03-07-2015, 08:59 PM
(02-23-2015, 09:10 AM)DragonNeos Wrote: The screen is still mostly black when using the option "Enable the shader implementation for the "Stencil Test" (more accurate but slower)" (4th Screenshot - Visible Area highlighted in red). When the option is not enabled, the character and environment is too bright and the logger spams messages about different SFIX and DFIX (5th Screenshot).When using the shader implementation for the stencil test, it might sometimes be necessary to also select the option "Save Stencil to Memory (more accurate but slower)". Is there any impact here?
Also how does the external software renderer perform with this game?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log