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Beowulf: The Game - USA - ULUS10329
#3
r1524
Running with dynarec compiler (log level set to INFO)
Compability options used: Disable reserved thread memory
Code:
11435 [Emu] INFO  runtime - Using Compiler
11533 [root_1005] WARN  hle - Unsupported syscall 3001 sceKernelSetCompiledSdkVersion 03050010 09fffe00 03050000
11535 [root_1005] WARN  hle - Unsupported syscall 3002 sceKernelSetCompilerVersion 00030306 00030000 03050000
11537 [root_1005] INFO  runtime - Thread exit detected SceUID=1005 name:'root' return:0x0
11552 [user_main] INFO  compiler - Replacing CodeBlock at 0x088093DC by Native Code 'memset'
11561 [user_main] INFO  compiler - Replacing CodeBlock at 0x08804C30 by Native Code 'nop'
11567 [user_main] WARN  hle - UNIMPLEMENTED:scePowerRegisterCallback slot=0 SceUID=100a
11579 [GUI] WARN  ge - Unknown/unimplemented video command [pce](0)
11579 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
11579 [GUI] WARN  ge - Unknown/unimplemented video command [pprim](0)
11580 [GUI] WARN  ge - Unknown/unimplemented video command [pface](0)
11580 [GUI] WARN  ge - sceGuViewport(X, X, w=0, h=0) non-standard dimensions
11580 [GUI] WARN  hle - hleDisplaySetGeMode(0,0) bad params
11580 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=0, cy=0, X, X) non-standard dimensions
11581 [GUI] WARN  ge - Unimplemented sceGuOffset(x=0,y=0)
11581 [GUI] WARN  ge - Unknown/unimplemented video command [rnorm](0)
11582 [GUI] WARN  ge - Unimplemented sceGuTexLevelMode(mode=0, bias=0.0)
11582 [GUI] WARN  ge - Unknown/unimplemented video command [tsync](0)
11582 [GUI] WARN  ge - Unknown/unimplemented video command [tslope](0)
11582 [GUI] WARN  ge - Unknown/unimplemented video command [ctst](0)
11583 [GUI] WARN  ge - Unknown/unimplemented video command [cref](0)
11583 [GUI] WARN  ge - Unknown/unimplemented video command [cmsk](0)
11638 [GUI] WARN  ge - Unimplemented sceGuOffset(x=1808,y=1912)
11638 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=2048, cy=2048, X, X)
11653 [user_main] WARN  hle - IGNORING: sceDisplaySetHoldMode unk=1
11674 [Emu] INFO  runtime - Using Compiler
11904 [user_main] INFO  misc - Found ModuleInfo name:'pop' version:0101 attr:00000000 gp:08d94de0
11905 [user_main] INFO  misc - Found 183 imports from 22 modules
11905 [user_main] INFO  misc - Found 2 exports
11906 [user_main] INFO  misc - 183 NIDS mapped
11907 [user_main] INFO  runtime - Thread exit detected SceUID=1007 name:'user_main' return:0x0
11910 [root] WARN  hle - Unsupported syscall 3001 sceKernelSetCompiledSdkVersion 02080010 09fffe00 02080000
11911 [root] WARN  hle - Unsupported syscall 3002 sceKernelSetCompilerVersion 00030306 00030000 02080000
11913 [root] INFO  runtime - Thread exit detected SceUID=1014 name:'root' return:0x0
11918 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB1580 by Native Code 'memset'
11922 [user_main] INFO  compiler - Replacing CodeBlock at 0x088041C4 by Native Code 'nop'
11928 [GUI] WARN  ge - Unknown/unimplemented video command [pce](0)
11928 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
11929 [GUI] WARN  ge - Unknown/unimplemented video command [pprim](0)
11929 [GUI] WARN  ge - Unknown/unimplemented video command [pface](0)
11929 [GUI] WARN  ge - sceGuViewport(X, X, w=0, h=0) non-standard dimensions
11930 [GUI] WARN  hle - hleDisplaySetGeMode(0,0) bad params
11930 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=0, cy=0, X, X) non-standard dimensions
11930 [GUI] WARN  ge - Unimplemented sceGuOffset(x=0,y=0)
11930 [GUI] WARN  ge - Unknown/unimplemented video command [rnorm](0)
11931 [GUI] WARN  ge - Unimplemented sceGuTexLevelMode(mode=1, bias=0.0)
11931 [GUI] WARN  ge - Unknown/unimplemented video command [tsync](0)
11931 [GUI] WARN  ge - Unknown/unimplemented video command [tslope](0)
11932 [GUI] WARN  ge - Unknown/unimplemented video command [ctst](0)
11932 [GUI] WARN  ge - Unknown/unimplemented video command [cref](0)
11932 [GUI] WARN  ge - Unknown/unimplemented video command [cmsk](hex=00FFFFFF,int=16777215,float=NaN)
11934 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,sync=1) bad params
11938 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
11985 [GUI] WARN  ge - Unimplemented sceGuOffset(x=1808,y=1912)
11986 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=2048, cy=2048, X, X)
11987 [user_main] INFO  hle - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,sync=1) ok
