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Dragon Ball Z: Tenkaichi Tag Team [ULUS10537]
#15
(10-09-2011, 07:28 PM)l2sp Wrote:
(10-09-2011, 05:27 PM)Hykem Wrote: In r2330, gid fixed the stack size from sceKernelCheckThreadStack(). Does it help this game?
Now,It is playable or half playable.Smile
BGM doesn't work.
I have submitted new findings for sceKernelExtendThreadStack in r2361. Call you try again and post an updated log?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - by gid15 - 10-19-2011, 04:44 PM

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