Update 2017-03-10: The game is playable
*[v0.0.0.6-403-gdf3fddc: Merge pull request #1442 from vlj/rsx-debug]
LOG : https://gist.github.com/SakataGintokiYT/...70b91f7183
LLE :
-cellFiber_Library v1.1
-cellPngDec_Library v1.1
-CellSail_Library v1.1
-cellSpursJq_Library v1.1
-cellSre_Library v1.1
-cellSsl_Library v1.1
Settings:
-PPU - R.(LLVM)
-SPU - Interpreter ASMJIT
-DX12
-1280x720
-VSync
-XAudio
*[v0.0.0.6-403-gdf3fddc: Merge pull request #1442 from vlj/rsx-debug]
LOG : https://gist.github.com/SakataGintokiYT/...70b91f7183
LLE :
-cellFiber_Library v1.1
-cellPngDec_Library v1.1
-CellSail_Library v1.1
-cellSpursJq_Library v1.1
-cellSre_Library v1.1
-cellSsl_Library v1.1
Settings:
-PPU - R.(LLVM)
-SPU - Interpreter ASMJIT
-DX12
-1280x720
-VSync
-XAudio
Quote:{PPU Thread[0x1bd] (gamedata helper)[0x006ce100]} sys_fs: sys_fs_open('/dev_hdd0/game/BLJM60055/USRDIR/ENTITLEMENT.DAT'): failed to open file (flags=0, mode=0)
Quote:{rsx::thread} Exception: Working buffer not big enough
(in file c:\teamcity\buildagent\work\90bf8ef4931710f\rpcs3\emu\rsx\d3d12\D3D12MemoryHelpers.h:73, in function data_heap::alloc)
Please report this to the developers.