12005 [callbackThread] WARN  hle - UNIMPLEMENTED:scePowerRegisterCallback slot=0 SceUID=101e
12007 [user_main] WARN  hle - Unsupported syscall 2086 sceKernelReferGlobalProfiler 0000101c 00000000 00000000
12011 [user_main] INFO  compiler - Replacing CodeSequence at 0x08BB1580-0x08BB1634 by Native Code 'memset'
12033 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B9A494 by Native Code 'nop'
12033 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA0BA4 by Native Code 'nop'
12049 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA2674 by Native Code 'nop'
12064 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA0B54 by Native Code 'nop'
12100 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B9A2C4 by Native Code 'nop'
12157 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D33AE4 by Native Code 'nop'
12172 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D33AEC by Native Code 'nop'
12180 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB4814 by Native Code 'strchr'
12191 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C82BB8 by Native Code 'nop'
12207 [user_main] WARN  hle - pushCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x12 -> 0x22, newCount=2
12225 [user_main] WARN  hle - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/VIDEOCODEC.PRX'): module from banlist not loaded
12226 [user_main] WARN  hle - IGNORING:sceKernelStartModule flash module 'VIDEOCODEC'
12226 [user_main] WARN  hle - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/AUDIOCODEC.PRX'): module from banlist not loaded
12227 [user_main] WARN  hle - IGNORING:sceKernelStartModule flash module 'AUDIOCODEC'
12228 [user_main] WARN  hle - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEGBASE.PRX'): module from banlist not loaded
12228 [user_main] WARN  hle - IGNORING:sceKernelStartModule flash module 'MPEGBASE'
12228 [user_main] INFO  hle - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEG.PRX') HLE module loaded
12231 [user_main] INFO  hle - IGNORING:sceKernelStartModule HLE module 'MPEG'
12232 [user_main] INFO  hle - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/SC_SASCORE.PRX') HLE module loaded
12234 [user_main] INFO  hle - IGNORING:sceKernelStartModule HLE module 'SC_SASCORE'
12235 [user_main] INFO  hle - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/LIBATRAC3PLUS.PRX') HLE module loaded
12235 [user_main] INFO  hle - IGNORING:sceKernelStartModule HLE module 'LIBATRAC3PLUS'
12241 [user_main] INFO  misc - Found ModuleInfo name:'scePsmf_library' version:0101 attr:00000006 gp:09dfa490
12242 [user_main] WARN  hle - malloc cannot allocate partition=2, type=PSP_SMEM_Addr, size=0x1C00, addr=0x09DF0940
12242 [user_main] WARN  memory - Failed to properly reserve memory consumed by module scePsmf_library at address 0x9df0940 size 7008 new address 0x0
12242 [user_main] INFO  misc - Found 0 imports from 0 modules
12243 [user_main] INFO  misc - Found 20 exports
12244 [user_main] INFO  misc - 0 NIDS mapped
12245 [user_main] INFO  hle - sceKernelCreateVpl(name=HIMEM,partition=2,attr=0x4100,size=0x1727ff,opt=0x0)
12246 [user_main] WARN  hle - PARTIAL:sceKernelCreateVpl attr value 0x4100
12247 [user_main] WARN  hle - tryCreateVpl not enough free mem (want=1517568,free=1373696,diff=143872)
12247 [user_main] WARN  hle - sceKernelTryAllocateVpl unknown uid=0x80020190
12248 [user_main] ERROR memory - write32 - Invalid memory address : 0x0 PC=08805BE0
Code:
------------------------------------------------------------
Thread ID - 0x00001016
Th Name   - user_main
zr:0x00000000 at:0x00000001 v0:0xDEADC0DE v1:0x001727FF
a0:0x80020190 a1:0x001327FF a2:0x09FBFA5C a3:0x001727FF
t0:0x00000000 t1:0xFEFEFEFF t2:0x09FBF93B t3:0x00000000
t4:0x08DF6700 t5:0x09FBF640 t6:0x00000002 t7:0x00000010
s0:0x09FBFAA0 s1:0x00000001 s2:0x09FBFED0 s3:0x00000023
s4:0x00000001 s5:0x08800000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FBFF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FBFA40 fp:0x00000000 ra:0x08805BCC
0x08805BE0: 0xAC020000 - sw         $v0, 0($zr)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 22 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 22 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceModmgrStart' ID: 0x1037 Module ID: 0x1035
