] WARN  emu - Failed to map import at 0x08BCD728 [0x4EC1F667] Module 'sceNpAuth'(attempt 1)
2724 [GUI] WARN  emu - Failed to map import at 0x08BCD730 [0xA1DE86F8] Module 'sceNpAuth'(attempt 1)
2724 [GUI] WARN  emu - Failed to map import at 0x08BCD738 [0xCD86A656] Module 'sceNpAuth'(attempt 1)
2724 [GUI] WARN  emu - Failed to map import at 0x08BCD740 [0x00ACFAC3] Module 'sceNpService'(attempt 1)
2724 [GUI] WARN  emu - Failed to map import at 0x08BCD748 [0x0F8F5821] Module 'sceNpService'(attempt 1)
2725 [GUI] INFO  emu - 314 NIDS mapped
2725 [GUI] INFO  emu - 10 remaining unmapped NIDS
2727 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
2727 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
2728 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
2728 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
2729 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
2942 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
2948 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
2953 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
2957 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
2961 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
2965 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
2969 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
2973 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
2977 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
2981 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
2984 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
2988 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
2992 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
2996 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
2999 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
3003 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
3004 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
3005 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3072 [GUI] INFO  ge - Using RenderingEngineLwjgl31
3072 [GUI] INFO  ge - OpenGL version: 4.1.0
3072 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
3073 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
3073 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
3078 [GUI] INFO  ge - Using VBO
3112 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3112 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3114 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
3139 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3140 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3140 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Infrastructure connection test
Code:
...
116700 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON
116701 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0102) PSP_MODULE_NET_INET
116701 [ main_thread] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x10000, calloutThreadPri=0x1e, calloutThreadStack=0x0, netinitThreadPri=0x1e, netinitThreadStack=0x0)
116702 [ main_thread] DEBUG hle.sceNetApctl - sceNetApctlInit stackSize=32768, initPriority=33
116717 [ main_thread] DEBUG hle.sceUtility - sceUtilityGetSystemParamInt(id=8,value=0x9ffef60)
116718 [ main_thread] INFO  hle.sceUtility - sceUtilityNetconfInitStart SceUtilityNetconf[address=0x09FFEF68, netAction=0, null]
116720 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfGetStatus status 1
116732 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfGetStatus status 2
116732 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfUpdate drawSpeed=1
116733 [ main_thread] DEBUG hle.sceNetApctl - hleNetApctlConnect index=1
116749 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfGetStatus status 3
116770 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfShutdownStart
116770 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfGetStatus status 4
116787 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfGetStatus status 0
116832 [ main_thread] DEBUG hle.sceNetApctl - sceNetApctlGetState pState=0x09FFEF64, state=2
116833 [ main_thread] DEBUG hle.sceNetApctl - sceNetApctlTerm
116834 [ main_thread] WARN  hle.sceNetInet - Unimplemented NID function sceNetInetTerm [0xA9ED66B9]
116834 [ main_thread] WARN  hle.sceNet - IGNORING: sceNetTerm
116835 [ main_thread] INFO  hle.sceUtility - sceUtilityUnloadModule(module=0x0102) PSP_MODULE_NET_INET unloaded
116835 [ main_thread] INFO  hle.sceUtility - sceUtilityUnloadModule(module=0x0100) PSP_MODULE_NET_COMMON unloaded


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MX vs ATV: Reflex - USA - ULUS10429 - by BlackDaemon - 05-01-2011, 03:58 PM

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