11-04-2015, 07:15 PM
After doing some regression testing, the last revision that allowed the game to work under OpenGL was r3661 (d9de0f5). Starting with r3662 (f9a026e), with the option "Enable saving GE screen to textures instead of memory" enabled, JPCSP will crash as the emulator tries to load the opening video. If the option "Enable saving GE screen to textures instead of memory" is disabled, the opening video should load fine on the latest revision.