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00000006 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x09DF1484 Stack: 0x09F40000 - 0x09F80000 Stack Size: 0x00040000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 203502 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 47 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 77 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01670C80 23530624 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 0018C600 1623552 bytes
[                                                          XXXX X]
------------------------------------------------------------
Code:
100103 [user_main] ERROR memory - memset - Invalid memory address : 0x0 PC=08805BE0
Code:
------------------------------------------------------------
Thread ID - 0x00001016
Th Name   - user_main
zr:0x00000000 at:0x00061800 v0:0x08DBAE7C v1:0x00000080
a0:0x08DBAE7C a1:0x00000D00 a2:0x08D74D38 a3:0x001727FF
t0:0x00000000 t1:0xFEFEFEFF t2:0x09FBF93B t3:0x00000000
t4:0x08DF6700 t5:0x09FBF640 t6:0x00000002 t7:0x00000010
s0:0xFFFFFFFF s1:0x08DBAE80 s2:0x00000D00 s3:0x00000023
s4:0x00000001 s5:0x08800000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FBFF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FBFA20 fp:0x00000000 ra:0x08C70A74
0x08805BE0: 0xAC020000 - sw         $v0, 0($zr)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 22 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 22 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceModmgrStart' ID: 0x1037 Module ID: 0x1035
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00000006 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x09DF1484 Stack: 0x09F40000 - 0x09F80000 Stack Size: 0x00040000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 203596 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 47 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 77 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01670C80 23530624 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 0018C600 1623552 bytes
[                                                          XXXX X]
------------------------------------------------------------
Code:
153118 [GUI] WARN  ge - Unknown/unimplemented video command [pce](0)
153118 [SceModmgrStart] INFO  runtime - Thread exit detected SceUID=1037 name:'SceModmgrStart' return:0x0
153119 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
153119 [GUI] WARN  ge - Unknown/unimplemented video command [pprim](0)
153119 [GUI] WARN  ge - Unknown/unimplemented video command [pface](0)
153120 [GUI] WARN  ge - sceGuViewport(X, X, w=0, h=0) non-standard dimensions
153120 [GUI] WARN  hle - hleDisplaySetGeMode(0,0) bad params
153120 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=0, cy=0, X, X) non-standard dimensions
153120 [GUI] WARN  ge - Unimplemented sceGuOffset(x=0,y=0)
153120 [GUI] WARN  ge - Unknown/unimplemented video command [rnorm](0)
153121 [GUI] WARN  ge - Unimplemented sceGuTexLevelMode(mode=1, bias=0.0)
153121 [GUI] WARN  ge - Unknown/unimplemented video command [tsync](0)
153121 [GUI] WARN  ge - Unknown/unimplemented video command [tslope](0)
153121 [GUI] WARN  ge - Unknown/unimplemented video command [ctst](0)
153121 [GUI] WARN  ge - Unknown/unimplemented video command [cref](0)
153121 [GUI] WARN  ge - Unknown/unimplemented video command [cmsk](hex=00FFFFFF,int=16777215,float=NaN)
153123 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
153123 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
153179 [GUI] WARN  ge - Unimplemented sceGuOffset(x=1808,y=1912)
153179 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=2048, cy=2048, X, X)
153190 [user_main] INFO  hle - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,sync=1) ok
153223 [user_main] INFO  compiler - Replacing CodeBlock at 0x08810990 by Native Code 'nop'
153224 [user_main] INFO  compiler - Replacing CodeBlock at 0x088124C4 by Native Code 'nop'
153224 [user_main] INFO  compiler - Replacing CodeBlock at 0x08816798 by Native Code 'nop'
153249 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ICON0.PNG flags = 1 permissions = 00
153253 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/PIC1.PNG flags = 1 permissions = 00
153256 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/NEW.PNG flags = 1 permissions = 00
153267 [user_main] ERROR memory - memset - Invalid memory address : 0x30000 PC=08D54EB8
Code:
------------------------------------------------------------
Thread ID - 0x00001016
Th Name   - user_main
zr:0x00000000 at:0x00000000 v0:0x08DBAE7C v1:0x00000000
