Just tested bayonetta on Zangetsu38's latest build, game works fine until the "press start" screen, it freezes and the fps too and the log keeps spamming:
" [PPU Thread(0x8b] (CriSr_ProcessServer)[0x01025b1c]} cellSync: cellSyncMutexTryLock() ->CELL_SYNC_ERROR_BUSY (0x8041010a) "
edit: after stopping the emulation it shows up
"(rsx:thread} Exception: Working buffer not big enough
(in file g:\git\rpcs3 d3d12\rpcs3\emu\rsx\d3d12\D3D12MemoryHelpers.h:73, in function data_heap::alloc} "
" [PPU Thread(0x8b] (CriSr_ProcessServer)[0x01025b1c]} cellSync: cellSyncMutexTryLock() ->CELL_SYNC_ERROR_BUSY (0x8041010a) "
edit: after stopping the emulation it shows up
"(rsx:thread} Exception: Working buffer not big enough
(in file g:\git\rpcs3 d3d12\rpcs3\emu\rsx\d3d12\D3D12MemoryHelpers.h:73, in function data_heap::alloc} "