Render: OGL
PPU: Interpreter Fast
LLE: Auto
Goes ingame for me only wth SPU Interpreter (Precice)
otherwise fails with
Log
PPU: Interpreter Fast
LLE: Auto
Goes ingame for me only wth SPU Interpreter (Precice)
otherwise fails with
Code:
F {MFC Thread} MEM: Access violation reading location 0x3dc4c000