a0:0x08DBAE7C a1:0x0000000C a2:0x0000CA9C a3:0x00000003
t0:0x00000000 t1:0x00000000 t2:0x09FBF767 t3:0x0000FFFF
t4:0x00F00000 t5:0x00000001 t6:0x00000041 t7:0x00013890
s0:0xFFFFFFFF s1:0x08DBAE80 s2:0x0000000C s3:0x00000023
s4:0x00000001 s5:0x08800000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FBFF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FBFA10 fp:0x00000000 ra:0x08C70A74
0x08D54EB8: 0x3C0308D9 - lui        $v1, 0x08D9 <=> li $v1, 0x08D90000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 61 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 59 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 288749 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 587 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 97 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01630C80 23268480 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 001CC600 1885696 bytes
[                                                          XXXXXX]
------------------------------------------------------------
Code:
203314 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BC4EA0 by Native Code 'nop'
203321 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
203326 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C830F8 by Native Code 'nop'
203330 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
204110 [user_main] WARN  hle - PARTIAL:sceMpegInit
204113 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0
204114 [user_main] INFO  compiler - Replacing CodeBlock at 0x08CC5ADC by Native Code 'nop'
204120 [user_main] INFO  compiler - Replacing CodeBlock at 0x08CF7FC8 by Native Code 'nop'
204138 [user_main] INFO  hle - PARTIAL __sceSasInit: sasCore=0x08da68c0, unk1=0x00000200, unk2=0x00000020, unk3=0x00000000, sampleRate=44100
204143 [AudioWorkerThread] WARN  hle - sceAudioOutputPanned bad pointer 0x00000000
204143 [AudioWorkerThread] ERROR memory - read8 - Invalid memory address : 0x0 PC=08CF5B38
Code:
------------------------------------------------------------
Thread ID - 0x00001074
Th Name   - AudioWorkerThread
zr:0x00000000 at:0x00000001 v0:0x00000001 v1:0x00000000
a0:0x00000000 a1:0x00008000 a2:0x00008000 a3:0x00000000
t0:0xFFFFFFFF t1:0x08DA684C t2:0x00000000 t3:0x80440000
t4:0x08DA0000 t5:0x08D60000 t6:0x08DA0000 t7:0x00000060
s0:0x08E74E10 s1:0x00000000 s2:0x00008000 s3:0x00000023
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FFBF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FFBC80 fp:0x00000000 ra:0x08CF5ADC
0x08CF5B38: 0x80620000 - lb         $v0, 0($v1)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'AudioWorkerThread' ID: 0x1074 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08CF5A18 Stack: 0x09FFA000 - 0x09FFC000 Stack Size: 0x00002000
Thread Run Clocks: 75 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 5337 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 4830 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceWaveMain' ID: 0x1070 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08BA77C0 Stack: 0x09FFC000 - 0x09FFD000 Stack Size: 0x00001000
Thread Run Clocks: 1348 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 10000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 3886547 Exit Code: 0x800201A4
Thread Wait Type: None Us: 10000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 59337 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 173 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01633C80 23280768 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 001C9600 1873408 bytes
[                                                          XXXXXX]
------------------------------------------------------------
Code:
262019 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0
262021 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0
262023 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0
262024 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0
262025 [user_main] INFO  compiler - Replacing CodeBlock at 0x08CD6A50 by Native Code 'nop'
262030 [user_main] INFO  compiler - Replacing CodeBlock at 0x08CF6850 by Native Code 'nop'
262030 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0


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RE: Beowulf: The Game - USA - ULUS10329 - by BlackDaemon - 05-29-2010, 11:10 AM
RE: Beowulf: The Game - USA - ULUS10329 - by Rix8 - 06-03-2010, 01:27 PM

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